Player Matchup

Fenrir
Fenrir
Dozer_Tombo
Fenrir
Level 139
God Stats
5W - 3L
1,546 SR
Queue Stats
93W - 71L
1,701 Elo+
Party 1
Cerberus
Cerberus
SlightBuzz9257
Cerberus
Level 22
God Stats
5W - 0L
1,980 SR
Queue Stats
15W - 4L
1,771 Elo+
Party 1
Sylvanus
Sylvanus
Xq KRALSTER pX
Sylvanus
Level 158
God Stats
2W - 1L
1,478 SR
Queue Stats
58W - 51L
1,671 Elo+
Party 1
Izanami
Izanami
XqRUPpX
Izanami
Level 154
God Stats
1W - 0L
1,500 SR
Queue Stats
57W - 52L
1,617 Elo+
Party 1
Skadi
Skadi
Yuh Lucifer
Skadi
Level 144
God Stats
6W - 7L
1,734 SR
Queue Stats
574W - 569L
1,474 Elo+
Solo
Team Averages
Level 123
1,648 SR
1,647 Elo+

VS

Team Averages
Level 79
1,636 SR
1,537 Elo+
Tsukuyomi
Tsukuyomi
 
Tsukuyomi
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
Notthedva
Bellona
Level 33
God Stats
11W - 16L
1,500 SR
Queue Stats
29W - 42L
1,482 Elo+
Solo
Hades
Hades
Quiles-UPR
Hades
Level 135
God Stats
7W - 5L
1,808 SR
Queue Stats
597W - 571L
1,594 Elo+
Solo
Olorun
Olorun
RAMDEUTER1600
Olorun
Level 38
God Stats
3W - 6L
1,517 SR
Queue Stats
192W - 196L
1,521 Elo+
Solo
Loki
Loki
RogerEli222
Loki
Level 85
God Stats
6W - 3L
1,856 SR
Queue Stats
183W - 181L
1,589 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
11
8 / 3 / 2
6,889
689
5,790
6,902
2,380
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Cerberus
10
2 / 1 / 4
5,981
598
2,634
8,157
3,565
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sylvanus
13
4 / 0 / 4
7,174
717
6,892
6,876
5,735
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Izanami
XqRUPpX
Izanami
13
5 / 2 / 2
7,490
749
8,117
8,065
2,511
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

9
0 / 3 / 2
5,270
527
3,967
5,665
1,205
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
 
Tsukuyomi
9
1 / 6 / 1
5,241
524
3,755
9,249
4,330
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Bellona
Notthedva
Bellona
9
3 / 4 / 1
5,265
527
4,908
9,674
4,658
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Hades
10
1 / 3 / 2
6,038
604
3,185
6,873
3,113
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
2 / 1 / 1
5,406
541
5,256
3,453
1,141
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

9
2 / 5 / 2
5,812
581
4,078
6,767
1,588
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
16
19
Kills
9
9
Deaths
19
14
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Tsukuyomi
 
Tsukuyomi
1
6
1
0.25
W
Fenrir
8
3
2
3
L
Bellona
Notthedva
Bellona
3
4
1
0.88
L
Hades
1
3
2
0.67
L
2
1
1
2.5
L
2
5
2
0.6
W
Cerberus
2
1
4
4
W
Sylvanus
4
0
4
6
W
Izanami
XqRUPpX
Izanami
5
2
2
3
W
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,400
Damage
21,182
35,665
Taken
36,016
15,396
Mitigated
14,830
14,876
Healing
10,879
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tsukuyomi
 
Tsukuyomi
3,755
868
0
1,278
9,249
4,330
0
5,789
3,460
0
22,348
W
Fenrir
5,790
1,966
0
1,085
6,902
2,380
0
663
6,211
0
34,213
L
Bellona
Notthedva
Bellona
4,908
1,870
0
3,384
9,674
4,658
0
2,016
7,658
0
20,460
L
Hades
3,185
427
50
3,025
6,873
3,113
0
320
6,553
33,383
0
L
5,256
2,550
86
1,267
3,453
1,141
0
59
3,394
24,769
3,901
L
4,078
961
0
1,789
6,767
1,588
0
461
6,306
0
24,488
W
Cerberus
2,634
378
176
3,369
8,157
3,565
0
2,362
5,795
17,702
87
W
Sylvanus
6,892
1,985
0
3,744
6,876
5,735
360
0
6,404
31,963
8,022
W
Izanami
XqRUPpX
Izanami
8,117
5,353
0
5,002
8,065
2,511
25
2,390
5,675
0
57,357
W
3,967
2,518
0
1,500
5,665
1,205
984
2,165
3,500
0
30,181

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,804
Gold Earned
27,762
369
Minions Killed
280
0
Camps Cleared
0
916,580
Distance Traveled
910,469
7
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tsukuyomi
5,241
524
44
4
0
184,457
1
W
Fenrir
6,889
689
55
6
0
220,377
2
L
Bellona
5,265
527
35
4
0
185,930
0
L
Hades
6,038
604
83
8
0
176,507
3
L
Olorun
5,406
541
61
6
0
179,303
6
L
Loki
5,812
581
57
6
0
184,272
2
W
Cerberus
5,981
598
41
4
0
200,284
1
W
Sylvanus
7,174
717
85
9
0
158,043
0
W
Izanami
7,490
749
121
12
0
192,380
1
W
Skadi
5,270
527
67
7
0
145,496
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role