Player Matchup

Fenrir
Fenrir
J0seExotic
Fenrir
Level 16
God Stats
2W - 2L
1,172 SR
Queue Stats
2W - 4L
1,127 Elo+
Party 1
Kukulkan
Kukulkan
Zynomi
Kukulkan
Level 146
God Stats
1W - 2L
1,281 SR
Queue Stats
17W - 28L
1,471 Elo+
Party 1
Geb
Geb
kushNbeamers
Geb
Level 148
God Stats
1W - 0L
1,321 SR
Queue Stats
49W - 61L
1,309 Elo+
Party 1
Team Averages
Level 103
1,258 SR
1,303 Elo+

VS

Team Averages
Level 49
1,344 SR
1,225 Elo+
Chaac
Chaac
Lilcrazy171577
Chaac
Level 13
God Stats
0W - 4L
1,272 SR
Queue Stats
0W - 11L
1,087 Elo+
Party 2
Ra
Ra
THEKILLERNOB72
Ra
Level 128
God Stats
0W - 2L
1,260 SR
Queue Stats
0W - 11L
1,087 Elo+
Party 2
Ymir
Ymir
golosina-caido48
Ymir
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 6L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
J0seExotic
Fenrir
16
4 / 4 / 10
11,988
666
6,469
10,777
7,594
Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Kukulkan
Zynomi
Kukulkan
19
12 / 2 / 5
14,220
790
24,083
8,056
3,718
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

17
2 / 3 / 16
11,987
666
12,608
22,674
24,551
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 6 / 2
10,544
586
4,430
20,790
23,826
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

17
5 / 4 / 2
12,120
673
17,936
15,384
6,648
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

14
1 / 8 / 3
10,744
597
999
14,516
6,071

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
15
18
Kills
8
9
Deaths
18
31
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Fenrir
J0seExotic
Fenrir
4
4
10
2.25
L
2
6
2
0.5
L
5
4
2
1.5
W
Kukulkan
Zynomi
Kukulkan
12
2
5
7.25
L
1
8
3
0.31
W
2
3
16
3.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,160
Damage
23,365
41,507
Taken
50,690
35,863
Mitigated
36,545
4,601
Healing
10,956
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
J0seExotic
Fenrir
6,469
1,554
0
500
10,777
7,594
712
5,964
4,813
0
29,041
L
4,430
806
0
3,195
20,790
23,826
431
13,974
6,268
0
17,510
L
17,936
1,265
2,047
5,327
15,384
6,648
420
12,706
2,377
68,649
0
W
Kukulkan
Zynomi
Kukulkan
24,083
2,299
0
568
8,056
3,718
1,381
4,262
3,794
72,759
0
L
999
211
0
387
14,516
6,071
0
9,523
4,668
7,549
0
W
12,608
2,363
533
3,000
22,674
24,551
815
9,471
13,203
37,422
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,195
Gold Earned
33,408
171
Minions Killed
142
9
Camps Cleared
3
890,694
Distance Traveled
718,092
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
11,988
666
41
2
3
295,137
0
L
Chaac
10,544
586
19
1
0
233,280
0
L
Ra
12,120
673
114
6
3
297,404
2
W
Kukulkan
14,220
790
102
6
4
262,201
3
L
Ymir
10,744
597
9
1
0
187,408
0
W
Geb
11,987
666
28
2
2
333,356
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role