Player Matchup

Achilles
Achilles
 
Achilles
Level 35
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Aphrodisiak
Morgan Le Fay
Level 125
God Stats
15W - 10L
1,598 SR
Queue Stats
64W - 60L
1,510 Elo+
Party 1
Tsukuyomi
Tsukuyomi
FishAnOrphan
Tsukuyomi
Level 128
God Stats
1W - 2L
1,730 SR
Queue Stats
285W - 256L
1,556 Elo+
Party 2
Neith
Neith
SailorThot
Neith
Level 28
God Stats
3W - 1L
1,806 SR
Queue Stats
45W - 37L
1,510 Elo+
Party 1
Eset
Eset
Spookx
Eset
Level 127
God Stats
2W - 2L
1,698 SR
Queue Stats
64W - 60L
1,510 Elo+
Party 1
Team Averages
Level 89
1,666 SR
1,517 Elo+

VS

Team Averages
Level 74
1,447 SR
1,449 Elo+
Achilles
Achilles
 
Achilles
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nemesis
Nemesis
 
Nemesis
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Discordia
Discordia
Brissian
Discordia
Level 49
God Stats
5W - 8L
1,110 SR
Queue Stats
30W - 37L
1,338 Elo+
Party 3
Geb
Geb
VividNeglect
Geb
Level 123
God Stats
3W - 2L
1,626 SR
Queue Stats
47W - 51L
1,503 Elo+
Party 3
Apollo
Apollo
diabeastes
Apollo
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 7L
1,405 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
14
4 / 3 / 4
8,452
563
6,677
15,235
11,140
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Morgan Le Fay
Aphrodisiak
Morgan Le Fay
13
6 / 2 / 5
8,188
546
7,185
4,998
1,800
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Tsukuyomi
FishAnOrphan
Tsukuyomi
15
8 / 3 / 8
9,080
605
13,072
12,375
4,396
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Neith
13
4 / 0 / 7
7,834
522
9,713
5,090
1,677
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Eset
Spookx
Eset
12
4 / 2 / 8
8,107
540
8,533
11,919
9,895
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
13
2 / 3 / 4
7,859
524
9,318
11,936
11,025
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Nemesis
 
Nemesis
11
1 / 5 / 2
6,911
461
3,820
12,148
5,161
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Discordia
Brissian
Discordia
10
2 / 6 / 2
6,561
437
8,361
8,648
2,283
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

10
1 / 4 / 2
6,714
448
3,795
16,042
8,439
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Apollo
diabeastes
Apollo
13
4 / 8 / 2
7,807
520
6,385
13,129
3,596
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
22
26
Kills
10
10
Deaths
26
32
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Achilles
 
Achilles
4
3
4
2
L
Achilles
 
Achilles
2
3
4
1.33
L
Nemesis
 
Nemesis
1
5
2
0.4
W
Morgan Le Fay
Aphrodisiak
Morgan Le Fay
6
2
5
4.25
L
Discordia
Brissian
Discordia
2
6
2
0.5
W
Tsukuyomi
FishAnOrphan
Tsukuyomi
8
3
8
4
W
Neith
4
0
7
7.5
W
Eset
Spookx
Eset
4
2
8
4
L
1
4
2
0.5
L
Apollo
diabeastes
Apollo
4
8
2
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,180
Damage
31,679
49,617
Taken
61,903
28,908
Mitigated
30,504
14,599
Healing
12,991
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
 
Achilles
6,677
958
0
3,769
15,235
11,140
112
320
14,915
0
41,057
L
Achilles
 
Achilles
9,318
3,168
0
2,475
11,936
11,025
0
1,152
10,784
0
38,724
L
Nemesis
 
Nemesis
3,820
777
0
3,369
12,148
5,161
0
335
11,813
0
44,861
W
Morgan Le Fay
Aphrodisiak
Morgan Le Fay
7,185
1,026
0
641
4,998
1,800
193
2,754
2,244
40,144
0
L
Discordia
Brissian
Discordia
8,361
593
0
255
8,648
2,283
0
3,512
5,136
30,180
0
W
Tsukuyomi
FishAnOrphan
Tsukuyomi
13,072
2,887
0
3,630
12,375
4,396
0
3,244
9,131
0
61,303
W
Neith
9,713
5,114
0
2,801
5,090
1,677
724
1,311
3,779
0
39,791
W
Eset
Spookx
Eset
8,533
1,871
530
3,228
11,919
9,895
51
4,527
7,392
24,685
2,659
L
3,795
1,027
542
3,903
16,042
8,439
0
6,262
9,780
10,994
0
L
Apollo
diabeastes
Apollo
6,385
3,594
0
2,447
13,129
3,596
0
4,096
9,033
0
42,284

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,661
Gold Earned
35,852
366
Minions Killed
273
0
Camps Cleared
0
1,464,269
Distance Traveled
1,389,025
18
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
8,452
563
82
5
0
288,130
3
L
Achilles
7,859
524
73
5
0
292,124
4
L
Nemesis
6,911
461
73
5
0
298,569
5
W
Morgan Le Fay
8,188
546
60
4
0
257,779
3
L
Discordia
6,561
437
39
3
0
278,950
3
W
Tsukuyomi
9,080
605
107
7
0
345,228
3
W
Neith
7,834
522
76
5
0
287,162
4
W
Eset
8,107
540
41
3
0
285,970
5
L
Geb
6,714
448
18
1
0
277,004
4
L
Apollo
7,807
520
70
5
0
242,378
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role