Player Matchup

Ganesha
Ganesha
Platinum III
 
Ganesha
Platinum III
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Medusa
Medusa
Platinum V
FZelek
Medusa
Platinum V
Level 107
God Stats
3W - 4L
1,664 SR
Queue Stats
80W - 84L
1,778 MMR
Solo
Discordia
Discordia
Platinum III
JayUK1
Discordia
Platinum III
Level 108
God Stats
0W - 8L
1,227 SR
Queue Stats
104W - 97L
1,814 MMR
Solo
Merlin
Merlin
Platinum I
fireflew
Merlin
Platinum I
Level 128
God Stats
0W - 3L
1,173 SR
Queue Stats
82W - 76L
1,781 MMR
Solo
Osiris
Osiris
Platinum II
çentiskorch
Osiris
Platinum II
Level 142
God Stats
7W - 2L
1,500 SR
Queue Stats
388W - 377L
1,773 MMR
Solo
Team Averages
Platinum III
Platinum III
Average Tier
Level 128
1,413 SR
1,729 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 100
1,625 SR
1,768 MMR
Tyr
Tyr
Platinum II
 
Tyr
Platinum II
Level 58
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cabrakan
Cabrakan
Platinum V
Fetzerr
Cabrakan
Platinum V
Level 104
God Stats
17W - 10L
1,742 SR
Queue Stats
230W - 229L
1,747 MMR
Solo
Mercury
Mercury
Diamond V
Saltdust
Mercury
Diamond V
Level 160
God Stats
37W - 11L
1,658 SR
Queue Stats
388W - 369L
2,052 MMR
Party 1
Agni
Agni
Platinum IV
pepperdust
Agni
Platinum IV
Level 68
God Stats
15W - 12L
1,637 SR
Queue Stats
135W - 132L
1,822 MMR
Party 1
Izanami
Izanami
Gold I
sexyblight
Izanami
Gold I
Level 109
God Stats
4W - 5L
1,589 SR
Queue Stats
193W - 197L
1,717 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
 
Ganesha
5
0 / 2 / 3
3,612
602
769
4,872
1,491
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Medusa
FZelek
Medusa
6
1 / 0 / 2
3,503
584
1,637
2,353
517
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Discordia
JayUK1
Discordia
4
0 / 0 / 3
3,243
541
756
887
150
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Merlin
fireflew
Merlin
6
0 / 2 / 0
3,602
600
1,385
2,774
620
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Osiris
7
4 / 2 / 1
4,568
761
3,260
3,763
1,752
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bans
BellonaArachneCliodhnaThoth

VS

Bans
FenrirAtlasShivaBastet
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
7
2 / 1 / 0
4,334
722
1,897
4,674
1,571
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cabrakan
Fetzerr
Cabrakan
6
0 / 1 / 2
3,880
647
1,950
2,533
1,065
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mercury
Saltdust
Mercury
7
0 / 1 / 4
4,149
692
1,547
3,539
897
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

8
4 / 2 / 0
4,651
775
2,699
2,639
746
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Izanami
sexyblight
Izanami
6
0 / 1 / 1
3,638
606
973
3,033
646
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
13
5
Kills
6
6
Deaths
6
9
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Ganesha
 
Ganesha
0
2
3
0.75
W
Tyr
 
Tyr
2
1
0
2
L
Medusa
FZelek
Medusa
1
0
2
2
W
Cabrakan
Fetzerr
Cabrakan
0
1
2
1
L
Discordia
JayUK1
Discordia
0
0
3
1.5
W
Mercury
Saltdust
Mercury
0
1
4
2
L
Merlin
fireflew
Merlin
0
2
0
0
W
4
2
0
2
W
Izanami
sexyblight
Izanami
0
1
1
0.5
L
Osiris
4
2
1
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,807
Damage
9,066
14,649
Taken
16,418
4,530
Mitigated
4,925
5,276
Healing
5,259
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ganesha
 
Ganesha
769
94
713
1,367
4,872
1,491
0
2,273
2,599
5,033
0
W
Tyr
 
Tyr
1,897
127
0
2,314
4,674
1,571
0
1,045
3,393
0
16,967
L
Medusa
FZelek
Medusa
1,637
1,079
0
1,047
2,353
517
0
705
1,648
0
15,492
W
Cabrakan
Fetzerr
Cabrakan
1,950
528
0
967
2,533
1,065
0
426
2,107
5,263
0
L
Discordia
JayUK1
Discordia
756
206
0
441
887
150
0
10
877
5,417
0
W
Mercury
Saltdust
Mercury
1,547
949
0
375
3,539
897
0
385
3,144
0
20,201
L
Merlin
fireflew
Merlin
1,385
247
0
626
2,774
620
0
0
2,774
12,725
0
W
2,699
728
0
604
2,639
746
490
459
2,180
20,432
0
W
Izanami
sexyblight
Izanami
973
812
0
999
3,033
646
0
349
2,684
0
21,319
L
Osiris
3,260
1,257
0
1,082
3,763
1,752
0
1,661
2,102
0
18,819

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,528
Gold Earned
20,652
125
Minions Killed
193
0
Camps Cleared
0
511,177
Distance Traveled
635,079
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ganesha
3,612
602
0
0
0
117,786
3
W
Tyr
4,334
722
41
7
0
140,527
0
L
Medusa
3,503
584
40
7
0
103,821
2
W
Cabrakan
3,880
647
9
2
0
119,443
2
L
Discordia
3,243
541
8
1
0
51,563
0
W
Mercury
4,149
692
61
10
0
144,473
1
L
Merlin
3,602
600
35
6
0
109,038
2
W
Agni
4,651
775
32
5
0
120,413
2
W
Izanami
3,638
606
50
8
0
110,223
2
L
Osiris
4,568
761
42
7
0
128,969
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role