Player Matchup

Bacchus
Bacchus
 
Bacchus
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hera
Hera
EvelynStark
Hera
Level 54
God Stats
58W - 65L
1,542 SR
Queue Stats
302W - 353L
1,483 Elo+
Party 1
Mercury
Mercury
WichiYT
Mercury
Level 111
God Stats
89W - 65L
1,629 SR
Queue Stats
312W - 350L
1,478 Elo+
Party 1
Hachiman
Hachiman
cabalmaromba
Hachiman
Level 138
God Stats
1W - 1L
1,500 SR
Queue Stats
424W - 468L
1,462 Elo+
Solo
Hou Yi
Hou Yi
yFalzar
Hou Yi
Level 104
God Stats
10W - 10L
1,405 SR
Queue Stats
153W - 169L
1,404 Elo+
Solo
Team Averages
Level 98
1,515 SR
1,466 Elo+

VS

Team Averages
Level 100
1,526 SR
1,416 Elo+
Chronos
Chronos
 
Chronos
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
 
Neith
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nox
Nox
AsFreddy
Nox
Level 33
God Stats
1W - 1L
1,286 SR
Queue Stats
3W - 5L
1,096 Elo+
Solo
Ne Zha
Ne Zha
Marrrio69
Ne Zha
Level 86
God Stats
13W - 11L
1,440 SR
Queue Stats
362W - 382L
1,465 Elo+
Solo
Chaac
Chaac
TheReal_Vas
Chaac
Level 98
God Stats
7W - 7L
1,906 SR
Queue Stats
143W - 150L
1,519 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
10
2 / 1 / 1
6,286
524
3,964
6,749
4,025
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

10
1 / 4 / 1
5,977
498
3,096
6,265
2,039
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Mercury
WichiYT
Mercury
12
2 / 1 / 3
6,719
560
4,375
8,576
2,668
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hachiman
cabalmaromba
Hachiman
11
0 / 2 / 0
6,455
538
3,353
5,621
2,171
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hou Yi
yFalzar
Hou Yi
11
3 / 2 / 1
6,466
539
4,407
7,679
2,156
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
 
Chronos
15
4 / 0 / 1
8,048
671
8,655
8,384
3,183
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Neith
 
Neith
10
1 / 1 / 1
6,085
507
2,601
4,109
1,466
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

8
0 / 4 / 1
5,581
465
2,456
5,608
1,818
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Ne Zha
Marrrio69
Ne Zha
11
3 / 3 / 2
6,796
566
3,143
7,613
2,437
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

13
2 / 0 / 1
7,575
631
5,170
7,935
8,225
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
16
8
Kills
10
10
Deaths
8
6
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Bacchus
 
Bacchus
2
1
1
2.5
W
Chronos
 
Chronos
4
0
1
4.5
W
Neith
 
Neith
1
1
1
1.5
W
0
4
1
0.13
L
1
4
1
0.38
W
Ne Zha
Marrrio69
Ne Zha
3
3
2
1.33
W
2
0
1
2.5
L
Mercury
WichiYT
Mercury
2
1
3
3.5
L
Hachiman
cabalmaromba
Hachiman
0
2
0
0
L
Hou Yi
yFalzar
Hou Yi
3
2
1
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,195
Damage
22,025
34,890
Taken
33,649
13,059
Mitigated
17,129
8,974
Healing
12,719
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
 
Bacchus
3,964
366
158
2,024
6,749
4,025
0
2,991
3,758
22,545
0
W
Chronos
 
Chronos
8,655
2,067
0
4,022
8,384
3,183
0
3,753
4,631
63,981
3,871
W
Neith
 
Neith
2,601
746
0
1,005
4,109
1,466
602
1,076
3,033
0
30,067
W
2,456
101
0
1,316
5,608
1,818
0
762
4,846
16,778
0
L
3,096
1,022
0
1,246
6,265
2,039
0
3,668
2,597
34,283
0
W
Ne Zha
Marrrio69
Ne Zha
3,143
931
0
2,921
7,613
2,437
0
1,469
6,144
0
28,997
W
5,170
652
0
3,455
7,935
8,225
0
0
7,935
0
50,429
L
Mercury
WichiYT
Mercury
4,375
1,370
0
1,653
8,576
2,668
0
2,276
6,300
0
38,418
L
Hachiman
cabalmaromba
Hachiman
3,353
1,502
0
1,645
5,621
2,171
534
0
5,621
0
39,557
L
Hou Yi
yFalzar
Hou Yi
4,407
1,939
0
2,248
7,679
2,156
837
1,949
5,730
0
38,345

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,903
Gold Earned
34,085
330
Minions Killed
367
0
Camps Cleared
0
1,166,376
Distance Traveled
1,218,977
7
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
6,286
524
30
3
0
256,194
2
W
Chronos
8,048
671
117
10
0
259,228
4
W
Neith
6,085
507
64
5
0
218,675
1
W
Nox
5,581
465
25
2
0
226,352
0
L
Hera
5,977
498
62
5
0
219,654
0
W
Ne Zha
6,796
566
54
5
0
257,465
4
W
Chaac
7,575
631
107
9
0
257,257
5
L
Mercury
6,719
560
80
7
0
261,704
0
L
Hachiman
6,455
538
81
7
0
215,181
4
L
Hou Yi
6,466
539
77
6
0
213,643
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role