Player Matchup

Rama
Rama
AlwaysStoolie
Rama
Level 105
God Stats
1W - 3L
1,197 SR
Queue Stats
133W - 183L
1,392 Elo+
Party 3
Erlang Shen
Erlang Shen
CallMeCyanide
Erlang Shen
Level 105
God Stats
2W - 4L
1,500 SR
Queue Stats
164W - 181L
1,395 Elo+
Party 3
Janus
Janus
Cthulhus4skin
Janus
Level 64
God Stats
5W - 4L
1,900 SR
Queue Stats
52W - 44L
1,539 Elo+
Party 2
Bastet
Bastet
monkeyman1011
Bastet
Level 83
God Stats
2W - 0L
1,742 SR
Queue Stats
34W - 30L
1,516 Elo+
Party 2
Artio
Artio
shadrakilll
Artio
Level 98
God Stats
5W - 4L
1,518 SR
Queue Stats
71W - 101L
1,304 Elo+
Party 3
Team Averages
Level 91
1,571 SR
1,429 Elo+

VS

Team Averages
Level 70
1,575 SR
1,517 Elo+
Anubis
Anubis
ASAP_CROOKZ7
Anubis
Level 67
God Stats
8W - 2L
1,867 SR
Queue Stats
223W - 228L
1,509 Elo+
Solo
Atlas
Atlas
DrScamper
Atlas
Level 85
God Stats
1W - 3L
1,500 SR
Queue Stats
30W - 26L
1,605 Elo+
Party 1
Cupid
Cupid
Sarmonus
Cupid
Level 66
God Stats
0W - 2L
1,274 SR
Queue Stats
22W - 26L
1,460 Elo+
Party 4
Chaac
Chaac
Xeddikus
Chaac
Level 66
God Stats
1W - 3L
1,531 SR
Queue Stats
19W - 25L
1,428 Elo+
Party 4
Arachne
Arachne
llukeeb6
Arachne
Level 66
God Stats
1W - 2L
1,703 SR
Queue Stats
31W - 44L
1,583 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 4 / 7
10,452
550
12,729
12,676
4,031
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Erlang Shen
CallMeCyanide
Erlang Shen
17
2 / 1 / 6
10,561
556
14,305
20,900
14,810
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

18
9 / 4 / 12
11,513
606
13,842
11,703
3,041
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

18
10 / 1 / 6
11,456
603
13,123
15,957
6,008
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

14
2 / 2 / 8
9,084
478
7,718
19,166
15,754
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
14
1 / 10 / 4
9,059
477
8,214
13,063
5,396
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Atlas
DrScamper
Atlas
12
2 / 4 / 5
8,100
426
7,755
17,825
12,527
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 45 seconds.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Cupid
Sarmonus
Cupid
14
2 / 6 / 4
8,466
446
10,051
15,756
3,226
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Chaac
Xeddikus
Chaac
16
1 / 3 / 0
9,674
509
14,188
18,788
13,956
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Arachne
llukeeb6
Arachne
16
5 / 5 / 1
9,899
521
8,386
18,461
10,038
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
25
28
Kills
11
12
Deaths
28
39
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Anubis
1
10
4
0.3
W
5
4
7
2.13
W
Erlang Shen
CallMeCyanide
Erlang Shen
2
1
6
5
W
9
4
12
3.75
L
Atlas
DrScamper
Atlas
2
4
5
1.13
L
Cupid
Sarmonus
Cupid
2
6
4
0.67
L
Chaac
Xeddikus
Chaac
1
3
0
0.33
L
Arachne
llukeeb6
Arachne
5
5
1
1.1
W
10
1
6
13
W
2
2
8
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,717
Damage
48,594
80,402
Taken
83,893
43,644
Mitigated
45,143
29,988
Healing
26,985
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
8,214
331
0
1,939
13,063
5,396
633
6,504
6,559
50,173
0
W
12,729
9,777
0
4,691
12,676
4,031
757
2,280
10,396
0
80,544
W
Erlang Shen
CallMeCyanide
Erlang Shen
14,305
5,314
0
10,716
20,900
14,810
880
2,628
18,272
13,066
56,519
W
13,842
760
134
1,792
11,703
3,041
0
3,634
8,069
74,113
0
L
Atlas
DrScamper
Atlas
7,755
2,841
441
3,789
17,825
12,527
0
6,587
11,238
27,334
0
L
Cupid
Sarmonus
Cupid
10,051
4,968
300
6,167
15,756
3,226
232
3,287
12,469
0
55,293
L
Chaac
Xeddikus
Chaac
14,188
1,536
0
7,163
18,788
13,956
975
4,514
14,274
0
64,279
L
Arachne
llukeeb6
Arachne
8,386
5,800
0
7,186
18,461
10,038
168
3,673
14,788
0
68,768
W
13,123
4,048
0
4,491
15,957
6,008
0
2,637
13,320
0
74,009
W
7,718
380
1,695
6,469
19,166
15,754
345
4,790
14,376
33,913
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,066
Gold Earned
45,198
554
Minions Killed
466
0
Camps Cleared
0
1,949,337
Distance Traveled
1,624,229
10
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
9,059
477
90
5
0
267,372
4
W
Rama
10,452
550
133
7
0
339,062
1
W
Erlang Shen
10,561
556
139
7
0
392,802
1
W
Janus
11,513
606
126
7
0
399,031
6
L
Atlas
8,100
426
28
1
0
304,982
10
L
Cupid
8,466
446
100
5
0
299,222
4
L
Chaac
9,674
509
135
7
0
363,850
1
L
Arachne
9,899
521
113
6
0
388,803
3
W
Bastet
11,456
603
112
6
0
417,304
0
W
Artio
9,084
478
44
2
0
401,138
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role