Player Matchup

King Arthur
King Arthur
Shadow-Azazel17
King Arthur
Level 107
God Stats
19W - 14L
1,408 SR
Queue Stats
128W - 125L
1,378 Elo+
Solo
Zeus
Zeus
TomahawkT23
Zeus
Level 45
God Stats
32W - 23L
1,590 SR
Queue Stats
382W - 373L
1,512 Elo+
Party 2
Neith
Neith
criech13
Neith
Level 61
God Stats
41W - 34L
1,822 SR
Queue Stats
300W - 296L
1,482 Elo+
Party 2
Susano
Susano
th3rdrick
Susano
Level 78
God Stats
10W - 9L
1,545 SR
Queue Stats
193W - 179L
1,486 Elo+
Party 2
Bacchus
Bacchus
twan5124
Bacchus
Level 45
God Stats
24W - 13L
1,653 SR
Queue Stats
109W - 119L
1,394 Elo+
Solo
Team Averages
Level 67
1,604 SR
1,450 Elo+

VS

Team Averages
Level 65
1,453 SR
1,467 Elo+
Bacchus
Bacchus
Pennywise90green
Bacchus
Level 125
God Stats
1W - 1L
1,500 SR
Queue Stats
27W - 31L
1,469 Elo+
Party 1
King Arthur
King Arthur
VarAr86
King Arthur
Level 18
God Stats
2W - 4L
1,332 SR
Queue Stats
4W - 5L
1,500 Elo+
Party 1
Zeus
Zeus
Wario31CR
Zeus
Level 103
God Stats
0W - 2L
1,494 SR
Queue Stats
10W - 9L
1,506 Elo+
Party 1
Chernobog
Chernobog
gorfrich
Chernobog
Level 33
God Stats
3W - 4L
1,500 SR
Queue Stats
237W - 251L
1,470 Elo+
Solo
Thanatos
Thanatos
pSyTrIcKzSky
Thanatos
Level 47
God Stats
31W - 35L
1,442 SR
Queue Stats
59W - 63L
1,392 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Shadow-Azazel17
King Arthur
11
4 / 0 / 0
6,745
613
5,345
6,003
3,609
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

11
2 / 0 / 1
6,268
570
1,799
3,844
1,345
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Neith
criech13
Neith
12
3 / 0 / 1
6,639
604
2,878
3,924
909
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Susano
th3rdrick
Susano
11
1 / 0 / 2
6,281
571
4,225
5,221
1,721
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Bacchus
twan5124
Bacchus
10
2 / 0 / 2
6,054
550
3,331
5,545
4,015
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 1 / 0
5,026
457
1,951
7,549
5,360
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

King Arthur
VarAr86
King Arthur
8
0 / 4 / 0
4,926
448
1,604
9,296
2,764
Breastplate

Breastplate

+20
Physical Protection

Zeus
10
0 / 2 / 0
5,655
514
2,911
4,695
1,368
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chernobog
gorfrich
Chernobog
10
0 / 3 / 0
5,659
514
2,844
4,478
1,102
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thanatos
pSyTrIcKzSky
Thanatos
9
0 / 2 / 0
5,259
478
1,871
6,877
2,108
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
0
12
Kills
0
0
Deaths
12
6
Assists
0
Player
Kills
Deaths
Assists
KDA
L
0
1
0
0
W
King Arthur
Shadow-Azazel17
King Arthur
4
0
0
4
W
2
0
1
2.5
L
King Arthur
VarAr86
King Arthur
0
4
0
0
L
Zeus
0
2
0
0
W
Neith
criech13
Neith
3
0
1
3.5
L
Chernobog
gorfrich
Chernobog
0
3
0
0
L
Thanatos
pSyTrIcKzSky
Thanatos
0
2
0
0
W
Susano
th3rdrick
Susano
1
0
2
2
W
Bacchus
twan5124
Bacchus
2
0
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,578
Damage
11,181
24,537
Taken
32,895
11,599
Mitigated
12,702
11,362
Healing
9,954
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,951
141
0
3,202
7,549
5,360
0
1,740
5,809
14,320
0
W
King Arthur
Shadow-Azazel17
King Arthur
5,345
889
0
500
6,003
3,609
512
0
6,003
0
35,182
W
1,799
149
0
2,580
3,844
1,345
0
2,544
1,300
37,370
0
L
King Arthur
VarAr86
King Arthur
1,604
195
0
1,705
9,296
2,764
0
0
9,296
0
22,422
L
Zeus
2,911
102
0
690
4,695
1,368
0
2,012
2,683
39,115
0
W
Neith
criech13
Neith
2,878
1,222
0
2,351
3,924
909
0
543
3,381
0
35,714
L
Chernobog
gorfrich
Chernobog
2,844
1,311
94
969
4,478
1,102
266
678
3,800
0
35,564
L
Thanatos
pSyTrIcKzSky
Thanatos
1,871
823
0
3,294
6,877
2,108
0
700
6,177
0
25,361
W
Susano
th3rdrick
Susano
4,225
1,008
0
3,397
5,221
1,721
0
141
5,080
0
37,667
W
Bacchus
twan5124
Bacchus
3,331
250
218
2,316
5,545
4,015
0
1,634
3,911
15,969
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,987
Gold Earned
26,525
342
Minions Killed
281
0
Camps Cleared
0
1,125,100
Distance Traveled
990,046
25
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
5,026
457
19
2
0
206,589
3
W
King Arthur
6,745
613
62
6
0
231,567
3
W
Zeus
6,268
570
92
8
0
200,841
5
L
King Arthur
4,926
448
40
4
0
197,817
4
L
Zeus
5,655
514
90
8
0
200,731
7
W
Neith
6,639
604
83
8
0
196,050
6
L
Chernobog
5,659
514
73
7
0
168,953
0
L
Thanatos
5,259
478
59
5
0
215,956
1
W
Susano
6,281
571
83
8
0
253,211
5
W
Bacchus
6,054
550
22
2
0
243,431
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role