Player Matchup

Merlin
Merlin
HMO_od-18
Merlin
Level 114
God Stats
1W - 0L
1,500 SR
Queue Stats
40W - 40L
1,471 Elo+
Party 2
Thor
Thor
M-A-S-L-ONB-TOT
Thor
Level 121
God Stats
4W - 1L
1,500 SR
Queue Stats
549W - 585L
1,348 Elo+
Party 2
Izanami
Izanami
Vimakle03
Izanami
Level 44
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 5L
1,394 Elo+
Party 3
Sun Wukong
Sun Wukong
maluengo7
Sun Wukong
Level 101
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 20L
1,493 Elo+
Party 3
Bacchus
Bacchus
x_VorSs
Bacchus
Level 24
God Stats
20W - 14L
1,494 SR
Queue Stats
47W - 69L
1,284 Elo+
Party 2
Team Averages
Level 81
1,499 SR
1,398 Elo+

VS

Team Averages
Level 38
1,396 SR
1,276 Elo+
Cu Chulainn
Cu Chulainn
 
Cu Chulainn
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Janus
Janus
FuZzion-_Philipp
Janus
Level 19
God Stats
1W - 4L
1,519 SR
Queue Stats
2W - 14L
1,162 Elo+
Party 1
Cerberus
Cerberus
Hesher420228
Cerberus
Level 39
God Stats
4W - 13L
1,203 SR
Queue Stats
171W - 209L
1,355 Elo+
Solo
Izanami
Izanami
MAX-IRON-WORKER
Izanami
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 3L
1,250 Elo+
Solo
Nemesis
Nemesis
Randjunge
Nemesis
Level 56
God Stats
3W - 2L
1,259 SR
Queue Stats
10W - 24L
1,113 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
HMO_od-18
Merlin
16
5 / 3 / 5
10,104
532
11,024
8,984
3,917
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

18
7 / 2 / 7
10,463
551
10,398
15,588
7,509
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Mace

Mace

+10
Physical Power

Izanami
Vimakle03
Izanami
15
5 / 1 / 2
9,612
506
12,661
8,661
2,507
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Sun Wukong
maluengo7
Sun Wukong
17
4 / 1 / 6
10,649
560
7,576
18,444
14,043
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Bacchus
x_VorSs
Bacchus
13
0 / 2 / 11
8,427
444
6,835
13,735
18,541
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
 
Cu Chulainn
14
2 / 5 / 0
8,989
473
10,638
14,769
14,122
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

16
4 / 3 / 2
9,911
522
9,759
11,558
3,589
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cerberus
Hesher420228
Cerberus
11
0 / 4 / 1
7,230
381
4,669
17,916
13,002
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

14
2 / 4 / 1
8,572
451
7,323
12,684
4,337
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Nemesis
Randjunge
Nemesis
14
1 / 6 / 4
8,507
448
6,372
14,503
5,376
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
17
21
Kills
9
9
Deaths
22
31
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Cu Chulainn
 
Cu Chulainn
2
5
0
0.4
L
4
3
2
1.67
W
Merlin
HMO_od-18
Merlin
5
3
5
2.5
L
Cerberus
Hesher420228
Cerberus
0
4
1
0.13
W
7
2
7
5.25
L
2
4
1
0.63
L
Nemesis
Randjunge
Nemesis
1
6
4
0.5
W
Izanami
Vimakle03
Izanami
5
1
2
6
W
Sun Wukong
maluengo7
Sun Wukong
4
1
6
7
W
Bacchus
x_VorSs
Bacchus
0
2
11
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,494
Damage
38,761
65,412
Taken
71,430
46,517
Mitigated
40,426
19,237
Healing
12,049
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cu Chulainn
 
Cu Chulainn
10,638
1,695
0
1,999
14,769
14,122
147
2,695
12,074
2,793
51,978
L
9,759
440
0
660
11,558
3,589
0
5,404
6,154
71,190
0
W
Merlin
HMO_od-18
Merlin
11,024
229
0
2,950
8,984
3,917
43
3,242
5,742
75,868
0
L
Cerberus
Hesher420228
Cerberus
4,669
109
571
3,690
17,916
13,002
0
4,782
13,134
20,551
0
W
10,398
1,871
47
5,682
15,588
7,509
17
2,250
13,338
0
72,195
L
7,323
4,348
0
3,955
12,684
4,337
0
2,371
10,313
0
53,509
L
Nemesis
Randjunge
Nemesis
6,372
2,367
0
1,174
14,503
5,376
0
2,607
11,896
0
54,679
W
Izanami
Vimakle03
Izanami
12,661
10,289
0
4,133
8,661
2,507
143
2,476
6,185
0
71,520
W
Sun Wukong
maluengo7
Sun Wukong
7,576
1,581
0
4,675
18,444
14,043
0
3,237
15,207
0
68,962
W
Bacchus
x_VorSs
Bacchus
6,835
611
293
1,457
13,735
18,541
166
3,765
9,970
18,208
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,255
Gold Earned
43,209
550
Minions Killed
444
0
Camps Cleared
0
1,826,890
Distance Traveled
1,810,092
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cu Chulainn
8,989
473
109
6
0
364,277
0
L
Janus
9,911
522
134
7
0
386,076
0
W
Merlin
10,104
532
133
7
0
362,782
4
L
Cerberus
7,230
381
38
2
0
351,129
1
W
Thor
10,463
551
124
7
0
362,551
0
L
Izanami
8,572
451
91
5
0
301,458
6
L
Nemesis
8,507
448
72
4
0
407,152
2
W
Izanami
9,612
506
131
7
0
338,259
0
W
Sun Wukong
10,649
560
141
7
0
368,663
0
W
Bacchus
8,427
444
21
1
0
394,635
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role