Player Matchup

Ra
Ra
Call 2 Holic
Ra
Level 45
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 0L
1,500 Elo+
Party 2
Guan Yu
Guan Yu
Ez Sunny
Guan Yu
Level 157
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 6L
1,660 Elo+
Party 2
Hachiman
Hachiman
Flaowr
Hachiman
Level 158
God Stats
7W - 0L
1,684 SR
Queue Stats
70W - 49L
1,659 Elo+
Party 2
Sylvanus
Sylvanus
IDontRotate3340
Sylvanus
Level 7
God Stats
2W - 0L
1,831 SR
Queue Stats
4W - 0L
1,500 Elo+
Party 2
Ymir
Ymir
SKADI 2 HOT
Ymir
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 1L
1,560 Elo+
Party 2
Team Averages
Level 76
1,603 SR
1,576 Elo+

VS

Team Averages
Level 76
1,570 SR
1,516 Elo+
Neith
Neith
 
Neith
Level 62
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Atlas
Atlas
DrButtlov
Atlas
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 11L
1,443 Elo+
Party 1
Baron Samedi
Baron Samedi
ElmerMane
Baron Samedi
Level 82
God Stats
81W - 62L
1,629 SR
Queue Stats
412W - 404L
1,579 Elo+
Solo
Hercules
Hercules
Hopesnoble
Hercules
Level 126
God Stats
1W - 3L
1,295 SR
Queue Stats
83W - 67L
1,542 Elo+
Party 1
Kali
Kali
OGnick
Kali
Level 99
God Stats
4W - 1L
1,927 SR
Queue Stats
67W - 57L
1,517 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 3 / 11
9,403
855
12,489
10,286
3,981
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Guan Yu
Ez Sunny
Guan Yu
16
6 / 3 / 18
9,561
869
11,626
17,902
18,874
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hachiman
Flaowr
Hachiman
18
8 / 0 / 13
10,656
969
12,936
9,693
4,120
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sylvanus
16
6 / 3 / 19
9,681
880
14,982
15,713
8,988
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

16
6 / 5 / 15
9,260
842
9,967
16,692
11,693
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
13
1 / 5 / 5
7,320
665
10,745
7,898
2,037
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Atlas
DrButtlov
Atlas
13
1 / 8 / 8
7,839
713
5,753
15,377
13,900
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Baron Samedi
ElmerMane
Baron Samedi
14
1 / 5 / 9
8,019
729
11,867
13,358
4,681
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Hercules
Hopesnoble
Hercules
14
6 / 7 / 5
8,116
738
10,775
16,430
13,292
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Kali
OGnick
Kali
15
5 / 5 / 3
8,451
768
9,081
16,672
7,655
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Match Insights

Player Kills, Deaths, and Assists

106
Kill Participation
44
30
Kills
14
14
Deaths
30
76
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
1
5
5
0.7
W
4
3
11
3.17
L
Atlas
DrButtlov
Atlas
1
8
8
0.63
L
Baron Samedi
ElmerMane
Baron Samedi
1
5
9
1.1
W
Guan Yu
Ez Sunny
Guan Yu
6
3
18
5
W
Hachiman
Flaowr
Hachiman
8
0
13
14.5
L
Hercules
Hopesnoble
Hercules
6
7
5
1.21
W
Sylvanus
6
3
19
5.17
L
Kali
OGnick
Kali
5
5
3
1.3
W
6
5
15
2.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,000
Damage
48,221
70,286
Taken
69,735
47,656
Mitigated
41,565
34,956
Healing
15,293
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
10,745
3,460
0
320
7,898
2,037
397
3,353
4,396
0
22,932
W
12,489
982
5,729
2,803
10,286
3,981
980
1,373
8,788
48,151
0
L
Atlas
DrButtlov
Atlas
5,753
1,734
242
1,005
15,377
13,900
198
7,201
7,903
9,508
0
L
Baron Samedi
ElmerMane
Baron Samedi
11,867
2,005
1,417
4,178
13,358
4,681
658
8,853
4,363
30,624
0
W
Guan Yu
Ez Sunny
Guan Yu
11,626
1,362
2,806
3,836
17,902
18,874
370
4,469
13,197
0
20,938
W
Hachiman
Flaowr
Hachiman
12,936
8,675
0
5,174
9,693
4,120
3,255
1,363
8,148
0
51,083
L
Hercules
Hopesnoble
Hercules
10,775
2,680
169
3,416
16,430
13,292
0
8,956
7,407
0
14,959
W
Sylvanus
14,982
3,422
8,090
5,360
15,713
8,988
1,851
5,774
9,844
23,304
3,399
L
Kali
OGnick
Kali
9,081
3,325
0
4,546
16,672
7,655
0
7,768
8,697
0
30,408
W
9,967
1,202
0
1,158
16,692
11,693
350
4,641
11,978
17,711
407

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,561
Gold Earned
39,745
222
Minions Killed
148
0
Camps Cleared
0
1,127,315
Distance Traveled
980,518
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
7,320
665
24
2
0
182,203
1
W
Ra
9,403
855
76
7
0
256,733
3
L
Atlas
7,839
713
7
1
0
192,239
3
L
Baron Samedi
8,019
729
59
5
0
196,488
3
W
Guan Yu
9,561
869
20
2
0
251,001
3
W
Hachiman
10,656
969
77
7
0
221,259
0
L
Hercules
8,116
738
12
1
0
191,271
0
W
Sylvanus
9,681
880
27
2
0
184,721
0
L
Kali
8,451
768
46
4
0
218,317
1
W
Ymir
9,260
842
22
2
0
213,601
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role