Player Matchup

Artio
Artio
AGKG
Artio
Level 6
God Stats
11W - 5L
1,913 SR
Queue Stats
49W - 16L
1,775 Elo+
Party 2
Heimdallr
Heimdallr
BigPeenBrother
Heimdallr
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 9L
1,703 Elo+
Party 2
Nike
Nike
COMAPOOL
Nike
Level 109
God Stats
1W - 5L
1,500 SR
Queue Stats
265W - 288L
1,325 Elo+
Solo
Ah Puch
Ah Puch
JIMIN-KM
Ah Puch
Level 127
God Stats
5W - 3L
1,500 SR
Queue Stats
244W - 185L
1,611 Elo+
Party 2
Set
Set
Tinydose
Set
Level 140
God Stats
8W - 23L
1,321 SR
Queue Stats
351W - 327L
1,544 Elo+
Party 2
Team Averages
Level 82
1,547 SR
1,592 Elo+

VS

Team Averages
Level 39
1,559 SR
1,418 Elo+
Guan Yu
Guan Yu
Gwvin
Guan Yu
Level 66
God Stats
2W - 0L
1,777 SR
Queue Stats
147W - 110L
1,559 Elo+
Party 3
Xing Tian
Xing Tian
Just PX4
Xing Tian
Level 29
God Stats
1W - 2L
1,500 SR
Queue Stats
304W - 328L
1,286 Elo+
Party 1
Tiamat
Tiamat
Will96Knob
Tiamat
Level 44
God Stats
2W - 0L
1,733 SR
Queue Stats
151W - 205L
1,422 Elo+
Solo
Loki
Loki
krt og
Loki
Level 33
God Stats
6W - 11L
1,285 SR
Queue Stats
370W - 405L
1,312 Elo+
Party 1
Neith
Neith
wheezy7320
Neith
Level 24
God Stats
2W - 1L
1,500 SR
Queue Stats
52W - 38L
1,511 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
AGKG
Artio
6
2 / 1 / 1
4,571
571
1,677
5,264
3,598
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Heimdallr
BigPeenBrother
Heimdallr
7
1 / 1 / 2
4,210
526
4,222
3,485
975
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Nike
4
1 / 3 / 0
3,511
439
690
3,048
945
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Ah Puch
JIMIN-KM
Ah Puch
8
2 / 1 / 1
4,605
576
3,366
3,176
432
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

6
1 / 3 / 1
4,326
541
2,115
4,836
1,132
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Gwvin
Guan Yu
9
5 / 0 / 3
6,057
757
5,785
5,700
2,350
Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Xing Tian
Just PX4
Xing Tian
5
0 / 2 / 1
3,947
493
921
4,120
1,530
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tiamat
Will96Knob
Tiamat
9
1 / 1 / 2
4,797
600
1,377
2,777
1,249
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Loki
krt og
Loki
9
2 / 3 / 3
5,092
637
2,782
5,711
1,424
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Neith
7
1 / 1 / 0
4,234
529
1,513
4,026
653
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
18
7
Kills
9
9
Deaths
7
5
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Artio
AGKG
Artio
2
1
1
2.5
L
Heimdallr
BigPeenBrother
Heimdallr
1
1
2
2
L
Nike
1
3
0
0.33
W
Guan Yu
Gwvin
Guan Yu
5
0
3
6.5
L
Ah Puch
JIMIN-KM
Ah Puch
2
1
1
2.5
W
Xing Tian
Just PX4
Xing Tian
0
2
1
0.25
L
1
3
1
0.5
W
Tiamat
Will96Knob
Tiamat
1
1
2
2
W
Loki
krt og
Loki
2
3
3
1.17
W
Neith
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,070
Damage
12,378
19,809
Taken
22,334
7,082
Mitigated
7,206
5,319
Healing
4,275
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artio
AGKG
Artio
1,677
220
207
2,052
5,264
3,598
0
954
4,310
11,033
0
L
Heimdallr
BigPeenBrother
Heimdallr
4,222
2,133
0
1,252
3,485
975
0
673
2,812
0
20,662
L
Nike
690
261
0
490
3,048
945
0
0
3,048
0
6,425
W
Guan Yu
Gwvin
Guan Yu
5,785
1,383
87
1,764
5,700
2,350
0
1,926
3,574
0
31,290
L
Ah Puch
JIMIN-KM
Ah Puch
3,366
228
0
683
3,176
432
0
0
3,176
17,513
0
W
Xing Tian
Just PX4
Xing Tian
921
398
0
225
4,120
1,530
0
456
3,664
5,904
0
L
2,115
1,264
0
635
4,836
1,132
0
671
4,165
0
18,420
W
Tiamat
Will96Knob
Tiamat
1,377
128
0
652
2,777
1,249
588
927
1,758
21,213
0
W
Loki
krt og
Loki
2,782
997
0
260
5,711
1,424
0
1,052
4,533
0
25,128
W
Neith
1,513
470
0
1,287
4,026
653
0
383
3,643
0
14,299

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,223
Gold Earned
24,127
136
Minions Killed
205
0
Camps Cleared
0
616,185
Distance Traveled
769,939
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artio
4,571
571
22
3
0
140,149
1
L
Heimdallr
4,210
526
29
4
0
138,540
3
L
Nike
3,511
439
11
1
0
66,713
0
W
Guan Yu
6,057
757
67
8
0
180,354
2
L
Ah Puch
4,605
576
35
4
0
150,623
3
W
Xing Tian
3,947
493
9
1
0
89,994
0
L
Set
4,326
541
39
5
0
120,160
0
W
Tiamat
4,797
600
46
6
0
162,323
2
W
Loki
5,092
637
55
7
0
177,365
0
W
Neith
4,234
529
28
4
0
159,903
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role