Player Matchup

Da Ji
Da Ji
 
Da Ji
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Neith
Neith
General Zacario
Neith
Level 146
God Stats
4W - 5L
1,500 SR
Queue Stats
126W - 121L
1,640 Elo+
Party 3
Hades
Hades
HATR Assist
Hades
Level 29
God Stats
113W - 87L
1,136 SR
Queue Stats
541W - 581L
1,483 Elo+
Party 3
Ares
Ares
LetDarkRise
Ares
Level 105
God Stats
15W - 10L
1,703 SR
Queue Stats
534W - 493L
1,471 Elo+
Party 3
Ah Puch
Ah Puch
RaySpritzzz
Ah Puch
Level 116
God Stats
4W - 5L
1,777 SR
Queue Stats
489W - 496L
1,555 Elo+
Party 3
Team Averages
Level 108
1,523 SR
1,530 Elo+

VS

Team Averages
Level 90
1,440 SR
1,585 Elo+
Thanatos
Thanatos
AnbuCptnJuan
Thanatos
Level 156
God Stats
4W - 3L
1,500 SR
Queue Stats
134W - 114L
1,620 Elo+
Party 2
King Arthur
King Arthur
BeastmodeShadow
King Arthur
Level 108
God Stats
5W - 10L
1,378 SR
Queue Stats
118W - 114L
1,473 Elo+
Party 1
Hel
Hel
Gill T 2
Hel
Level 110
God Stats
0W - 1L
1,324 SR
Queue Stats
42W - 40L
1,619 Elo+
Party 2
Cerberus
Cerberus
HailieLeftMe
Cerberus
Level 28
God Stats
0W - 2L
1,500 SR
Queue Stats
61W - 65L
1,505 Elo+
Party 1
Cernunnos
Cernunnos
Necroxix
Cernunnos
Level 48
God Stats
1W - 2L
1,500 SR
Queue Stats
20W - 32L
1,710 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
20
18 / 5 / 4
14,329
623
19,824
19,798
7,784
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

20
12 / 3 / 8
14,331
623
22,460
15,187
6,580
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

17
3 / 5 / 6
11,430
497
12,904
18,559
9,940
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

18
7 / 3 / 16
13,095
569
15,255
21,731
32,321
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Ah Puch
RaySpritzzz
Ah Puch
19
1 / 2 / 9
12,549
546
8,573
16,578
10,039
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
AnbuCptnJuan
Thanatos
17
6 / 9 / 6
11,159
485
19,327
25,638
9,590
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

King Arthur
BeastmodeShadow
King Arthur
18
1 / 6 / 4
10,639
463
10,237
22,693
17,074
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

16
7 / 11 / 2
10,457
455
14,449
20,828
6,501
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cerberus
HailieLeftMe
Cerberus
15
3 / 5 / 3
10,238
445
8,487
23,501
22,025
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Cernunnos
Necroxix
Cernunnos
16
1 / 10 / 2
9,891
430
4,138
15,722
3,982
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

84
Kill Participation
35
41
Kills
18
18
Deaths
41
43
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Da Ji
 
Da Ji
18
5
4
4
L
Thanatos
AnbuCptnJuan
Thanatos
6
9
6
1
L
King Arthur
BeastmodeShadow
King Arthur
1
6
4
0.5
W
12
3
8
5.33
L
7
11
2
0.73
W
3
5
6
1.2
L
Cerberus
HailieLeftMe
Cerberus
3
5
3
0.9
W
7
3
16
5
L
Cernunnos
Necroxix
Cernunnos
1
10
2
0.2
W
Ah Puch
RaySpritzzz
Ah Puch
1
2
9
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,016
Damage
56,638
91,853
Taken
108,382
66,664
Mitigated
59,172
29,865
Healing
32,234
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Da Ji
 
Da Ji
19,824
6,170
0
4,959
19,798
7,784
1,255
3,788
16,010
0
89,524
L
Thanatos
AnbuCptnJuan
Thanatos
19,327
8,743
0
13,321
25,638
9,590
0
5,709
19,929
0
74,386
L
King Arthur
BeastmodeShadow
King Arthur
10,237
1,743
0
3,648
22,693
17,074
0
7,135
15,558
0
63,543
W
22,460
10,359
0
3,936
15,187
6,580
6,455
2,041
13,146
0
124,630
L
14,449
2,301
3,212
5,029
20,828
6,501
866
9,171
11,657
56,938
0
W
12,904
1,223
811
6,930
18,559
9,940
544
9,060
9,499
56,650
0
L
Cerberus
HailieLeftMe
Cerberus
8,487
578
0
4,438
23,501
22,025
0
11,221
12,280
45,768
0
W
15,255
1,390
418
2,515
21,731
32,321
1,017
6,708
15,023
52,068
0
L
Cernunnos
Necroxix
Cernunnos
4,138
1,377
0
2,586
15,722
3,982
0
3,496
12,226
0
55,329
W
Ah Puch
RaySpritzzz
Ah Puch
8,573
194
0
10,296
16,578
10,039
434
1,339
15,239
81,661
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,734
Gold Earned
52,384
626
Minions Killed
508
0
Camps Cleared
0
2,142,312
Distance Traveled
1,906,454
14
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
14,329
623
118
5
0
471,849
1
L
Thanatos
11,159
485
92
4
0
414,562
2
L
King Arthur
10,639
463
135
6
0
368,069
2
W
Neith
14,331
623
181
8
0
361,451
2
L
Hel
10,457
455
72
3
0
338,834
1
W
Hades
11,430
497
93
4
0
422,053
7
L
Cerberus
10,238
445
91
4
0
378,853
1
W
Ares
13,095
569
74
3
0
440,341
2
L
Cernunnos
9,891
430
118
5
0
406,136
0
W
Ah Puch
12,549
546
160
7
0
446,618
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role