Player Matchup

Horus
Horus
BBchaFIRE
Horus
Level 31
God Stats
1W - 0L
1,704 SR
Queue Stats
3W - 0L
1,979 Elo+
Party 1
Bastet
Bastet
Fercucho
Bastet
Level 142
God Stats
2W - 0L
1,817 SR
Queue Stats
11W - 3L
1,721 Elo+
Party 1
Ullr
Ullr
SERVILFIRE
Ullr
Level 140
God Stats
1W - 0L
1,687 SR
Queue Stats
10W - 4L
1,636 Elo+
Party 1
Bellona
Bellona
gunsali
Bellona
Level 26
God Stats
2W - 0L
1,778 SR
Queue Stats
12W - 3L
1,725 Elo+
Party 1
Hera
Hera
ortejo
Hera
Level 129
God Stats
5W - 4L
1,515 SR
Queue Stats
103W - 106L
1,466 Elo+
Solo
Team Averages
Level 94
1,700 SR
1,705 Elo+

VS

Team Averages
Level 53
1,489 SR
1,500 Elo+
Horus
Horus
JimBiden
Horus
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 4L
1,456 Elo+
Party 2
Ah Puch
Ah Puch
Revolio Cb Jr
Ah Puch
Level 119
God Stats
0W - 1L
1,500 SR
Queue Stats
72W - 74L
1,587 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
TC300278
Ah Muzen Cab
Level 32
God Stats
1W - 1L
1,481 SR
Queue Stats
3W - 14L
1,237 Elo+
Solo
Cthulhu
Cthulhu
TopnotchSmoke94
Cthulhu
Level 31
God Stats
19W - 26L
1,464 SR
Queue Stats
117W - 105L
1,563 Elo+
Solo
Da Ji
Da Ji
Ymir44465
Da Ji
Level 77
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 20L
1,657 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
BBchaFIRE
Horus
11
2 / 2 / 4
6,910
532
4,518
11,546
6,859
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Bastet
Fercucho
Bastet
13
5 / 4 / 5
7,761
597
7,757
12,054
3,831
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

13
4 / 1 / 6
8,120
625
10,071
8,721
2,575
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bellona
gunsali
Bellona
15
7 / 0 / 0
8,810
678
9,025
10,457
10,523
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Hera
ortejo
Hera
12
1 / 3 / 2
7,393
569
3,823
6,608
2,840
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
JimBiden
Horus
10
1 / 3 / 5
6,306
485
3,790
11,270
7,117
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ah Puch
12
3 / 3 / 2
7,138
549
8,438
7,878
2,249
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ah Muzen Cab
TC300278
Ah Muzen Cab
11
1 / 4 / 1
6,190
476
4,827
8,714
1,746
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

9
0 / 4 / 1
5,854
450
4,328
8,672
6,545
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate

Breastplate

+20
Physical Protection

Da Ji
Ymir44465
Da Ji
11
5 / 5 / 1
6,735
518
5,331
10,079
4,391
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
20
19
Kills
10
10
Deaths
19
17
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Horus
BBchaFIRE
Horus
2
2
4
2
W
Bastet
Fercucho
Bastet
5
4
5
1.88
L
Horus
JimBiden
Horus
1
3
5
1.17
L
Ah Puch
3
3
2
1.33
W
4
1
6
7
L
Ah Muzen Cab
TC300278
Ah Muzen Cab
1
4
1
0.38
L
0
4
1
0.13
L
Da Ji
Ymir44465
Da Ji
5
5
1
1.1
W
Bellona
gunsali
Bellona
7
0
0
7
W
Hera
ortejo
Hera
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,194
Damage
26,714
49,386
Taken
46,613
26,628
Mitigated
22,048
15,917
Healing
13,595
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
BBchaFIRE
Horus
4,518
1,437
913
5,436
11,546
6,859
252
1,980
9,390
0
22,998
W
Bastet
Fercucho
Bastet
7,757
2,216
0
3,296
12,054
3,831
0
2,302
9,524
0
39,641
L
Horus
JimBiden
Horus
3,790
1,692
1,053
3,893
11,270
7,117
20
2,149
8,929
0
10,040
L
Ah Puch
8,438
513
0
1,261
7,878
2,249
0
700
7,146
33,210
0
W
10,071
4,346
0
944
8,721
2,575
1,006
534
8,103
0
56,456
L
Ah Muzen Cab
TC300278
Ah Muzen Cab
4,827
1,132
0
3,247
8,714
1,746
0
0
8,600
0
32,153
L
4,328
525
92
2,410
8,672
6,545
0
152
8,520
30,803
0
L
Da Ji
Ymir44465
Da Ji
5,331
1,509
0
1,639
10,079
4,391
0
822
9,257
0
34,414
W
Bellona
gunsali
Bellona
9,025
4,121
0
4,268
10,457
10,523
865
4,842
5,479
0
53,034
W
Hera
ortejo
Hera
3,823
851
189
871
6,608
2,840
68
2,172
4,124
49,001
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,994
Gold Earned
32,223
434
Minions Killed
279
0
Camps Cleared
0
1,290,035
Distance Traveled
1,197,869
7
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
6,910
532
45
3
0
250,815
3
W
Bastet
7,761
597
58
4
0
291,339
0
L
Horus
6,306
485
21
2
0
259,685
3
L
Ah Puch
7,138
549
64
5
0
230,915
5
W
Ullr
8,120
625
104
8
0
224,041
1
L
Ah Muzen Cab
6,190
476
66
5
0
247,251
4
L
Cthulhu
5,854
450
68
5
0
187,173
0
L
Da Ji
6,735
518
60
5
0
272,845
3
W
Bellona
8,810
678
117
9
0
260,260
0
W
Hera
7,393
569
110
8
0
263,580
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role