Player Matchup

Cliodhna
Cliodhna
Akuzual
Cliodhna
Level 123
God Stats
1W - 0L
1,311 SR
Queue Stats
5W - 9L
1,573 Elo+
Party 1
Ah Puch
Ah Puch
Medicatedmice
Ah Puch
Level 92
God Stats
1W - 1L
1,831 SR
Queue Stats
34W - 26L
1,588 Elo+
Party 1
Mulan
Mulan
RumblyJarl12962
Mulan
Level 99
God Stats
1W - 1L
1,771 SR
Queue Stats
9W - 2L
1,809 Elo+
Party 1
Shiva
Shiva
SinfulSnuSnu
Shiva
Level 146
God Stats
2W - 0L
1,500 SR
Queue Stats
32W - 29L
1,358 Elo+
Party 2
Zhong Kui
Zhong Kui
SinfulSora
Zhong Kui
Level 160
God Stats
1W - 1L
1,500 SR
Queue Stats
74W - 73L
1,612 Elo+
Party 2
Team Averages
Level 124
1,583 SR
1,588 Elo+

VS

Team Averages
Level 70
1,526 SR
1,506 Elo+
Hercules
Hercules
 
Hercules
Level 56
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cupid
Cupid
JCNEO
Cupid
Level 99
God Stats
1W - 3L
1,391 SR
Queue Stats
252W - 261L
1,478 Elo+
Solo
Ymir
Ymir
YourGuyKai
Ymir
Level 67
God Stats
1W - 1L
1,740 SR
Queue Stats
66W - 49L
1,619 Elo+
Party 3
Shiva
Shiva
bruhmomento35
Shiva
Level 51
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 37L
1,518 Elo+
Party 3
Anubis
Anubis
qlincoln
Anubis
Level 78
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 41L
1,416 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
Akuzual
Cliodhna
12
2 / 2 / 1
7,206
554
2,932
7,816
2,195
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Ah Puch
14
1 / 0 / 1
8,140
626
10,486
6,309
1,860
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

14
2 / 1 / 1
8,222
632
6,367
5,797
5,452
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heavy Mace

Heavy Mace

+30
Physical Power

10
2 / 3 / 10
7,115
547
6,014
10,085
6,141
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Zhong Kui
SinfulSora
Zhong Kui
14
12 / 2 / 2
9,458
728
10,998
7,265
5,245
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
14
1 / 1 / 0
6,868
528
2,124
7,798
4,055
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cupid
JCNEO
Cupid
10
1 / 7 / 1
6,025
463
3,372
10,339
2,120
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

8
0 / 6 / 5
5,794
446
3,705
13,820
6,395
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

9
1 / 4 / 1
5,857
451
3,036
9,271
2,669
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Anubis
qlincoln
Anubis
13
5 / 1 / 0
7,607
585
7,216
8,817
3,136
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
15
19
Kills
8
8
Deaths
19
15
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Hercules
 
Hercules
1
1
0
1
W
Cliodhna
Akuzual
Cliodhna
2
2
1
1.25
L
Cupid
JCNEO
Cupid
1
7
1
0.21
W
Ah Puch
1
0
1
1.5
W
2
1
1
2.5
W
2
3
10
2.33
W
Zhong Kui
SinfulSora
Zhong Kui
12
2
2
6.5
L
0
6
5
0.42
L
1
4
1
0.38
L
Anubis
qlincoln
Anubis
5
1
0
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,797
Damage
19,453
37,272
Taken
50,045
20,893
Mitigated
18,375
9,032
Healing
11,445
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
 
Hercules
2,124
790
0
2,208
7,798
4,055
0
0
7,388
0
34,662
W
Cliodhna
Akuzual
Cliodhna
2,932
157
0
864
7,816
2,195
0
2,653
5,163
0
48,691
L
Cupid
JCNEO
Cupid
3,372
1,634
0
1,516
10,339
2,120
0
5,475
4,864
0
32,516
W
Ah Puch
10,486
781
0
2,592
6,309
1,860
0
2,608
3,701
55,712
0
W
6,367
2,123
0
1,210
5,797
5,452
0
483
5,066
0
46,090
W
6,014
1,089
160
1,592
10,085
6,141
294
4,108
5,901
0
17,163
W
Zhong Kui
SinfulSora
Zhong Kui
10,998
3,296
0
2,614
7,265
5,245
5,176
1,069
6,196
49,183
11,294
L
3,705
1,012
85
1,384
13,820
6,395
0
5,577
8,207
12,726
0
L
3,036
1,361
86
1,090
9,271
2,669
0
3,772
5,459
0
34,205
L
Anubis
qlincoln
Anubis
7,216
284
0
5,076
8,817
3,136
0
5,416
3,401
50,697
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,141
Gold Earned
32,151
446
Minions Killed
323
0
Camps Cleared
0
1,265,262
Distance Traveled
1,222,691
14
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
6,868
528
76
6
0
232,313
7
W
Cliodhna
7,206
554
86
7
0
281,061
5
L
Cupid
6,025
463
50
4
0
233,215
0
W
Ah Puch
8,140
626
115
9
0
266,692
5
W
Mulan
8,222
632
116
9
0
253,701
2
W
Shiva
7,115
547
21
2
0
247,198
2
W
Zhong Kui
9,458
728
108
8
0
216,610
0
L
Ymir
5,794
446
17
1
0
245,892
5
L
Shiva
5,857
451
56
4
0
267,599
6
L
Anubis
7,607
585
124
10
0
243,672
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role