Player Matchup

Guan Yu
Guan Yu
Chito Too ez
Guan Yu
Level 160
God Stats
5W - 3L
1,619 SR
Queue Stats
556W - 573L
1,476 Elo+
Solo
Bastet
Bastet
Coolpcjr2
Bastet
Level 102
God Stats
1W - 1L
1,333 SR
Queue Stats
86W - 82L
1,514 Elo+
Solo
Zhong Kui
Zhong Kui
Styrofaom
Zhong Kui
Level 126
God Stats
19W - 10L
1,579 SR
Queue Stats
288W - 277L
1,558 Elo+
Party 1
Chronos
Chronos
TheBlueEagle84
Chronos
Level 143
God Stats
2W - 0L
1,799 SR
Queue Stats
93W - 88L
1,516 Elo+
Party 1
Artio
Artio
big_kicker_JR
Artio
Level 128
God Stats
12W - 10L
1,527 SR
Queue Stats
159W - 139L
1,563 Elo+
Party 1
Team Averages
Level 132
1,571 SR
1,526 Elo+

VS

Team Averages
Level 111
1,656 SR
1,630 Elo+
Sylvanus
Sylvanus
I-Toy-ko-I
Sylvanus
Level 124
God Stats
1W - 1L
1,500 SR
Queue Stats
159W - 148L
1,535 Elo+
Solo
Jing Wei
Jing Wei
Mr200Fahrenheit
Jing Wei
Level 146
God Stats
1W - 1L
1,827 SR
Queue Stats
107W - 89L
1,637 Elo+
Party 2
Merlin
Merlin
Supp Numbrz
Merlin
Level 87
God Stats
11W - 7L
1,755 SR
Queue Stats
255W - 277L
1,544 Elo+
Solo
Chaac
Chaac
thekingmerlin
Chaac
Level 157
God Stats
2W - 1L
1,474 SR
Queue Stats
255W - 244L
1,618 Elo+
Party 2
King Arthur
King Arthur
zxrabbitx
King Arthur
Level 42
God Stats
1W - 1L
1,725 SR
Queue Stats
15W - 5L
1,818 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Chito Too ez
Guan Yu
11
1 / 2 / 5
7,211
481
5,384
9,159
3,620
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Bastet
Coolpcjr2
Bastet
15
3 / 0 / 4
8,305
554
6,731
11,940
3,830
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Zhong Kui
Styrofaom
Zhong Kui
12
4 / 0 / 3
7,746
516
9,266
8,052
5,547
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Magic Focus

Magic Focus

+20
Magical Power

15
1 / 0 / 4
8,538
569
4,136
4,743
1,861
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

14
6 / 2 / 4
8,688
579
11,554
16,566
11,978
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
I-Toy-ko-I
Sylvanus
9
0 / 3 / 1
6,032
402
5,157
14,806
10,254
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Jing Wei
11
0 / 0 / 0
6,594
440
935
4,171
1,348
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Merlin
12
0 / 2 / 1
6,599
440
7,447
6,782
2,396
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

14
4 / 3 / 0
8,252
550
8,243
14,070
8,067
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

King Arthur
zxrabbitx
King Arthur
9
0 / 7 / 1
5,656
377
5,110
14,083
7,527
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
7
15
Kills
4
4
Deaths
15
20
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
Chito Too ez
Guan Yu
1
2
5
1.75
W
Bastet
Coolpcjr2
Bastet
3
0
4
5
L
Sylvanus
I-Toy-ko-I
Sylvanus
0
3
1
0.17
L
Jing Wei
0
0
0
0
W
Zhong Kui
Styrofaom
Zhong Kui
4
0
3
5.5
L
Merlin
0
2
1
0.25
W
1
0
4
3
W
6
2
4
4
L
4
3
0
1.33
L
King Arthur
zxrabbitx
King Arthur
0
7
1
0.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,071
Damage
26,892
50,460
Taken
53,912
26,836
Mitigated
29,592
24,876
Healing
14,425
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
Chito Too ez
Guan Yu
5,384
796
1,959
2,453
9,159
3,620
185
3,756
5,403
0
19,934
W
Bastet
Coolpcjr2
Bastet
6,731
1,503
0
4,281
11,940
3,830
0
1,571
10,369
0
66,578
L
Sylvanus
I-Toy-ko-I
Sylvanus
5,157
1,741
1,850
3,657
14,806
10,254
0
7,509
7,297
21,828
0
L
Jing Wei
935
490
0
2,094
4,171
1,348
0
1,294
2,877
0
41,996
W
Zhong Kui
Styrofaom
Zhong Kui
9,266
483
0
4,217
8,052
5,547
434
3,740
4,312
43,650
0
L
Merlin
7,447
223
0
955
6,782
2,396
0
2,526
4,256
47,992
0
W
4,136
561
0
2,458
4,743
1,861
768
388
4,355
62,014
9,402
W
11,554
1,910
658
8,850
16,566
11,978
151
3,149
13,417
52,506
0
L
8,243
1,840
0
4,809
14,070
8,067
0
4,023
10,047
0
59,807
L
King Arthur
zxrabbitx
King Arthur
5,110
783
0
1,060
14,083
7,527
0
9,441
4,642
0
20,065

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,488
Gold Earned
33,133
489
Minions Killed
371
0
Camps Cleared
0
1,488,162
Distance Traveled
1,255,588
16
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
7,211
481
33
2
0
297,278
1
W
Bastet
8,305
554
120
8
0
323,488
1
L
Sylvanus
6,032
402
27
2
0
248,213
4
L
Jing Wei
6,594
440
77
5
0
206,361
3
W
Zhong Kui
7,746
516
100
7
0
295,751
6
L
Merlin
6,599
440
105
7
0
274,169
4
W
Chronos
8,538
569
142
9
0
273,513
5
W
Artio
8,688
579
94
6
0
298,132
3
L
Chaac
8,252
550
122
8
0
290,238
4
L
King Arthur
5,656
377
40
3
0
236,607
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role