Player Matchup

Fenrir
Fenrir
CornPuss
Fenrir
Level 153
God Stats
1W - 0L
1,685 SR
Queue Stats
19W - 12L
1,828 Elo+
Party 1
Discordia
Discordia
TokenOwO
Discordia
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 2L
1,854 Elo+
Party 1
Da Ji
Da Ji
xDarukx
Da Ji
Level 116
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 19L
1,516 Elo+
Party 1
Team Averages
Level 97
1,562 SR
1,733 Elo+

VS

Team Averages
Level 62
1,631 SR
1,472 Elo+
Chronos
Chronos
 
Chronos
Level 43
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Skadi
Skadi
IMadDemon
Skadi
Level 36
God Stats
1W - 3L
1,892 SR
Queue Stats
88W - 99L
1,543 Elo+
Solo
Bacchus
Bacchus
Otaku Sytro
Bacchus
Level 108
God Stats
1W - 3L
1,500 SR
Queue Stats
36W - 58L
1,374 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
CornPuss
Fenrir
14
8 / 3 / 12
9,433
858
14,563
10,708
6,365
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Discordia
TokenOwO
Discordia
13
4 / 2 / 10
8,868
806
6,723
6,304
2,350
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Da Ji
xDarukx
Da Ji
15
10 / 3 / 9
9,764
888
9,974
9,547
3,811
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
 
Chronos
12
2 / 5 / 4
8,342
758
9,392
10,980
4,722
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Skadi
IMadDemon
Skadi
11
4 / 11 / 2
8,879
807
6,178
12,508
2,741
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bacchus
Otaku Sytro
Bacchus
10
2 / 6 / 2
7,349
668
5,579
10,739
12,411
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
16
22
Kills
8
8
Deaths
22
31
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Chronos
 
Chronos
2
5
4
0.8
W
Fenrir
CornPuss
Fenrir
8
3
12
4.67
L
Skadi
IMadDemon
Skadi
4
11
2
0.45
L
Bacchus
Otaku Sytro
Bacchus
2
6
2
0.5
W
Discordia
TokenOwO
Discordia
4
2
10
4.5
W
Da Ji
xDarukx
Da Ji
10
3
9
4.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,260
Damage
21,149
26,559
Taken
34,227
12,526
Mitigated
19,874
3,286
Healing
1,553
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chronos
 
Chronos
9,392
2,596
165
932
10,980
4,722
0
3,037
7,704
27,462
0
W
Fenrir
CornPuss
Fenrir
14,563
3,411
0
2,188
10,708
6,365
288
6,128
4,403
0
32,480
L
Skadi
IMadDemon
Skadi
6,178
2,464
0
8
12,508
2,741
0
945
11,324
0
15,491
L
Bacchus
Otaku Sytro
Bacchus
5,579
618
0
448
10,739
12,411
0
2,936
7,588
6,747
0
W
Discordia
TokenOwO
Discordia
6,723
649
84
663
6,304
2,350
841
3,479
2,735
24,057
0
W
Da Ji
xDarukx
Da Ji
9,974
3,145
0
351
9,547
3,811
857
5,207
4,085
0
26,044

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,065
Gold Earned
24,570
126
Minions Killed
79
8
Camps Cleared
3
607,300
Distance Traveled
528,684
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chronos
8,342
758
42
4
1
216,091
3
W
Fenrir
9,433
858
37
3
3
211,389
2
L
Skadi
8,879
807
29
3
0
124,218
0
L
Bacchus
7,349
668
8
1
2
188,375
0
W
Discordia
8,868
806
47
4
0
198,607
2
W
Da Ji
9,764
888
42
4
5
197,304
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role