Player Matchup

Cliodhna
Cliodhna
Dolabra
Cliodhna
Level 30
God Stats
1W - 2L
1,392 SR
Queue Stats
119W - 74L
1,607 Elo+
Solo
Set
Set
Esteban14
Set
Level 152
God Stats
2W - 5L
1,265 SR
Queue Stats
360W - 316L
1,618 Elo+
Solo
Ah Puch
Ah Puch
FriesWitDat420
Ah Puch
Level 138
God Stats
3W - 3L
1,692 SR
Queue Stats
341W - 342L
1,633 Elo+
Solo
Hachiman
Hachiman
ThaHellblazer
Hachiman
Level 148
God Stats
2W - 4L
1,514 SR
Queue Stats
219W - 230L
1,539 Elo+
Solo
Nu Wa
Nu Wa
zYu5uk3
Nu Wa
Level 127
God Stats
4W - 5L
1,690 SR
Queue Stats
274W - 308L
1,584 Elo+
Solo
Team Averages
Level 119
1,511 SR
1,596 Elo+

VS

Team Averages
Level 124
1,747 SR
1,581 Elo+
Jormungandr
Jormungandr
AngelishMeow
Jormungandr
Level 154
God Stats
8W - 4L
1,756 SR
Queue Stats
544W - 561L
1,546 Elo+
Solo
Scylla
Scylla
JasmarSzyga
Scylla
Level 152
God Stats
3W - 0L
1,919 SR
Queue Stats
70W - 58L
1,620 Elo+
Solo
Heimdallr
Heimdallr
Raunchy Cletus
Heimdallr
Level 126
God Stats
8W - 7L
1,556 SR
Queue Stats
493W - 496L
1,503 Elo+
Solo
Ymir
Ymir
Thygreengoodness
Ymir
Level 141
God Stats
4W - 2L
1,737 SR
Queue Stats
127W - 120L
1,595 Elo+
Solo
Bastet
Bastet
Twerkitty
Bastet
Level 48
God Stats
4W - 3L
1,767 SR
Queue Stats
86W - 66L
1,643 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
Dolabra
Cliodhna
15
4 / 5 / 7
8,191
819
12,150
13,967
6,590
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+40
Physical Power
+350
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heavy Mace

Heavy Mace

+30
Physical Power

13
1 / 6 / 8
7,295
730
6,025
12,505
10,186
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Tower Shield

Tower Shield

+30
Physical Protection
+15
Hp 5

13
1 / 4 / 8
7,440
744
9,718
8,135
2,815
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

Hachiman
ThaHellblazer
Hachiman
13
4 / 5 / 5
7,896
790
12,083
10,226
3,470
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

Nu Wa
zYu5uk3
Nu Wa
13
2 / 6 / 8
7,395
740
7,926
8,896
3,157
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
AngelishMeow
Jormungandr
14
3 / 4 / 19
8,682
868
11,544
13,547
14,256
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Hide of the Nemean Lion

Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Scylla
15
8 / 2 / 13
9,604
960
10,370
8,223
3,639
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Heimdallr
Raunchy Cletus
Heimdallr
14
4 / 4 / 15
9,209
921
7,233
9,927
5,087
Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

16
4 / 2 / 15
9,580
958
5,194
15,479
18,551
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Bastet
Twerkitty
Bastet
16
7 / 3 / 13
9,828
983
14,094
14,237
7,678
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
101
12
Kills
26
26
Deaths
15
36
Assists
75
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
AngelishMeow
Jormungandr
3
4
19
3.13
L
Cliodhna
Dolabra
Cliodhna
4
5
7
1.5
L
1
6
8
0.83
L
1
4
8
1.25
W
Scylla
8
2
13
7.25
W
Heimdallr
Raunchy Cletus
Heimdallr
4
4
15
2.88
L
Hachiman
ThaHellblazer
Hachiman
4
5
5
1.3
W
4
2
15
5.75
W
Bastet
Twerkitty
Bastet
7
3
13
4.5
L
Nu Wa
zYu5uk3
Nu Wa
2
6
8
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,902
Damage
48,435
53,729
Taken
61,413
26,218
Mitigated
49,211
16,073
Healing
19,793
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
AngelishMeow
Jormungandr
11,544
2,367
866
1,517
13,547
14,256
230
3,312
9,933
24,732
0
L
Cliodhna
Dolabra
Cliodhna
12,150
789
0
5,080
13,967
6,590
0
5,670
8,297
0
20,484
L
6,025
1,574
924
2,375
12,505
10,186
0
5,555
6,950
0
10,214
L
9,718
423
914
2,530
8,135
2,815
0
4,770
3,365
21,617
0
W
Scylla
10,370
925
2,676
1,390
8,223
3,639
1,754
2,683
5,351
27,942
0
W
Heimdallr
Raunchy Cletus
Heimdallr
7,233
2,487
1,612
1,630
9,927
5,087
2,693
3,730
6,105
0
16,888
L
Hachiman
ThaHellblazer
Hachiman
12,083
6,474
65
3,074
10,226
3,470
75
6,154
4,072
0
16,889
W
5,194
576
1,918
2,317
15,479
18,551
281
4,835
10,305
13,667
0
W
Bastet
Twerkitty
Bastet
14,094
3,057
1,803
4,064
14,237
7,678
147
3,084
10,654
0
21,687
L
Nu Wa
zYu5uk3
Nu Wa
7,926
814
44
1,067
8,896
3,157
36
4,959
3,937
17,323
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,217
Gold Earned
46,903
89
Minions Killed
123
0
Camps Cleared
0
906,261
Distance Traveled
990,101
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
8,682
868
18
2
0
168,622
2
L
Cliodhna
8,191
819
11
1
0
206,568
1
L
Set
7,295
730
9
1
0
193,417
0
L
Ah Puch
7,440
744
29
3
0
199,618
1
W
Scylla
9,604
960
38
4
0
213,892
1
W
Heimdallr
9,209
921
32
3
0
185,654
1
L
Hachiman
7,896
790
26
3
0
163,538
2
W
Ymir
9,580
958
18
2
0
191,360
0
W
Bastet
9,828
983
17
2
0
230,573
2
L
Nu Wa
7,395
740
14
1
0
143,120
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role