Player Matchup

Ymir
Ymir
CrayonDeCire69
Ymir
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 32L
1,445 Elo+
Solo
Charybdis
Charybdis
DivineK1A
Charybdis
Level 37
God Stats
2W - 2L
1,724 SR
Queue Stats
19W - 29L
1,690 Elo+
Solo
Discordia
Discordia
UltraNate2
Discordia
Level 28
God Stats
2W - 3L
1,372 SR
Queue Stats
13W - 26L
1,364 Elo+
Party 2
King Arthur
King Arthur
nexsut2005
King Arthur
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,273 Elo+
Party 2
Fenrir
Fenrir
zach123w
Fenrir
Level 63
God Stats
0W - 3L
1,218 SR
Queue Stats
120W - 122L
1,476 Elo+
Party 2
Team Averages
Level 37
1,463 SR
1,450 Elo+

VS

Team Averages
Level 92
1,623 SR
1,491 Elo+
Zeus
Zeus
HugeManChin9
Zeus
Level 109
God Stats
11W - 6L
1,736 SR
Queue Stats
26W - 19L
1,538 Elo+
Party 1
Neith
Neith
NoSweatsAllowed
Neith
Level 68
God Stats
9W - 10L
1,484 SR
Queue Stats
66W - 55L
1,450 Elo+
Party 1
Khepri
Khepri
ghostbuster0
Khepri
Level 41
God Stats
52W - 51L
1,518 SR
Queue Stats
81W - 81L
1,477 Elo+
Party 1
Erlang Shen
Erlang Shen
kazekage_ken
Erlang Shen
Level 124
God Stats
4W - 1L
1,770 SR
Queue Stats
39W - 31L
1,483 Elo+
Solo
Fenrir
Fenrir
thelaw517
Fenrir
Level 119
God Stats
8W - 5L
1,607 SR
Queue Stats
119W - 98L
1,506 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 4 / 0
4,593
459
1,031
8,334
3,000
Spellbook

Spellbook

+20
Magical Power
+75
Mana

Charybdis
DivineK1A
Charybdis
5
0 / 5 / 0
4,102
410
1,854
5,052
829
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Discordia
UltraNate2
Discordia
6
0 / 5 / 0
4,150
415
1,224
5,050
1,003
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

King Arthur
nexsut2005
King Arthur
7
0 / 3 / 0
4,340
434
203
3,843
992
Fenrir
zach123w
Fenrir
8
0 / 5 / 1
4,807
481
1,436
9,623
2,724
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
6 / 0 / 3
6,692
669
4,588
2,056
541
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

11
9 / 1 / 2
6,910
691
7,745
2,846
1,057
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Khepri
9
1 / 0 / 7
5,981
598
1,822
5,845
3,436
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Erlang Shen
kazekage_ken
Erlang Shen
10
2 / 0 / 1
6,141
614
2,919
3,233
1,851
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Fenrir
thelaw517
Fenrir
11
4 / 0 / 6
6,416
642
4,860
4,801
1,657
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
41
1
Kills
22
22
Deaths
1
1
Assists
19
Player
Kills
Deaths
Assists
KDA
L
1
4
0
0.25
L
Charybdis
DivineK1A
Charybdis
0
5
0
0
W
6
0
3
7.5
W
9
1
2
10
L
Discordia
UltraNate2
Discordia
0
5
0
0
W
Khepri
1
0
7
4.5
W
Erlang Shen
kazekage_ken
Erlang Shen
2
0
1
2.5
L
King Arthur
nexsut2005
King Arthur
0
3
0
0
W
Fenrir
thelaw517
Fenrir
4
0
6
7
L
Fenrir
zach123w
Fenrir
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,748
Damage
21,934
31,902
Taken
18,781
8,548
Mitigated
8,542
5,435
Healing
8,426
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,031
247
0
500
8,334
3,000
0
925
7,409
14,478
0
L
Charybdis
DivineK1A
Charybdis
1,854
1,012
0
1,005
5,052
829
0
880
4,172
0
13,683
W
4,588
718
0
625
2,056
541
152
562
1,334
39,299
0
W
7,745
3,795
0
1,101
2,846
1,057
876
424
2,422
0
34,334
L
Discordia
UltraNate2
Discordia
1,224
277
0
8
5,050
1,003
0
1,326
3,724
10,993
0
W
Khepri
1,822
260
184
1,785
5,845
3,436
94
607
5,238
12,025
304
W
Erlang Shen
kazekage_ken
Erlang Shen
2,919
1,520
0
1,829
3,233
1,851
262
0
3,233
0
25,788
L
King Arthur
nexsut2005
King Arthur
203
73
0
487
3,843
992
0
53
3,790
0
8,952
W
Fenrir
thelaw517
Fenrir
4,860
1,289
0
2,902
4,801
1,657
0
422
4,299
0
29,681
L
Fenrir
zach123w
Fenrir
1,436
126
0
3,435
9,623
2,724
0
3,226
6,397
0
20,806

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,992
Gold Earned
32,140
141
Minions Killed
290
0
Camps Cleared
0
793,492
Distance Traveled
967,715
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
4,593
459
29
3
0
170,806
1
L
Charybdis
4,102
410
29
3
0
118,600
0
W
Zeus
6,692
669
84
8
0
180,018
3
W
Neith
6,910
691
61
6
0
183,765
1
L
Discordia
4,150
415
21
2
0
174,170
2
W
Khepri
5,981
598
19
2
0
198,621
2
W
Erlang Shen
6,141
614
70
7
0
175,963
0
L
King Arthur
4,340
434
20
2
0
136,227
0
W
Fenrir
6,416
642
56
6
0
229,348
1
L
Fenrir
4,807
481
42
4
0
193,689
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role