Player Matchup

Baron Samedi
Baron Samedi
 
Baron Samedi
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
Enchanted_Mercy
Izanami
Level 83
God Stats
7W - 14L
1,631 SR
Queue Stats
300W - 331L
1,482 Elo+
Party 1
Achilles
Achilles
Pinacalado
Achilles
Level 101
God Stats
13W - 9L
1,666 SR
Queue Stats
355W - 326L
1,561 Elo+
Solo
Atlas
Atlas
Tsc_Godtavious
Atlas
Level 144
God Stats
8W - 15L
1,629 SR
Queue Stats
498W - 499L
1,511 Elo+
Party 1
Jormungandr
Jormungandr
smokingtheturtle
Jormungandr
Level 97
God Stats
94W - 61L
1,670 SR
Queue Stats
335W - 325L
1,599 Elo+
Solo
Team Averages
Level 117
1,619 SR
1,531 Elo+

VS

Team Averages
Level 122
1,538 SR
1,499 Elo+
Ra
Ra
 
Ra
Level 132
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Susano
Susano
Askuie
Susano
Level 138
God Stats
3W - 2L
1,618 SR
Queue Stats
9W - 4L
1,610 Elo+
Solo
Shiva
Shiva
GECO MASTER
Shiva
Level 54
God Stats
43W - 37L
1,463 SR
Queue Stats
169W - 165L
1,482 Elo+
Solo
Neith
Neith
Scepter 4
Neith
Level 155
God Stats
4W - 4L
1,473 SR
Queue Stats
276W - 284L
1,544 Elo+
Solo
Artio
Artio
asuma222
Artio
Level 129
God Stats
10W - 7L
1,635 SR
Queue Stats
140W - 139L
1,357 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
5
0 / 2 / 0
3,530
504
1,029
2,566
1,039
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

5
0 / 2 / 0
3,497
500
1,705
2,467
425
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Achilles
Pinacalado
Achilles
7
2 / 3 / 1
4,415
631
2,310
6,494
1,963
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

7
1 / 0 / 1
4,206
601
1,934
4,707
2,010
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Jormungandr
smokingtheturtle
Jormungandr
8
2 / 0 / 1
5,221
746
3,653
3,970
1,382
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
9
4 / 0 / 1
5,200
743
3,342
2,501
719
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Susano
Askuie
Susano
7
1 / 0 / 3
4,224
603
2,853
3,966
1,187
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

7
0 / 3 / 1
4,007
572
1,164
5,807
2,149
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Neith
Scepter 4
Neith
7
1 / 1 / 2
4,137
591
1,761
2,801
622
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Artio
asuma222
Artio
7
1 / 1 / 1
4,261
609
2,061
4,577
1,732
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
15
5
Kills
7
7
Deaths
5
3
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
 
Baron Samedi
0
2
0
0
W
Ra
 
Ra
4
0
1
4.5
W
Susano
Askuie
Susano
1
0
3
2.5
L
0
2
0
0
W
0
3
1
0.17
L
Achilles
Pinacalado
Achilles
2
3
1
0.83
W
Neith
Scepter 4
Neith
1
1
2
2
L
1
0
1
1.5
W
Artio
asuma222
Artio
1
1
1
1.5
L
Jormungandr
smokingtheturtle
Jormungandr
2
0
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,631
Damage
11,181
20,204
Taken
19,652
6,819
Mitigated
6,409
6,231
Healing
7,899
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
 
Baron Samedi
1,029
123
0
665
2,566
1,039
0
1,047
1,442
11,347
0
W
Ra
 
Ra
3,342
288
331
1,010
2,501
719
144
610
1,891
27,689
0
W
Susano
Askuie
Susano
2,853
758
0
1,646
3,966
1,187
0
821
3,145
0
15,856
L
1,705
1,541
0
400
2,467
425
0
1,028
1,439
0
11,055
W
1,164
66
0
1,697
5,807
2,149
0
3,479
2,328
0
16,659
L
Achilles
Pinacalado
Achilles
2,310
746
0
2,562
6,494
1,963
0
2,036
4,338
0
17,931
W
Neith
Scepter 4
Neith
1,761
619
0
707
2,801
622
0
687
2,114
0
23,313
L
1,934
903
0
1,104
4,707
2,010
0
1,081
3,612
13,389
0
W
Artio
asuma222
Artio
2,061
289
225
2,283
4,577
1,732
0
1,019
3,558
10,101
0
L
Jormungandr
smokingtheturtle
Jormungandr
3,653
1,904
0
1,500
3,970
1,382
0
0
3,970
29,708
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,869
Gold Earned
21,829
168
Minions Killed
192
0
Camps Cleared
0
612,025
Distance Traveled
711,063
4
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
3,530
504
16
2
0
96,376
2
W
Ra
5,200
743
61
9
0
148,181
0
W
Susano
4,224
603
39
6
0
153,218
3
L
Izanami
3,497
500
31
4
0
113,781
0
W
Shiva
4,007
572
34
5
0
149,031
1
L
Achilles
4,415
631
47
7
0
139,026
1
W
Neith
4,137
591
43
6
0
113,444
3
L
Atlas
4,206
601
14
2
0
135,998
0
W
Artio
4,261
609
15
2
0
147,189
6
L
Jormungandr
5,221
746
60
9
0
126,844
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role