Player Matchup

Janus
Janus
KINDERDEMARS
Janus
Level 70
God Stats
3W - 8L
1,272 SR
Queue Stats
96W - 166L
1,339 Elo+
Party 2
Osiris
Osiris
KVLI-1704
Osiris
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 5L
1,277 Elo+
Party 2
Bakasura
Bakasura
NotiDy
Bakasura
Level 79
God Stats
26W - 29L
1,529 SR
Queue Stats
120W - 234L
1,316 Elo+
Party 2
Ymir
Ymir
Vitality_Yaourt
Ymir
Level 66
God Stats
7W - 11L
1,322 SR
Queue Stats
122W - 236L
1,318 Elo+
Party 2
Danzaburou
Danzaburou
harry_13220
Danzaburou
Level 7
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 3L
1,199 Elo+
Party 2
Team Averages
Level 45
1,425 SR
1,290 Elo+

VS

Team Averages
Level 53
1,577 SR
1,437 Elo+
Eset
Eset
PhannyFlaps
Eset
Level 28
God Stats
3W - 3L
1,766 SR
Queue Stats
75W - 73L
1,466 Elo+
Party 1
Cernunnos
Cernunnos
ThiccSisShellac1
Cernunnos
Level 54
God Stats
1W - 0L
1,500 SR
Queue Stats
80W - 89L
1,430 Elo+
Party 1
Guan Yu
Guan Yu
X_Vexxanna_X
Guan Yu
Level 67
God Stats
2W - 1L
1,528 SR
Queue Stats
105W - 114L
1,457 Elo+
Party 1
Nu Wa
Nu Wa
buchner17
Nu Wa
Level 106
God Stats
5W - 5L
1,595 SR
Queue Stats
161W - 149L
1,465 Elo+
Party 3
Ratatoskr
Ratatoskr
kasa_btw
Ratatoskr
Level 12
God Stats
19W - 18L
1,498 SR
Queue Stats
100W - 103L
1,369 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 6 / 1
10,053
457
9,249
12,933
3,101
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Osiris
KVLI-1704
Osiris
17
4 / 2 / 1
10,770
490
10,559
15,118
16,681
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Bakasura
NotiDy
Bakasura
18
4 / 7 / 4
11,118
505
18,708
22,014
6,952
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

13
2 / 7 / 1
8,388
381
2,568
23,541
21,124
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Danzaburou
harry_13220
Danzaburou
13
0 / 7 / 2
8,161
371
884
13,148
3,363
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 4 / 7
12,055
548
15,664
17,573
11,175
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Cernunnos
19
11 / 3 / 5
12,934
588
17,600
14,602
5,976
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Guan Yu
X_Vexxanna_X
Guan Yu
19
3 / 4 / 2
12,646
575
13,112
20,312
21,147
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Nu Wa
buchner17
Nu Wa
20
7 / 0 / 7
14,055
639
17,440
8,705
3,275
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Ratatoskr
kasa_btw
Ratatoskr
19
4 / 1 / 4
11,963
544
6,963
14,691
6,253
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
54
12
Kills
29
29
Deaths
12
9
Assists
25
Player
Kills
Deaths
Assists
KDA
L
2
6
1
0.42
L
Osiris
KVLI-1704
Osiris
4
2
1
2.25
L
Bakasura
NotiDy
Bakasura
4
7
4
0.86
W
4
4
7
1.88
W
Cernunnos
11
3
5
4.5
L
2
7
1
0.36
W
Guan Yu
X_Vexxanna_X
Guan Yu
3
4
2
1
W
Nu Wa
buchner17
Nu Wa
7
0
7
10.5
L
Danzaburou
harry_13220
Danzaburou
0
7
2
0.14
W
Ratatoskr
kasa_btw
Ratatoskr
4
1
4
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,968
Damage
70,779
86,754
Taken
75,883
51,221
Mitigated
47,826
6,852
Healing
22,026
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,249
0
0
731
12,933
3,101
824
6,779
6,154
69,941
0
L
Osiris
KVLI-1704
Osiris
10,559
5,239
0
717
15,118
16,681
1,050
2,760
12,358
0
66,502
L
Bakasura
NotiDy
Bakasura
18,708
12,570
0
3,844
22,014
6,952
0
8,173
13,841
0
79,998
W
15,664
864
816
5,044
17,573
11,175
884
2,110
14,007
65,032
1,850
W
Cernunnos
17,600
10,242
0
4,339
14,602
5,976
3,243
4,007
9,881
0
101,670
L
2,568
284
189
1,337
23,541
21,124
244
7,365
16,176
36,288
0
W
Guan Yu
X_Vexxanna_X
Guan Yu
13,112
4,293
0
6,488
20,312
21,147
1,085
518
18,000
0
78,077
W
Nu Wa
buchner17
Nu Wa
17,440
2,682
144
3,265
8,705
3,275
2,746
3,032
5,369
123,799
0
L
Danzaburou
harry_13220
Danzaburou
884
417
0
34
13,148
3,363
406
7,808
5,340
0
28,545
W
Ratatoskr
kasa_btw
Ratatoskr
6,963
1,818
0
1,930
14,691
6,253
596
1,510
13,085
0
93,739

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,490
Gold Earned
63,653
533
Minions Killed
716
0
Camps Cleared
0
1,977,894
Distance Traveled
2,246,063
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
10,053
457
144
7
0
400,097
6
L
Osiris
10,770
490
123
6
0
402,237
0
L
Bakasura
11,118
505
148
7
0
410,504
2
W
Eset
12,055
548
95
4
0
420,911
0
W
Cernunnos
12,934
588
155
7
0
421,584
0
L
Ymir
8,388
381
57
3
0
363,354
0
W
Guan Yu
12,646
575
147
7
0
442,350
2
W
Nu Wa
14,055
639
202
9
0
454,010
7
L
Danzaburou
8,161
371
61
3
0
401,702
0
W
Ratatoskr
11,963
544
117
5
0
507,208
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role