Player Matchup

Sylvanus
Sylvanus
Bronze V
 
Sylvanus
Bronze V
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Hou Yi
Hou Yi
Gold I
BonetownZiggy2
Hou Yi
Gold I
Level 149
God Stats
15W - 9L
1,796 SR
Queue Stats
120W - 119L
1,512 MMR
Solo
Thanatos
Thanatos
Silver II
CarthDelwynn
Thanatos
Silver II
Level 129
God Stats
0W - 2L
1,729 SR
Queue Stats
11W - 11L
1,526 MMR
Party 4
Sun Wukong
Sun Wukong
Silver II
TheFlyingEStorm
Sun Wukong
Silver II
Level 117
God Stats
4W - 5L
1,996 SR
Queue Stats
26W - 31L
1,546 MMR
Party 2
Sol
Sol
Silver II
Zman010
Sol
Silver II
Level 133
God Stats
4W - 6L
1,632 SR
Queue Stats
11W - 11L
1,526 MMR
Party 4
Team Averages
Silver II
Silver II
Average Tier
Level 118
1,731 SR
1,522 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 97
1,636 SR
1,523 MMR
Danzaburou
Danzaburou
Silver I
He11oThere
Danzaburou
Silver I
Level 117
God Stats
2W - 2L
1,727 SR
Queue Stats
5W - 4L
1,536 MMR
Party 3
Yemoja
Yemoja
Gold III
JuggernautNBK
Yemoja
Gold III
Level 133
God Stats
10W - 7L
1,595 SR
Queue Stats
214W - 213L
1,520 MMR
Solo
Bellona
Bellona
Silver II
LocketLarry
Bellona
Silver II
Level 61
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 3L
1,513 MMR
Party 1
Kukulkan
Kukulkan
Silver II
RudyDaBerry
Kukulkan
Silver II
Level 68
God Stats
2W - 0L
1,829 SR
Queue Stats
10W - 3L
1,508 MMR
Party 1
Cliodhna
Cliodhna
Silver I
derherher
Cliodhna
Silver I
Level 105
God Stats
1W - 0L
1,529 SR
Queue Stats
4W - 2L
1,536 MMR
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
12
1 / 5 / 8
7,248
426
3,577
12,034
10,269
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

14
0 / 4 / 4
8,034
473
6,440
11,674
2,307
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Thanatos
CarthDelwynn
Thanatos
14
2 / 5 / 1
8,441
497
3,765
12,708
3,588
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sun Wukong
TheFlyingEStorm
Sun Wukong
16
0 / 3 / 3
8,919
525
6,117
14,467
12,139
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Talisman

Talisman

+75
Health
+15
Magical Protection

Sol
15
7 / 4 / 3
9,442
555
14,908
14,273
5,242
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Bans
AthenaBastetZeus

VS

Bans
ThothShivaGeb
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
He11oThere
Danzaburou
18
10 / 0 / 4
11,506
677
14,169
12,160
4,524
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

15
1 / 2 / 8
9,786
576
2,819
8,679
7,333
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Bellona
LocketLarry
Bellona
18
3 / 1 / 4
11,547
679
10,124
12,364
12,643
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Kukulkan
RudyDaBerry
Kukulkan
17
4 / 2 / 4
10,362
610
12,445
7,292
2,821
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cliodhna
derherher
Cliodhna
16
3 / 5 / 11
10,227
602
9,514
15,202
5,587
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
52
10
Kills
21
21
Deaths
10
19
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
 
Sylvanus
1
5
8
1
L
0
4
4
0.5
L
Thanatos
CarthDelwynn
Thanatos
2
5
1
0.5
W
Danzaburou
He11oThere
Danzaburou
10
0
4
12
W
1
2
8
2.5
W
Bellona
LocketLarry
Bellona
3
1
4
5
W
Kukulkan
RudyDaBerry
Kukulkan
4
2
4
3
L
Sun Wukong
TheFlyingEStorm
Sun Wukong
0
3
3
0.5
L
Sol
7
4
3
2.13
W
Cliodhna
derherher
Cliodhna
3
5
11
1.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,807
Damage
49,071
65,156
Taken
55,697
33,545
Mitigated
32,908
26,032
Healing
20,624
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
 
Sylvanus
3,577
793
1,324
1,530
12,034
10,269
217
3,568
8,466
13,353
4,294
L
6,440
2,428
0
2,962
11,674
2,307
208
445
11,229
0
54,202
L
Thanatos
CarthDelwynn
Thanatos
3,765
345
0
8,349
12,708
3,588
0
2,486
10,222
0
60,757
W
Danzaburou
He11oThere
Danzaburou
14,169
5,015
0
6,079
12,160
4,524
2,515
1,946
10,214
0
90,486
W
2,819
578
3,403
2,099
8,679
7,333
0
2,516
6,163
20,286
4,386
W
Bellona
LocketLarry
Bellona
10,124
3,707
0
5,488
12,364
12,643
0
1,804
10,560
0
81,667
W
Kukulkan
RudyDaBerry
Kukulkan
12,445
903
0
820
7,292
2,821
1,287
4,001
3,291
88,237
0
L
Sun Wukong
TheFlyingEStorm
Sun Wukong
6,117
1,116
0
5,452
14,467
12,139
0
3,248
11,219
0
65,809
L
Sol
14,908
4,573
0
6,415
14,273
5,242
1,268
5,042
9,231
56,664
5,445
W
Cliodhna
derherher
Cliodhna
9,514
1,623
1
2,734
15,202
5,587
0
6,983
7,891
0
69,138

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,084
Gold Earned
53,428
481
Minions Killed
628
0
Camps Cleared
0
1,618,873
Distance Traveled
1,770,608
21
Wards Purchased
36
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
7,248
426
22
1
0
319,926
3
L
Hou Yi
8,034
473
107
6
0
296,680
3
L
Thanatos
8,441
497
106
6
0
356,116
9
W
Danzaburou
11,506
677
139
8
0
358,474
7
W
Yemoja
9,786
576
36
2
0
337,516
9
W
Bellona
11,547
679
188
11
0
367,261
5
W
Kukulkan
10,362
610
153
9
0
350,270
8
L
Sun Wukong
8,919
525
141
8
0
356,432
2
L
Sol
9,442
555
105
6
0
289,719
4
W
Cliodhna
10,227
602
112
7
0
357,087
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role