Player Matchup

Cerberus
Cerberus
BrokenPiano
Cerberus
Level 109
God Stats
32W - 9L
1,965 SR
Queue Stats
270W - 164L
1,879 Elo+
Party 2
Gilgamesh
Gilgamesh
LJ_BlackOut27
Gilgamesh
Level 27
God Stats
19W - 1L
1,965 SR
Queue Stats
99W - 49L
1,879 Elo+
Party 2
Persephone
Persephone
M-Assassin14
Persephone
Level 128
God Stats
121W - 85L
2,078 SR
Queue Stats
392W - 293L
1,790 Elo+
Party 2
Team Averages
Level 88
2,003 SR
1,849 Elo+

VS

Team Averages
Level 85
1,659 SR
1,640 Elo+
Discordia
Discordia
Its Me CurIy
Discordia
Level 121
God Stats
9W - 2L
1,978 SR
Queue Stats
55W - 41L
1,716 Elo+
Party 1
Fenrir
Fenrir
MADDMARKSMAN
Fenrir
Level 129
God Stats
1W - 2L
1,500 SR
Queue Stats
159W - 97L
1,683 Elo+
Party 1
Hercules
Hercules
SapperSaps
Hercules
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 4L
1,523 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
BrokenPiano
Cerberus
18
1 / 0 / 13
12,382
652
8,654
16,933
19,434
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gilgamesh
LJ_BlackOut27
Gilgamesh
19
8 / 1 / 6
13,641
718
12,200
14,994
15,054
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Persephone
M-Assassin14
Persephone
19
7 / 2 / 8
14,149
745
22,355
12,879
4,301
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Its Me CurIy
Discordia
16
1 / 5 / 1
11,271
593
16,135
14,625
4,968
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fenrir
16
2 / 3 / 1
11,140
586
10,630
21,463
12,060
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Hercules
SapperSaps
Hercules
14
0 / 8 / 1
9,932
523
5,646
16,415
14,295
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
6
16
Kills
3
3
Deaths
16
27
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Cerberus
BrokenPiano
Cerberus
1
0
13
7.5
L
Discordia
Its Me CurIy
Discordia
1
5
1
0.3
W
Gilgamesh
LJ_BlackOut27
Gilgamesh
8
1
6
11
W
Persephone
M-Assassin14
Persephone
7
2
8
5.5
L
Fenrir
2
3
1
0.83
L
Hercules
SapperSaps
Hercules
0
8
1
0.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,209
Damage
32,411
44,806
Taken
52,503
38,789
Mitigated
31,323
11,496
Healing
7,552
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
BrokenPiano
Cerberus
8,654
154
0
3,647
16,933
19,434
63
5,390
11,235
23,516
0
L
Discordia
Its Me CurIy
Discordia
16,135
663
0
2,494
14,625
4,968
0
9,027
5,261
67,485
0
W
Gilgamesh
LJ_BlackOut27
Gilgamesh
12,200
2,872
0
2,699
14,994
15,054
901
6,375
8,454
0
29,768
W
Persephone
M-Assassin14
Persephone
22,355
204
0
5,150
12,879
4,301
1,086
5,193
7,415
99,511
0
L
Fenrir
10,630
3,111
0
3,443
21,463
12,060
0
12,342
8,801
0
31,974
L
Hercules
SapperSaps
Hercules
5,646
889
0
1,615
16,415
14,295
0
10,219
6,049
0
16,203

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,172
Gold Earned
32,343
201
Minions Killed
174
10
Camps Cleared
7
1,110,543
Distance Traveled
932,058
14
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
12,382
652
38
2
2
381,706
6
L
Discordia
11,271
593
101
5
7
310,245
2
W
Gilgamesh
13,641
718
24
1
4
365,155
0
W
Persephone
14,149
745
139
7
4
363,682
8
L
Fenrir
11,140
586
53
3
0
365,523
5
L
Hercules
9,932
523
20
1
0
256,290
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role