Player Matchup

Scylla
Scylla
 
Scylla
Level 151
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Loki
Loki
RichardR1der
Loki
Level 124
God Stats
34W - 24L
1,747 SR
Queue Stats
562W - 549L
1,591 Elo+
Party 4
Hou Yi
Hou Yi
Ryuu32790
Hou Yi
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 8L
1,883 Elo+
Party 1
Ne Zha
Ne Zha
WhizkeyR4MB0
Ne Zha
Level 37
God Stats
4W - 2L
1,879 SR
Queue Stats
35W - 38L
1,657 Elo+
Party 1
Bacchus
Bacchus
Yasmin0414gh
Bacchus
Level 24
God Stats
1W - 1L
1,779 SR
Queue Stats
6W - 12L
1,440 Elo+
Party 4
Team Averages
Level 75
1,681 SR
1,614 Elo+

VS

Team Averages
Level 75
1,515 SR
1,614 Elo+
Jormungandr
Jormungandr
BeeeGarber
Jormungandr
Level 89
God Stats
3W - 0L
1,627 SR
Queue Stats
40W - 17L
1,561 Elo+
Party 2
Nemesis
Nemesis
Madara3086
Nemesis
Level 121
God Stats
1W - 1L
1,281 SR
Queue Stats
17W - 15L
1,581 Elo+
Party 3
Tiamat
Tiamat
RyderxNZ
Tiamat
Level 29
God Stats
2W - 0L
1,500 SR
Queue Stats
22W - 14L
1,810 Elo+
Party 3
Neith
Neith
SirReeESQIV
Neith
Level 127
God Stats
7W - 3L
1,668 SR
Queue Stats
138W - 140L
1,556 Elo+
Party 3
King Arthur
King Arthur
hirrezsuxcox
King Arthur
Level 9
God Stats
1W - 4L
1,500 SR
Queue Stats
43W - 18L
1,561 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
10
2 / 4 / 1
5,675
516
3,949
5,258
1,611
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

8
0 / 3 / 3
5,125
466
3,422
7,420
1,833
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Hou Yi
Ryuu32790
Hou Yi
7
0 / 4 / 1
4,553
414
1,010
5,386
853
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ne Zha
11
0 / 1 / 1
5,588
508
1,658
7,084
2,920
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Bacchus
Yasmin0414gh
Bacchus
9
2 / 2 / 1
5,901
536
1,903
8,617
5,641
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
BeeeGarber
Jormungandr
12
4 / 0 / 4
7,222
657
5,646
6,838
2,836
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nemesis
Madara3086
Nemesis
12
3 / 3 / 4
6,861
624
5,712
7,344
2,379
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Tiamat
RyderxNZ
Tiamat
13
2 / 0 / 1
7,265
660
3,594
4,667
3,860
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

13
3 / 0 / 0
7,195
654
3,598
2,933
1,192
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

King Arthur
hirrezsuxcox
King Arthur
11
2 / 2 / 5
6,185
562
4,609
6,425
5,497
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
28
4
Kills
14
14
Deaths
5
7
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Scylla
 
Scylla
2
4
1
0.63
W
Jormungandr
BeeeGarber
Jormungandr
4
0
4
6
W
Nemesis
Madara3086
Nemesis
3
3
4
1.67
L
0
3
3
0.5
W
Tiamat
RyderxNZ
Tiamat
2
0
1
2.5
L
Hou Yi
Ryuu32790
Hou Yi
0
4
1
0.13
W
3
0
0
3
L
Ne Zha
0
1
1
0.5
L
Bacchus
Yasmin0414gh
Bacchus
2
2
1
1.25
W
King Arthur
hirrezsuxcox
King Arthur
2
2
5
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,942
Damage
23,159
33,765
Taken
28,207
12,858
Mitigated
15,764
8,896
Healing
7,710
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
 
Scylla
3,949
792
0
375
5,258
1,611
0
2,435
2,633
30,957
0
W
Jormungandr
BeeeGarber
Jormungandr
5,646
651
0
2,359
6,838
2,836
1,114
1,831
5,007
36,530
0
W
Nemesis
Madara3086
Nemesis
5,712
2,744
0
951
7,344
2,379
176
2,294
5,050
0
36,392
L
3,422
899
0
2,434
7,420
1,833
0
1,297
5,989
0
23,827
W
Tiamat
RyderxNZ
Tiamat
3,594
616
0
2,941
4,667
3,860
482
367
3,950
40,013
0
L
Hou Yi
Ryuu32790
Hou Yi
1,010
470
0
648
5,386
853
0
0
5,386
0
12,491
W
3,598
1,308
0
1,209
2,933
1,192
2,822
448
2,485
0
48,942
L
Ne Zha
1,658
238
0
3,512
7,084
2,920
0
2,974
4,110
0
29,112
L
Bacchus
Yasmin0414gh
Bacchus
1,903
130
0
1,927
8,617
5,641
0
2,128
6,407
13,833
0
W
King Arthur
hirrezsuxcox
King Arthur
4,609
480
0
250
6,425
5,497
0
912
5,513
0
28,881

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,842
Gold Earned
34,728
250
Minions Killed
391
0
Camps Cleared
0
1,003,418
Distance Traveled
1,097,909
8
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
5,675
516
65
6
0
177,294
3
W
Jormungandr
7,222
657
79
7
0
215,502
2
W
Nemesis
6,861
624
59
5
0
240,975
3
L
Loki
5,125
466
57
5
0
244,056
0
W
Tiamat
7,265
660
105
10
0
196,144
1
L
Hou Yi
4,553
414
29
3
0
164,691
2
W
Neith
7,195
654
97
9
0
206,588
3
L
Ne Zha
5,588
508
80
7
0
208,644
1
L
Bacchus
5,901
536
19
2
0
208,733
2
W
King Arthur
6,185
562
51
5
0
238,700
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role