Player Matchup

Erlang Shen
Erlang Shen
AdzS5
Erlang Shen
Level 93
God Stats
9W - 7L
1,573 SR
Queue Stats
322W - 282L
1,527 Elo+
Party 1
Fafnir
Fafnir
EvilDarkTomato
Fafnir
Level 48
God Stats
1W - 0L
1,500 SR
Queue Stats
126W - 129L
1,568 Elo+
Solo
Charybdis
Charybdis
MattRollo
Charybdis
Level 47
God Stats
33W - 24L
1,623 SR
Queue Stats
103W - 78L
1,616 Elo+
Party 1
Ra
Ra
RyK9
Ra
Level 93
God Stats
5W - 6L
1,219 SR
Queue Stats
316W - 262L
1,568 Elo+
Party 1
Amaterasu
Amaterasu
TrahorWasHere
Amaterasu
Level 46
God Stats
27W - 36L
1,451 SR
Queue Stats
82W - 98L
1,459 Elo+
Solo
Team Averages
Level 65
1,473 SR
1,547 Elo+

VS

Team Averages
Level 68
1,423 SR
1,506 Elo+
Tiamat
Tiamat
BierZeltBoxer
Tiamat
Level 41
God Stats
0W - 4L
1,314 SR
Queue Stats
15W - 31L
1,393 Elo+
Solo
Hades
Hades
HarunoSasuke
Hades
Level 96
God Stats
2W - 3L
1,401 SR
Queue Stats
447W - 351L
1,522 Elo+
Party 2
Osiris
Osiris
TatsuFullbuster
Osiris
Level 48
God Stats
17W - 21L
1,522 SR
Queue Stats
190W - 166L
1,526 Elo+
Party 2
Fenrir
Fenrir
amir_baftijaj
Fenrir
Level 27
God Stats
10W - 11L
1,159 SR
Queue Stats
220W - 199L
1,552 Elo+
Party 2
Hachiman
Hachiman
orewashirohigeda
Hachiman
Level 128
God Stats
12W - 14L
1,718 SR
Queue Stats
163W - 136L
1,535 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
AdzS5
Erlang Shen
17
7 / 2 / 7
10,529
619
15,466
13,092
7,602
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

13
1 / 3 / 6
9,043
532
4,483
12,019
13,229
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Charybdis
MattRollo
Charybdis
15
2 / 4 / 1
8,916
524
3,793
11,982
2,531
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ra
RyK9
Ra
16
4 / 5 / 4
9,975
587
5,004
10,600
3,441
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Amaterasu
TrahorWasHere
Amaterasu
15
3 / 6 / 7
9,412
554
11,387
17,659
13,908
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 2 / 4
9,791
576
9,473
8,904
5,323
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

15
5 / 4 / 6
9,317
548
7,904
15,782
9,444
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

14
1 / 4 / 5
8,689
511
8,417
13,687
17,769
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

17
6 / 4 / 1
10,054
591
10,055
14,509
5,539
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

15
5 / 3 / 4
9,586
564
13,970
10,072
3,046
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
40
17
Kills
20
20
Deaths
17
25
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Erlang Shen
AdzS5
Erlang Shen
7
2
7
5.25
L
3
2
4
2.5
W
1
3
6
1.33
L
5
4
6
2
W
Charybdis
MattRollo
Charybdis
2
4
1
0.63
W
Ra
RyK9
Ra
4
5
4
1.2
L
1
4
5
0.88
W
Amaterasu
TrahorWasHere
Amaterasu
3
6
7
1.08
L
6
4
1
1.63
L
5
3
4
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,133
Damage
49,819
65,352
Taken
62,954
40,711
Mitigated
41,121
17,265
Healing
18,570
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Erlang Shen
AdzS5
Erlang Shen
15,466
8,667
0
1,456
13,092
7,602
761
2,822
10,186
0
76,692
L
9,473
2,013
0
3,034
8,904
5,323
306
1,814
6,994
71,589
0
W
4,483
1,469
0
3,351
12,019
13,229
0
4,245
7,722
19,526
0
L
7,904
1,520
736
6,306
15,782
9,444
752
3,065
12,512
48,872
0
W
Charybdis
MattRollo
Charybdis
3,793
1,938
0
3,069
11,982
2,531
0
2,599
9,375
0
60,742
W
Ra
RyK9
Ra
5,004
338
1,372
1,864
10,600
3,441
0
3,418
6,956
65,177
0
L
8,417
3,518
0
2,482
13,687
17,769
929
677
13,010
0
46,534
W
Amaterasu
TrahorWasHere
Amaterasu
11,387
5,895
0
6,153
17,659
13,908
495
3,861
13,736
0
41,856
L
10,055
2,568
0
2,602
14,509
5,539
0
714
13,677
0
75,011
L
13,970
7,581
0
3,410
10,072
3,046
1,625
3,074
6,912
0
64,119

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,875
Gold Earned
47,437
463
Minions Killed
538
0
Camps Cleared
0
1,609,797
Distance Traveled
1,544,906
23
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Erlang Shen
10,529
619
103
6
0
348,344
3
L
Tiamat
9,791
576
128
8
0
317,413
6
W
Fafnir
9,043
532
28
2
0
321,871
7
L
Hades
9,317
548
99
6
0
276,787
4
W
Charybdis
8,916
524
120
7
0
317,674
7
W
Ra
9,975
587
142
8
0
321,393
3
L
Osiris
8,689
511
94
6
0
320,853
6
W
Amaterasu
9,412
554
70
4
0
300,515
3
L
Fenrir
10,054
591
116
7
0
345,038
2
L
Hachiman
9,586
564
101
6
0
284,815
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role