Player Matchup

Thoth
Thoth
DaveleGrand
Thoth
Level 126
God Stats
25W - 12L
1,619 SR
Queue Stats
114W - 80L
1,634 Elo+
Party 3
Osiris
Osiris
GoDGouM
Osiris
Level 153
God Stats
4W - 3L
1,196 SR
Queue Stats
163W - 138L
1,633 Elo+
Party 3
Izanami
Izanami
HuntersOrBust
Izanami
Level 36
God Stats
2W - 6L
1,248 SR
Queue Stats
86W - 97L
1,452 Elo+
Solo
Bacchus
Bacchus
PodzDud
Bacchus
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
37W - 33L
1,446 Elo+
Party 3
Apollo
Apollo
math88
Apollo
Level 129
God Stats
15W - 5L
1,797 SR
Queue Stats
130W - 89L
1,613 Elo+
Party 3
Team Averages
Level 94
1,472 SR
1,556 Elo+

VS

Team Averages
Level 74
1,655 SR
1,497 Elo+
Cliodhna
Cliodhna
AceGinga
Cliodhna
Level 122
God Stats
0W - 1L
1,661 SR
Queue Stats
10W - 10L
1,500 Elo+
Party 2
Ymir
Ymir
ChrisChampyon
Ymir
Level 41
God Stats
1W - 1L
1,748 SR
Queue Stats
2W - 4L
1,449 Elo+
Party 2
Medusa
Medusa
FuseiRazuberi
Medusa
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 31L
1,516 Elo+
Party 1
King Arthur
King Arthur
Krypteon
King Arthur
Level 38
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,449 Elo+
Party 2
He Bo
He Bo
XaSfScopez34
He Bo
Level 138
God Stats
8W - 1L
1,865 SR
Queue Stats
517W - 468L
1,569 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
7 / 3 / 6
11,857
565
17,371
8,168
2,461
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Osiris
GoDGouM
Osiris
20
3 / 0 / 7
12,824
611
14,095
13,493
17,175
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Izanami
19
3 / 1 / 3
11,999
571
8,554
11,708
3,462
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bacchus
PodzDud
Bacchus
16
3 / 1 / 8
11,116
529
12,528
16,891
24,684
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Apollo
math88
Apollo
18
5 / 3 / 3
11,645
555
8,240
13,762
4,882
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
AceGinga
Cliodhna
15
2 / 2 / 0
8,917
425
7,407
20,227
6,581
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

13
1 / 5 / 2
8,340
397
2,385
18,034
14,994
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

17
2 / 2 / 2
9,990
476
12,688
14,306
3,581
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

King Arthur
Krypteon
King Arthur
15
0 / 5 / 0
8,480
404
2,397
16,616
12,833
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

15
3 / 7 / 3
9,395
447
7,208
12,607
4,130
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
15
21
Kills
8
8
Deaths
21
27
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Cliodhna
AceGinga
Cliodhna
2
2
0
1
L
1
5
2
0.4
W
7
3
6
3.33
L
2
2
2
1.5
W
Osiris
GoDGouM
Osiris
3
0
7
6.5
W
Izanami
3
1
3
4.5
L
King Arthur
Krypteon
King Arthur
0
5
0
0
W
Bacchus
PodzDud
Bacchus
3
1
8
7
L
3
7
3
0.64
W
Apollo
math88
Apollo
5
3
3
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,788
Damage
32,085
64,022
Taken
81,790
52,664
Mitigated
42,119
13,251
Healing
12,928
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cliodhna
AceGinga
Cliodhna
7,407
658
0
6,018
20,227
6,581
0
5,850
14,119
0
71,677
L
2,385
485
0
1,512
18,034
14,994
0
6,208
11,650
18,338
0
W
17,371
155
0
500
8,168
2,461
449
1,136
7,032
60,562
0
L
12,688
5,536
0
4,444
14,306
3,581
0
6,206
7,956
0
84,765
W
Osiris
GoDGouM
Osiris
14,095
5,304
0
2,218
13,493
17,175
1,355
1,774
11,719
0
99,030
W
Izanami
8,554
4,461
0
5,050
11,708
3,462
2,336
192
11,516
0
110,767
L
King Arthur
Krypteon
King Arthur
2,397
512
0
345
16,616
12,833
0
3,333
13,159
0
41,621
W
Bacchus
PodzDud
Bacchus
12,528
1,291
0
1,934
16,891
24,684
447
4,257
12,634
36,296
12,178
L
7,208
422
0
609
12,607
4,130
284
5,752
6,571
64,316
0
W
Apollo
math88
Apollo
8,240
4,365
0
3,549
13,762
4,882
2,427
2,234
11,528
0
93,573

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,441
Gold Earned
45,122
649
Minions Killed
483
0
Camps Cleared
0
2,140,510
Distance Traveled
1,940,624
20
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cliodhna
8,917
425
110
5
0
481,384
4
L
Ymir
8,340
397
34
2
0
341,318
0
W
Thoth
11,857
565
116
6
0
441,979
4
L
Medusa
9,990
476
151
7
0
386,190
4
W
Osiris
12,824
611
172
8
0
450,340
5
W
Izanami
11,999
571
178
8
0
395,823
6
L
King Arthur
8,480
404
85
4
0
378,638
0
W
Bacchus
11,116
529
60
3
0
437,087
3
L
He Bo
9,395
447
103
5
0
353,094
2
W
Apollo
11,645
555
123
6
0
415,281
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role