Player Matchup

Kumbhakarna
Kumbhakarna
Gold Chickn Boy
Kumbhakarna
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 11L
1,144 Elo+
Party 1
Sun Wukong
Sun Wukong
Michael_22b3st
Sun Wukong
Level 120
God Stats
6W - 0L
1,500 SR
Queue Stats
13W - 10L
1,461 Elo+
Party 1
Geb
Geb
TheDarkPaladinx
Geb
Level 154
God Stats
2W - 1L
1,500 SR
Queue Stats
176W - 142L
1,556 Elo+
Solo
Charybdis
Charybdis
UniqueRenegade
Charybdis
Level 66
God Stats
5W - 3L
1,193 SR
Queue Stats
8W - 5L
1,154 Elo+
Party 1
Tsukuyomi
Tsukuyomi
WillRam
Tsukuyomi
Level 155
God Stats
2W - 0L
1,500 SR
Queue Stats
22W - 17L
1,460 Elo+
Party 1
Team Averages
Level 125
1,439 SR
1,355 Elo+

VS

Team Averages
Level 98
1,528 SR
1,580 Elo+
Anubis
Anubis
DrJamari
Anubis
Level 115
God Stats
0W - 4L
1,295 SR
Queue Stats
87W - 92L
1,554 Elo+
Party 2
Achilles
Achilles
Snipe Purity
Achilles
Level 89
God Stats
5W - 6L
1,739 SR
Queue Stats
146W - 123L
1,623 Elo+
Party 3
Izanami
Izanami
TSG Bambus
Izanami
Level 84
God Stats
26W - 28L
1,567 SR
Queue Stats
68W - 57L
1,555 Elo+
Party 3
Hercules
Hercules
TheyLuvJay9x
Hercules
Level 120
God Stats
0W - 2L
1,408 SR
Queue Stats
65W - 69L
1,557 Elo+
Party 2
Ymir
Ymir
nukeguy5478
Ymir
Level 81
God Stats
14W - 9L
1,632 SR
Queue Stats
60W - 53L
1,611 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
Gold Chickn Boy
Kumbhakarna
15
1 / 6 / 9
10,060
437
4,245
22,527
20,436
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Sun Wukong
Michael_22b3st
Sun Wukong
20
5 / 2 / 15
13,108
570
21,043
22,815
22,214
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

17
4 / 10 / 16
11,274
490
9,917
20,098
6,798
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Charybdis
UniqueRenegade
Charybdis
17
1 / 7 / 9
10,884
473
9,483
14,645
3,862
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Tsukuyomi
WillRam
Tsukuyomi
20
18 / 2 / 7
15,325
666
36,077
22,173
9,465
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
DrJamari
Anubis
19
7 / 7 / 9
12,277
534
21,593
21,102
9,748
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Achilles
Snipe Purity
Achilles
20
9 / 6 / 5
12,394
539
13,897
23,480
11,762
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Izanami
TSG Bambus
Izanami
19
8 / 6 / 3
12,284
534
13,940
17,422
6,044
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hercules
TheyLuvJay9x
Hercules
17
1 / 6 / 5
11,422
497
12,836
30,267
23,188
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

17
2 / 4 / 15
11,545
502
12,168
23,709
24,312
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

85
Kill Participation
64
29
Kills
27
27
Deaths
29
56
Assists
37
Player
Kills
Deaths
Assists
KDA
L
Anubis
DrJamari
Anubis
7
7
9
1.64
W
Kumbhakarna
Gold Chickn Boy
Kumbhakarna
1
6
9
0.92
W
Sun Wukong
Michael_22b3st
Sun Wukong
5
2
15
6.25
L
Achilles
Snipe Purity
Achilles
9
6
5
1.92
L
Izanami
TSG Bambus
Izanami
8
6
3
1.58
W
4
10
16
1.2
L
Hercules
TheyLuvJay9x
Hercules
1
6
5
0.58
W
Charybdis
UniqueRenegade
Charybdis
1
7
9
0.79
W
Tsukuyomi
WillRam
Tsukuyomi
18
2
7
10.75
L
2
4
15
2.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,765
Damage
74,434
102,258
Taken
115,980
62,775
Mitigated
75,054
28,993
Healing
32,102
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
DrJamari
Anubis
21,593
1,162
1,503
8,111
21,102
9,748
638
4,911
16,191
92,648
0
W
Kumbhakarna
Gold Chickn Boy
Kumbhakarna
4,245
915
0
1,232
22,527
20,436
362
8,618
13,909
21,371
0
W
Sun Wukong
Michael_22b3st
Sun Wukong
21,043
4,562
0
9,570
22,815
22,214
1,086
8,120
14,695
0
82,327
L
Achilles
Snipe Purity
Achilles
13,897
3,738
0
5,745
23,480
11,762
0
2,741
20,570
0
102,730
L
Izanami
TSG Bambus
Izanami
13,940
8,842
0
3,396
17,422
6,044
186
2,822
14,520
0
94,423
W
9,917
1,938
0
500
20,098
6,798
457
8,758
11,340
50,463
0
L
Hercules
TheyLuvJay9x
Hercules
12,836
2,869
0
9,601
30,267
23,188
0
4,130
25,905
1,044
62,310
W
Charybdis
UniqueRenegade
Charybdis
9,483
5,683
0
3,445
14,645
3,862
1,766
3,997
10,648
0
51,613
W
Tsukuyomi
WillRam
Tsukuyomi
36,077
10,869
0
14,246
22,173
9,465
2,702
5,129
17,044
0
131,610
L
12,168
2,449
323
3,423
23,709
24,312
54
5,083
17,412
56,982
5,778

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,651
Gold Earned
59,922
510
Minions Killed
626
0
Camps Cleared
0
2,181,815
Distance Traveled
1,974,355
15
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
12,277
534
136
6
0
346,379
4
W
Kumbhakarna
10,060
437
40
2
0
392,315
3
W
Sun Wukong
13,108
570
154
7
0
431,015
3
L
Achilles
12,394
539
137
6
0
450,750
7
L
Izanami
12,284
534
144
6
0
388,336
1
W
Geb
11,274
490
66
3
0
397,186
5
L
Hercules
11,422
497
127
6
0
404,042
2
W
Charybdis
10,884
473
77
3
0
423,280
2
W
Tsukuyomi
15,325
666
173
8
0
538,019
2
L
Ymir
11,545
502
82
4
0
384,848
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role