Player Matchup

Ah Muzen Cab
Ah Muzen Cab
Aenimagod
Ah Muzen Cab
Level 114
God Stats
3W - 2L
1,409 SR
Queue Stats
47W - 45L
1,508 Elo+
Solo
Cerberus
Cerberus
Dotage
Cerberus
Level 151
God Stats
1W - 1L
1,299 SR
Queue Stats
100W - 76L
1,548 Elo+
Solo
He Bo
He Bo
Grubulu
He Bo
Level 149
God Stats
2W - 3L
1,204 SR
Queue Stats
307W - 316L
1,438 Elo+
Solo
Baron Samedi
Baron Samedi
MstMaligos
Baron Samedi
Level 129
God Stats
1W - 0L
1,627 SR
Queue Stats
28W - 24L
1,449 Elo+
Solo
Rama
Rama
TheBlackGate
Rama
Level 125
God Stats
5W - 9L
1,035 SR
Queue Stats
367W - 371L
1,486 Elo+
Solo
Team Averages
Level 134
1,315 SR
1,486 Elo+

VS

Team Averages
Level 109
1,526 SR
1,520 Elo+
Zeus
Zeus
Drawinq
Zeus
Level 145
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 10L
1,459 Elo+
Party 1
Baron Samedi
Baron Samedi
Helshi
Baron Samedi
Level 106
God Stats
5W - 2L
1,631 SR
Queue Stats
445W - 381L
1,564 Elo+
Solo
Cabrakan
Cabrakan
SMALLDIRTY-G
Cabrakan
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 16L
1,598 Elo+
Solo
Amaterasu
Amaterasu
Thehawkmguee
Amaterasu
Level 84
God Stats
2W - 1L
1,500 SR
Queue Stats
35W - 42L
1,459 Elo+
Party 1
Jormungandr
Jormungandr
paul_xtreme
Jormungandr
Level 145
God Stats
6W - 3L
1,500 SR
Queue Stats
403W - 404L
1,522 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Aenimagod
Ah Muzen Cab
16
6 / 4 / 12
10,159
924
12,473
9,077
4,384
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cerberus
Dotage
Cerberus
16
3 / 2 / 19
9,961
906
5,944
20,308
22,112
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

He Bo
Grubulu
He Bo
16
6 / 3 / 13
9,574
870
12,120
9,398
5,599
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Baron Samedi
MstMaligos
Baron Samedi
16
4 / 3 / 18
9,544
868
9,012
11,332
8,734
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

17
9 / 2 / 7
10,149
923
11,794
9,526
4,309
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
Drawinq
Zeus
16
5 / 6 / 5
8,872
807
20,104
8,483
3,709
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Baron Samedi
Helshi
Baron Samedi
14
3 / 5 / 7
8,295
754
5,655
8,035
4,912
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cabrakan
SMALLDIRTY-G
Cabrakan
14
2 / 6 / 6
7,615
692
2,728
13,197
17,990
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amaterasu
Thehawkmguee
Amaterasu
12
3 / 5 / 4
7,784
708
5,785
10,663
7,075
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Jormungandr
paul_xtreme
Jormungandr
15
0 / 6 / 10
8,278
753
9,118
17,064
16,966
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

97
Kill Participation
45
28
Kills
13
14
Deaths
28
69
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
Aenimagod
Ah Muzen Cab
6
4
12
3
W
Cerberus
Dotage
Cerberus
3
2
19
6.25
L
Zeus
Drawinq
Zeus
5
6
5
1.25
W
He Bo
Grubulu
He Bo
6
3
13
4.17
L
Baron Samedi
Helshi
Baron Samedi
3
5
7
1.3
W
Baron Samedi
MstMaligos
Baron Samedi
4
3
18
4.33
L
Cabrakan
SMALLDIRTY-G
Cabrakan
2
6
6
0.83
W
9
2
7
6.25
L
Amaterasu
Thehawkmguee
Amaterasu
3
5
4
1
L
Jormungandr
paul_xtreme
Jormungandr
0
6
10
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,343
Damage
43,390
59,641
Taken
57,442
45,138
Mitigated
50,652
29,094
Healing
10,266
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
Aenimagod
Ah Muzen Cab
12,473
4,384
1,498
2,216
9,077
4,384
1,676
6,414
2,537
0
29,771
W
Cerberus
Dotage
Cerberus
5,944
579
1,627
7,615
20,308
22,112
29
11,260
8,519
13,043
0
L
Zeus
Drawinq
Zeus
20,104
2,112
529
1,050
8,483
3,709
90
4,233
4,196
32,741
0
W
He Bo
Grubulu
He Bo
12,120
235
1,815
2,327
9,398
5,599
584
5,477
3,605
19,108
0
L
Baron Samedi
Helshi
Baron Samedi
5,655
117
1,197
1,612
8,035
4,912
0
3,452
4,427
11,210
0
W
Baron Samedi
MstMaligos
Baron Samedi
9,012
549
4,885
4,345
11,332
8,734
445
6,157
4,947
24,771
0
L
Cabrakan
SMALLDIRTY-G
Cabrakan
2,728
167
721
459
13,197
17,990
0
6,628
6,265
7,230
0
W
11,794
9,211
748
2,018
9,526
4,309
2,411
7,326
2,032
0
22,968
L
Amaterasu
Thehawkmguee
Amaterasu
5,785
1,743
0
1,679
10,663
7,075
0
6,370
4,167
0
7,709
L
Jormungandr
paul_xtreme
Jormungandr
9,118
1,365
150
2,869
17,064
16,966
0
5,539
11,311
27,562
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,387
Gold Earned
40,844
136
Minions Killed
99
0
Camps Cleared
0
1,029,213
Distance Traveled
855,850
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
10,159
924
40
4
0
175,047
0
W
Cerberus
9,961
906
18
2
0
211,942
0
L
Zeus
8,872
807
44
4
0
190,078
0
W
He Bo
9,574
870
13
1
0
205,472
0
L
Baron Samedi
8,295
754
8
1
0
131,148
0
W
Baron Samedi
9,544
868
39
4
0
224,876
0
L
Cabrakan
7,615
692
7
1
0
177,408
0
W
Rama
10,149
923
26
2
0
211,876
0
L
Amaterasu
7,784
708
9
1
0
178,853
0
L
Jormungandr
8,278
753
31
3
0
178,363
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role