Player Matchup

Chaac
Chaac
AM1NE1993
Chaac
Level 50
God Stats
50W - 65L
1,345 SR
Queue Stats
247W - 357L
1,288 Elo+
Solo
Heimdallr
Heimdallr
Haadvir06
Heimdallr
Level 17
God Stats
4W - 14L
1,289 SR
Queue Stats
5W - 24L
1,232 Elo+
Party 2
Persephone
Persephone
Zamyrel
Persephone
Level 123
God Stats
17W - 25L
1,448 SR
Queue Stats
46W - 83L
1,358 Elo+
Party 2
Team Averages
Level 63
1,361 SR
1,293 Elo+

VS

Team Averages
Level 125
1,380 SR
1,618 Elo+
Pele
Pele
Mortanius154
Pele
Level 116
God Stats
1W - 0L
1,509 SR
Queue Stats
30W - 21L
1,648 Elo+
Party 1
Gilgamesh
Gilgamesh
RoyalJester138
Gilgamesh
Level 140
God Stats
2W - 0L
1,311 SR
Queue Stats
32W - 24L
1,640 Elo+
Party 1
Tiamat
Tiamat
xXRevelryXx
Tiamat
Level 120
God Stats
1W - 2L
1,320 SR
Queue Stats
37W - 34L
1,565 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
AM1NE1993
Chaac
14
3 / 9 / 2
11,456
716
8,131
18,730
20,359
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Heimdallr
Haadvir06
Heimdallr
17
2 / 7 / 5
11,551
722
6,303
15,022
4,651
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Persephone
Zamyrel
Persephone
16
3 / 12 / 3
12,049
753
11,347
17,481
4,209
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
12 / 4 / 8
13,218
826
19,435
14,364
6,078
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Gilgamesh
RoyalJester138
Gilgamesh
14
7 / 2 / 10
11,252
703
7,933
9,106
8,844
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tiamat
20
9 / 2 / 16
14,399
900
19,238
12,238
6,784
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
62
8
Kills
28
28
Deaths
8
10
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Chaac
AM1NE1993
Chaac
3
9
2
0.44
L
Heimdallr
Haadvir06
Heimdallr
2
7
5
0.64
W
12
4
8
4
W
Gilgamesh
RoyalJester138
Gilgamesh
7
2
10
6
L
Persephone
Zamyrel
Persephone
3
12
3
0.38
W
Tiamat
9
2
16
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,781
Damage
46,606
51,233
Taken
35,708
29,219
Mitigated
21,706
7,472
Healing
8,683
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
AM1NE1993
Chaac
8,131
1,944
55
3,279
18,730
20,359
66
5,117
13,296
0
30,226
L
Heimdallr
Haadvir06
Heimdallr
6,303
2,121
0
1,864
15,022
4,651
1,399
5,672
9,055
0
34,156
W
19,435
4,733
0
2,765
14,364
6,078
2,111
3,600
10,649
0
51,594
W
Gilgamesh
RoyalJester138
Gilgamesh
7,933
2,756
0
622
9,106
8,844
507
1,970
6,993
0
17,643
L
Persephone
Zamyrel
Persephone
11,347
150
0
2,274
17,481
4,209
455
7,944
9,153
38,955
0
W
Tiamat
19,238
1,047
0
5,296
12,238
6,784
910
5,771
6,284
73,612
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,056
Gold Earned
38,869
154
Minions Killed
202
3
Camps Cleared
10
715,641
Distance Traveled
850,702
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
11,456
716
42
3
3
253,854
0
L
Heimdallr
11,551
722
54
3
0
226,945
5
W
Pele
13,218
826
48
3
4
294,108
3
W
Gilgamesh
11,252
703
25
2
1
243,635
2
L
Persephone
12,049
753
58
4
0
234,842
2
W
Tiamat
14,399
900
129
8
5
312,959
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role