Player Matchup

Kukulkan
Kukulkan
 
Kukulkan
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Atlas
Atlas
MightyAzavier
Atlas
Level 102
God Stats
8W - 3L
1,622 SR
Queue Stats
13W - 9L
1,571 Elo+
Party 1
Anhur
Anhur
SevereRiot
Anhur
Level 128
God Stats
1W - 1L
1,500 SR
Queue Stats
26W - 26L
1,571 Elo+
Party 1
Team Averages
Level 105
1,541 SR
1,547 Elo+

VS

Team Averages
Level 129
1,536 SR
1,639 Elo+
Skadi
Skadi
ASoulers
Skadi
Level 104
God Stats
11W - 9L
1,608 SR
Queue Stats
237W - 220L
1,583 Elo+
Solo
Ao Kuang
Ao Kuang
AcTiv LyFe
Ao Kuang
Level 154
God Stats
1W - 1L
1,500 SR
Queue Stats
133W - 99L
1,665 Elo+
Party 2
Atlas
Atlas
CloudedVizions
Atlas
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
117W - 74L
1,669 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
15
6 / 6 / 4
10,760
769
11,486
7,550
2,835
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

14
1 / 6 / 12
10,813
772
11,140
15,649
13,392
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Anhur
16
7 / 6 / 4
11,581
827
12,474
12,730
4,265
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
ASoulers
Skadi
14
4 / 4 / 9
10,446
746
9,224
12,821
6,422
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ao Kuang
AcTiv LyFe
Ao Kuang
15
12 / 4 / 3
10,988
785
10,946
14,907
5,252
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

13
2 / 6 / 10
9,652
689
9,823
17,170
17,450
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
40
14
Kills
18
18
Deaths
14
20
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
 
Kukulkan
6
6
4
1.33
L
Skadi
ASoulers
Skadi
4
4
9
2.13
L
Ao Kuang
AcTiv LyFe
Ao Kuang
12
4
3
3.38
L
2
6
10
1.17
W
1
6
12
1.17
W
Anhur
7
6
4
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,100
Damage
29,993
35,929
Taken
44,898
20,492
Mitigated
29,124
3,044
Healing
6,515
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
 
Kukulkan
11,486
719
0
0
7,550
2,835
228
3,880
3,670
37,696
0
L
Skadi
ASoulers
Skadi
9,224
3,873
90
1,131
12,821
6,422
399
7,170
5,651
0
30,192
L
Ao Kuang
AcTiv LyFe
Ao Kuang
10,946
2,636
0
4,198
14,907
5,252
0
6,136
8,771
38,514
0
L
9,823
3,130
0
1,096
17,170
17,450
0
9,726
7,444
20,523
0
W
11,140
3,665
491
1,784
15,649
13,392
403
8,572
7,077
24,736
0
W
Anhur
12,474
7,103
0
769
12,730
4,265
1,859
8,603
4,127
0
41,235

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,154
Gold Earned
31,086
153
Minions Killed
115
7
Camps Cleared
5
677,306
Distance Traveled
686,858
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
10,760
769
75
5
3
237,187
3
L
Skadi
10,446
746
51
4
0
221,063
4
L
Ao Kuang
10,988
785
45
3
5
235,529
1
L
Atlas
9,652
689
19
1
0
230,266
1
W
Atlas
10,813
772
19
1
1
223,138
3
W
Anhur
11,581
827
59
4
3
216,981
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role