Player Matchup

Medusa
Medusa
Its Me CurIy
Medusa
Level 121
God Stats
3W - 4L
2,000 SR
Queue Stats
55W - 41L
1,737 Elo+
Party 1
Chronos
Chronos
MADDMARKSMAN
Chronos
Level 129
God Stats
2W - 3L
1,500 SR
Queue Stats
159W - 97L
1,697 Elo+
Party 1
Neith
Neith
SapperSaps
Neith
Level 4
God Stats
1W - 2L
1,575 SR
Queue Stats
6W - 4L
1,663 Elo+
Party 1
Team Averages
Level 85
1,692 SR
1,699 Elo+

VS

Team Averages
Level 82
1,893 SR
1,637 Elo+
Horus
Horus
LIONSLAYER2771
Horus
Level 28
God Stats
117W - 45L
2,030 SR
Queue Stats
229W - 167L
1,809 Elo+
Party 2
Izanami
Izanami
MulkyMulk
Izanami
Level 154
God Stats
4W - 3L
1,906 SR
Queue Stats
215W - 156L
1,871 Elo+
Party 2
Atlas
Atlas
tek_dwr
Atlas
Level 64
God Stats
2W - 1L
1,742 SR
Queue Stats
202W - 314L
1,231 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
20
7 / 5 / 8
15,245
726
18,543
13,876
3,848
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Chronos
MADDMARKSMAN
Chronos
19
10 / 6 / 7
14,944
712
23,256
18,670
7,287
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Neith
17
1 / 8 / 10
12,387
590
8,870
12,143
2,855
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
3 / 3 / 14
14,915
710
8,544
21,797
31,982
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Izanami
MulkyMulk
Izanami
20
15 / 5 / 4
18,650
888
23,298
15,221
7,437
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Atlas
tek_dwr
Atlas
14
1 / 10 / 6
12,009
572
6,958
20,611
19,828
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
43
18
Kills
19
19
Deaths
18
25
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Medusa
7
5
8
2.2
W
3
3
14
3.33
L
Chronos
MADDMARKSMAN
Chronos
10
6
7
2.25
W
Izanami
MulkyMulk
Izanami
15
5
4
3.4
L
Neith
1
8
10
0.75
W
Atlas
tek_dwr
Atlas
1
10
6
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,669
Damage
38,800
44,689
Taken
57,629
13,990
Mitigated
59,247
9,539
Healing
13,551
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
18,543
9,066
0
4,173
13,876
3,848
658
2,612
11,264
0
81,838
W
8,544
2,840
1,482
5,482
21,797
31,982
152
7,380
14,417
0
15,340
L
Chronos
MADDMARKSMAN
Chronos
23,256
8,241
0
4,696
18,670
7,287
900
2,567
16,103
59,292
7,146
W
Izanami
MulkyMulk
Izanami
23,298
15,437
0
5,004
15,221
7,437
3,028
5,505
9,716
0
127,072
L
Neith
8,870
3,192
0
670
12,143
2,855
76
2,222
9,921
0
24,500
W
Atlas
tek_dwr
Atlas
6,958
1,070
136
1,447
20,611
19,828
0
8,474
12,137
23,713
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,576
Gold Earned
45,574
245
Minions Killed
231
10
Camps Cleared
7
1,016,308
Distance Traveled
1,038,267
10
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
15,245
726
138
7
5
358,643
1
W
Horus
14,915
710
13
1
1
415,202
6
L
Chronos
14,944
712
71
3
5
343,971
3
W
Izanami
18,650
888
190
9
5
366,810
3
L
Neith
12,387
590
36
2
0
313,694
6
W
Atlas
12,009
572
28
1
1
256,255
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role