Player Matchup

Apollo
Apollo
Bassarablack
Apollo
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Eset
Eset
MarblePie
Eset
Level 74
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 14L
1,452 Elo+
Party 1
Rama
Rama
WolfsBlunt
Rama
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 18L
1,413 Elo+
Party 1
Atlas
Atlas
blazepteri
Atlas
Level 43
God Stats
1W - 1L
1,616 SR
Queue Stats
10W - 9L
1,640 Elo+
Party 1
Nike
Nike
thaneofwindhelm
Nike
Level 64
God Stats
1W - 1L
1,500 SR
Queue Stats
38W - 39L
1,559 Elo+
Party 1
Team Averages
Level 45
1,523 SR
1,513 Elo+

VS

Team Averages
Level 91
1,430 SR
1,460 Elo+
Fenrir
Fenrir
 
Fenrir
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Ymir
Ymir
DChyme
Ymir
Level 132
God Stats
0W - 3L
1,140 SR
Queue Stats
97W - 91L
1,496 Elo+
Party 2
Camazotz
Camazotz
Gameralike
Camazotz
Level 65
God Stats
8W - 5L
1,563 SR
Queue Stats
194W - 209L
1,509 Elo+
Party 2
Danzaburou
Danzaburou
Greatest__nM
Danzaburou
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 12L
1,345 Elo+
Party 3
Baba Yaga
Baba Yaga
Yangere
Baba Yaga
Level 29
God Stats
7W - 9L
1,449 SR
Queue Stats
225W - 279L
1,449 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
13
2 / 3 / 12
7,746
968
5,801
7,477
2,787
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mace

Mace

+10
Physical Power

Eset
16
6 / 3 / 15
8,932
1,117
15,158
8,489
3,097
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
9 / 3 / 12
9,280
1,160
15,246
9,287
3,433
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Atlas
16
7 / 3 / 15
9,827
1,228
10,709
13,330
12,987
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

14
2 / 5 / 17
8,133
1,017
8,658
13,722
14,269
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
13
7 / 7 / 3
7,764
971
7,930
11,665
4,043
Cudgel

Cudgel

+10
Physical Power
+50
Health

Ymir
DChyme
Ymir
15
4 / 5 / 8
7,879
985
6,756
15,430
12,390
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Camazotz
Gameralike
Camazotz
13
4 / 5 / 5
7,503
938
6,360
13,607
7,554
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Danzaburou
Greatest__nM
Danzaburou
11
1 / 5 / 10
6,681
835
7,930
10,086
3,335
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Baba Yaga
Yangere
Baba Yaga
13
1 / 4 / 10
6,648
831
11,575
9,275
3,082
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

97
Kill Participation
53
26
Kills
17
17
Deaths
26
71
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
7
7
3
1.21
W
Apollo
2
3
12
2.67
L
Ymir
DChyme
Ymir
4
5
8
1.6
L
Camazotz
Gameralike
Camazotz
4
5
5
1.3
L
Danzaburou
Greatest__nM
Danzaburou
1
5
10
1.2
W
Eset
6
3
15
4.5
W
9
3
12
5
L
Baba Yaga
Yangere
Baba Yaga
1
4
10
1.5
W
Atlas
7
3
15
4.83
W
2
5
17
2.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,572
Damage
40,551
52,305
Taken
60,063
36,573
Mitigated
30,404
12,546
Healing
15,679
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
7,930
475
456
1,218
11,665
4,043
0
4,358
7,065
0
10,980
W
Apollo
5,801
2,007
0
1,090
7,477
2,787
1,603
3,821
3,599
0
12,089
L
Ymir
DChyme
Ymir
6,756
1,358
830
2,391
15,430
12,390
0
6,255
8,747
12,535
0
L
Camazotz
Gameralike
Camazotz
6,360
2,555
293
4,358
13,607
7,554
0
6,361
6,888
0
8,881
L
Danzaburou
Greatest__nM
Danzaburou
7,930
4,280
1,009
2,679
10,086
3,335
0
4,300
5,524
0
16,464
W
Eset
15,158
1,635
2,181
1,334
8,489
3,097
994
3,384
5,072
26,162
0
W
15,246
11,908
604
2,153
9,287
3,433
2,580
2,461
6,728
0
21,768
L
Baba Yaga
Yangere
Baba Yaga
11,575
2,190
797
1,648
9,275
3,082
0
4,577
4,468
20,332
0
W
Atlas
10,709
3,989
710
1,054
13,330
12,987
82
5,917
7,280
20,885
0
W
8,658
813
843
2,577
13,722
14,269
57
2,748
10,789
1,563
13,223

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,918
Gold Earned
36,475
84
Minions Killed
62
0
Camps Cleared
0
808,071
Distance Traveled
699,577
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
7,764
971
4
1
0
147,599
0
W
Apollo
7,746
968
16
2
0
159,921
0
L
Ymir
7,879
985
13
2
0
132,541
0
L
Camazotz
7,503
938
12
2
0
151,600
0
L
Danzaburou
6,681
835
18
2
0
128,927
0
W
Eset
8,932
1,117
29
4
0
162,072
0
W
Rama
9,280
1,160
13
2
0
149,494
0
L
Baba Yaga
6,648
831
15
2
0
138,910
0
W
Atlas
9,827
1,228
14
2
0
171,427
0
W
Nike
8,133
1,017
12
2
0
165,157
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role