Player Matchup

Loki
Loki
Call 2 Holic
Loki
Level 45
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 1L
1,500 Elo+
Party 2
Arachne
Arachne
Ez Sunny
Arachne
Level 157
God Stats
3W - 1L
1,683 SR
Queue Stats
60W - 48L
1,628 Elo+
Party 2
Heimdallr
Heimdallr
Flaowr
Heimdallr
Level 158
God Stats
7W - 2L
1,686 SR
Queue Stats
310W - 164L
1,634 Elo+
Party 2
Sylvanus
Sylvanus
IDontRotate3340
Sylvanus
Level 6
God Stats
2W - 0L
1,500 SR
Queue Stats
4W - 0L
1,695 Elo+
Party 2
Hera
Hera
SKADI 2 HOT
Hera
Level 10
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 2L
1,768 Elo+
Party 2
Team Averages
Level 75
1,574 SR
1,645 Elo+

VS

Team Averages
Level 101
1,520 SR
1,555 Elo+
Osiris
Osiris
BibbyBigBrain
Osiris
Level 44
God Stats
2W - 3L
1,500 SR
Queue Stats
70W - 63L
1,529 Elo+
Solo
Artemis
Artemis
DwNiKo97
Artemis
Level 38
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 7L
1,754 Elo+
Solo
Loki
Loki
Javier1830
Loki
Level 160
God Stats
39W - 29L
1,602 SR
Queue Stats
165W - 146L
1,521 Elo+
Party 1
Nu Wa
Nu Wa
Schiszophrenia
Nu Wa
Level 160
God Stats
123W - 93L
1,531 SR
Queue Stats
387W - 392L
1,467 Elo+
Party 1
Ymir
Ymir
ThumpingAtom447
Ymir
Level 104
God Stats
26W - 12L
1,469 SR
Queue Stats
105W - 112L
1,505 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 1 / 0
7,833
712
7,873
8,346
3,906
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Arachne
Ez Sunny
Arachne
12
5 / 1 / 4
7,256
660
3,917
6,729
2,407
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Heimdallr
Flaowr
Heimdallr
12
0 / 0 / 6
6,994
636
5,534
7,615
2,574
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Sylvanus
11
5 / 0 / 6
6,877
625
5,195
6,378
4,729
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
3 / 2 / 5
7,303
664
5,944
5,044
1,404
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 3 / 0
5,833
530
3,998
10,343
8,773
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Artemis
DwNiKo97
Artemis
9
0 / 4 / 0
5,344
486
2,658
6,678
1,539
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
2 / 3 / 1
5,944
540
2,848
7,016
1,592
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

11
1 / 2 / 2
6,352
577
6,318
5,053
1,066
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

8
0 / 4 / 0
4,905
446
1,801
9,827
4,078
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
7
16
Kills
4
4
Deaths
16
21
Assists
3
Player
Kills
Deaths
Assists
KDA
L
1
3
0
0.33
W
3
1
0
3
L
Artemis
DwNiKo97
Artemis
0
4
0
0
W
Arachne
Ez Sunny
Arachne
5
1
4
7
W
Heimdallr
Flaowr
Heimdallr
0
0
6
3
W
Sylvanus
5
0
6
8
L
2
3
1
0.83
W
3
2
5
2.75
L
1
2
2
1
L
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,463
Damage
17,623
34,112
Taken
38,917
15,020
Mitigated
17,048
10,460
Healing
9,519
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,998
1,832
0
3,048
10,343
8,773
0
0
10,240
0
24,815
W
7,873
2,172
0
1,840
8,346
3,906
0
561
7,785
0
54,500
L
Artemis
DwNiKo97
Artemis
2,658
359
0
1,329
6,678
1,539
0
1,490
5,188
0
29,687
W
Arachne
Ez Sunny
Arachne
3,917
2,634
0
2,358
6,729
2,407
35
2,670
4,059
0
35,734
W
Heimdallr
Flaowr
Heimdallr
5,534
2,158
0
1,024
7,615
2,574
138
1,318
6,297
0
49,400
W
Sylvanus
5,195
1,693
1,017
3,459
6,378
4,729
516
1,410
4,968
22,252
12,964
L
2,848
643
0
3,187
7,016
1,592
0
1,855
5,161
0
25,140
W
5,944
2,098
0
762
5,044
1,404
711
2,160
2,884
46,640
0
L
6,318
976
0
1,130
5,053
1,066
0
2,203
2,850
42,283
0
L
1,801
511
0
825
9,827
4,078
0
4,980
4,847
11,248
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,263
Gold Earned
28,378
410
Minions Killed
292
0
Camps Cleared
0
1,170,954
Distance Traveled
1,114,497
18
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Osiris
5,833
530
63
6
0
205,967
1
W
Loki
7,833
712
106
10
0
236,254
6
L
Artemis
5,344
486
64
6
0
206,288
3
W
Arachne
7,256
660
75
7
0
286,811
7
W
Heimdallr
6,994
636
82
7
0
208,149
0
W
Sylvanus
6,877
625
52
5
0
201,409
1
L
Loki
5,944
540
52
5
0
251,529
4
W
Hera
7,303
664
95
9
0
238,331
4
L
Nu Wa
6,352
577
87
8
0
222,426
3
L
Ymir
4,905
446
26
2
0
228,287
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role