Player Matchup

Thor
Thor
Gold III
 
Thor
Gold III
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Medusa
Medusa
Platinum III
Ctina
Medusa
Platinum III
Level 156
God Stats
9W - 6L
1,641 SR
Queue Stats
80W - 80L
1,989 MMR
Party 1
Athena
Athena
Platinum IV
DearDare
Athena
Platinum IV
Level 158
God Stats
2W - 4L
1,528 SR
Queue Stats
113W - 106L
1,744 MMR
Party 2
Anubis
Anubis
Diamond V
MrTrack
Anubis
Diamond V
Level 143
God Stats
1W - 1L
1,764 SR
Queue Stats
99W - 85L
1,886 MMR
Party 2
Ne Zha
Ne Zha
Platinum III
TTVxFeeLPaiN
Ne Zha
Platinum III
Level 156
God Stats
6W - 5L
1,816 SR
Queue Stats
404W - 402L
1,855 MMR
Solo
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 154
1,650 SR
1,795 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 114
1,549 SR
1,755 MMR
Geb
Geb
Platinum II
 
Geb
Platinum II
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Bellona
Bellona
Gold I
Escopetas
Bellona
Gold I
Level 77
God Stats
3W - 1L
1,500 SR
Queue Stats
200W - 180L
1,807 MMR
Solo
Skadi
Skadi
Platinum V
FZelek
Skadi
Platinum V
Level 107
God Stats
1W - 1L
1,500 SR
Queue Stats
80W - 84L
1,776 MMR
Solo
Tsukuyomi
Tsukuyomi
Diamond V
Saltdust
Tsukuyomi
Diamond V
Level 160
God Stats
3W - 5L
1,656 SR
Queue Stats
388W - 369L
1,961 MMR
Party 3
Agni
Agni
Platinum V
mihailositiano
Agni
Platinum V
Level 68
God Stats
15W - 12L
1,589 SR
Queue Stats
135W - 132L
1,731 MMR
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
15
2 / 7 / 3
9,481
474
7,183
13,676
3,964
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Medusa
Ctina
Medusa
17
3 / 3 / 4
10,834
542
9,135
14,881
3,830
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Athena
DearDare
Athena
17
0 / 4 / 3
10,182
509
4,110
18,235
21,426
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Anubis
MrTrack
Anubis
19
3 / 5 / 2
11,558
578
7,540
10,952
4,592
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Ne Zha
13
3 / 8 / 3
9,140
457
8,874
21,908
11,790
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bans
AtlasFenrirShiva

VS

Bans
CliodhnaBastetGilgamesh
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
16
1 / 3 / 21
11,400
570
6,341
18,012
18,870
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bellona
Escopetas
Bellona
19
3 / 1 / 9
12,600
630
11,575
19,999
21,000
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Skadi
FZelek
Skadi
18
4 / 4 / 4
11,559
578
6,866
12,305
3,556
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Tsukuyomi
Saltdust
Tsukuyomi
20
12 / 2 / 6
13,338
667
19,419
15,753
5,818
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

19
7 / 2 / 12
12,464
623
14,678
10,194
3,715
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
79
11
Kills
27
27
Deaths
12
15
Assists
52
Player
Kills
Deaths
Assists
KDA
L
Thor
 
Thor
2
7
3
0.5
W
Geb
 
Geb
1
3
21
3.83
L
Medusa
Ctina
Medusa
3
3
4
1.67
L
Athena
DearDare
Athena
0
4
3
0.38
W
Bellona
Escopetas
Bellona
3
1
9
7.5
W
Skadi
FZelek
Skadi
4
4
4
1.5
L
Anubis
MrTrack
Anubis
3
5
2
0.8
W
Tsukuyomi
Saltdust
Tsukuyomi
12
2
6
7.5
L
Ne Zha
3
8
3
0.56
W
7
2
12
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,842
Damage
58,879
79,652
Taken
76,263
45,602
Mitigated
52,959
16,579
Healing
29,990
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
 
Thor
7,183
1,090
0
3,205
13,676
3,964
0
4,174
9,502
0
58,316
W
Geb
 
Geb
6,341
119
3,038
4,751
18,012
18,870
405
2,148
15,476
17,111
4,755
L
Medusa
Ctina
Medusa
9,135
4,090
0
4,226
14,881
3,830
342
3,797
11,084
0
84,423
L
Athena
DearDare
Athena
4,110
808
0
2,017
18,235
21,426
0
3,445
14,790
67,693
0
W
Bellona
Escopetas
Bellona
11,575
7,424
0
7,585
19,999
21,000
769
4,844
14,746
0
88,904
W
Skadi
FZelek
Skadi
6,866
2,617
0
4,836
12,305
3,556
5,809
1,635
10,670
0
88,975
L
Anubis
MrTrack
Anubis
7,540
301
0
3,715
10,952
4,592
2,132
4,300
6,652
97,592
0
W
Tsukuyomi
Saltdust
Tsukuyomi
19,419
5,513
0
5,847
15,753
5,818
2,235
3,083
12,372
0
89,591
L
Ne Zha
8,874
2,019
259
3,157
21,908
11,790
0
4,807
17,101
0
40,547
W
14,678
1,295
185
3,748
10,194
3,715
2,581
2,090
8,104
91,325
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,195
Gold Earned
61,361
622
Minions Killed
600
0
Camps Cleared
0
1,882,411
Distance Traveled
2,111,886
25
Wards Purchased
34
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
9,481
474
100
5
0
382,082
4
W
Geb
11,400
570
25
1
0
436,312
9
L
Medusa
10,834
542
133
7
0
373,167
6
L
Athena
10,182
509
160
8
0
391,814
5
W
Bellona
12,600
630
189
9
0
401,631
7
W
Skadi
11,559
578
123
6
0
391,910
5
L
Anubis
11,558
578
188
9
0
343,852
4
W
Tsukuyomi
13,338
667
129
6
0
474,723
6
L
Ne Zha
9,140
457
41
2
0
391,496
6
W
Agni
12,464
623
134
7
0
407,310
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role