Player Matchup

Scylla
Scylla
BillyDaFilthy-
Scylla
Level 109
God Stats
10W - 9L
1,688 SR
Queue Stats
306W - 325L
1,361 Elo+
Party 3
Thanatos
Thanatos
Gil_from_307
Thanatos
Level 45
God Stats
22W - 19L
1,377 SR
Queue Stats
155W - 178L
1,321 Elo+
Party 1
Charybdis
Charybdis
Tengotousen
Charybdis
Level 49
God Stats
22W - 22L
1,370 SR
Queue Stats
71W - 78L
1,385 Elo+
Solo
Achilles
Achilles
avatar_rokus_son
Achilles
Level 82
God Stats
4W - 5L
1,431 SR
Queue Stats
100W - 110L
1,358 Elo+
Party 3
Bacchus
Bacchus
kydean9
Bacchus
Level 77
God Stats
58W - 51L
1,475 SR
Queue Stats
264W - 294L
1,305 Elo+
Party 1
Team Averages
Level 72
1,468 SR
1,346 Elo+

VS

Team Averages
Level 52
1,425 SR
1,372 Elo+
Sylvanus
Sylvanus
Abtaph
Sylvanus
Level 40
God Stats
2W - 0L
1,500 SR
Queue Stats
4W - 4L
1,394 Elo+
Solo
Zhong Kui
Zhong Kui
By_N1ght
Zhong Kui
Level 67
God Stats
11W - 14L
1,475 SR
Queue Stats
87W - 146L
1,356 Elo+
Solo
Hou Yi
Hou Yi
DarkDavid99
Hou Yi
Level 97
God Stats
2W - 2L
1,287 SR
Queue Stats
47W - 59L
1,429 Elo+
Solo
Nu Wa
Nu Wa
TheKiddReturns
Nu Wa
Level 34
God Stats
3W - 8L
1,362 SR
Queue Stats
184W - 199L
1,381 Elo+
Party 2
Arachne
Arachne
vGimmie
Arachne
Level 21
God Stats
6W - 8L
1,500 SR
Queue Stats
42W - 62L
1,299 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 4 / 5
11,697
468
11,478
14,428
4,365
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Thanatos
Gil_from_307
Thanatos
18
8 / 8 / 5
11,711
468
10,469
22,207
9,663
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Charybdis
Tengotousen
Charybdis
20
6 / 4 / 6
13,183
527
17,168
18,644
7,168
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Heavy Mace

Heavy Mace

+30
Physical Power

17
2 / 7 / 1
10,651
426
7,071
22,970
22,419
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Bacchus
kydean9
Bacchus
14
1 / 7 / 12
10,323
413
9,033
24,738
30,065
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Abtaph
Sylvanus
14
1 / 6 / 10
9,939
398
4,646
16,246
15,871
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Zhong Kui
By_N1ght
Zhong Kui
20
12 / 2 / 5
14,380
575
24,993
23,844
16,785
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hou Yi
18
1 / 4 / 8
11,590
464
10,315
15,360
4,255
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Bow

Short Bow

+15%
Attack Speed

20
5 / 7 / 13
12,883
515
23,062
17,244
4,989
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Arachne
vGimmie
Arachne
20
10 / 1 / 5
12,704
508
13,109
17,735
7,802
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
70
20
Kills
29
30
Deaths
20
29
Assists
41
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
Abtaph
Sylvanus
1
6
10
1
L
3
4
5
1.38
W
Zhong Kui
By_N1ght
Zhong Kui
12
2
5
7.25
W
Hou Yi
1
4
8
1.25
L
Thanatos
Gil_from_307
Thanatos
8
8
5
1.31
L
Charybdis
Tengotousen
Charybdis
6
4
6
2.25
W
5
7
13
1.64
L
2
7
1
0.36
L
Bacchus
kydean9
Bacchus
1
7
12
1
W
Arachne
vGimmie
Arachne
10
1
5
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,219
Damage
76,125
102,987
Taken
90,429
73,680
Mitigated
49,702
31,918
Healing
32,235
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
Abtaph
Sylvanus
4,646
958
643
1,887
16,246
15,871
205
4,686
11,491
27,300
0
L
11,478
991
0
2,418
14,428
4,365
0
9,940
4,168
80,277
0
W
Zhong Kui
By_N1ght
Zhong Kui
24,993
3,423
0
12,481
23,844
16,785
4,662
6,884
16,279
93,269
0
W
Hou Yi
10,315
4,595
556
6,844
15,360
4,255
1,449
1,443
13,917
0
88,199
L
Thanatos
Gil_from_307
Thanatos
10,469
1,529
0
13,588
22,207
9,663
98
10,477
11,480
0
80,759
L
Charybdis
Tengotousen
Charybdis
17,168
8,791
0
7,289
18,644
7,168
4,224
6,820
11,620
0
119,152
W
23,062
5,379
55
4,986
17,244
4,989
176
4,418
12,747
111,920
0
L
7,071
998
49
4,737
22,970
22,419
0
13,599
9,205
0
45,239
L
Bacchus
kydean9
Bacchus
9,033
1,192
526
3,311
24,738
30,065
488
10,608
13,813
31,515
0
W
Arachne
vGimmie
Arachne
13,109
9,497
0
4,783
17,735
7,802
683
3,080
14,546
0
83,865

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,565
Gold Earned
61,496
580
Minions Killed
594
0
Camps Cleared
0
2,049,576
Distance Traveled
2,010,990
31
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
9,939
398
31
1
0
318,000
6
L
Scylla
11,697
468
159
6
0
398,891
2
W
Zhong Kui
14,380
575
158
6
0
413,490
0
W
Hou Yi
11,590
464
135
5
0
393,027
4
L
Thanatos
11,711
468
102
4
0
406,938
0
L
Charybdis
13,183
527
189
8
0
393,073
11
W
Nu Wa
12,883
515
165
7
0
391,842
2
L
Achilles
10,651
426
87
3
0
407,238
0
L
Bacchus
10,323
413
43
2
0
443,436
18
W
Arachne
12,704
508
105
4
0
494,631
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role