Player Matchup

Sun Wukong
Sun Wukong
BambooFTRW
Sun Wukong
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
56W - 41L
1,617 Elo+
Party 2
Ah Puch
Ah Puch
EggSalad113
Ah Puch
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Party 2
Apollo
Apollo
YungJackson
Apollo
Level 28
God Stats
3W - 0L
1,829 SR
Queue Stats
50W - 39L
1,624 Elo+
Party 2
Team Averages
Level 34
1,610 SR
1,580 Elo+

VS

Team Averages
Level 113
1,608 SR
1,604 Elo+
Hun Batz
Hun Batz
JeSuisErwan
Hun Batz
Level 122
God Stats
2W - 3L
1,527 SR
Queue Stats
253W - 153L
1,590 Elo+
Party 1
Erlang Shen
Erlang Shen
NevoXEUU
Erlang Shen
Level 135
God Stats
0W - 1L
1,744 SR
Queue Stats
79W - 22L
1,853 Elo+
Party 1
Freya
Freya
VoidKi
Freya
Level 82
God Stats
15W - 15L
1,553 SR
Queue Stats
104W - 164L
1,368 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
BambooFTRW
Sun Wukong
15
10 / 3 / 9
10,246
1,025
11,861
11,711
8,934
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ah Puch
EggSalad113
Ah Puch
12
3 / 9 / 6
8,153
815
8,764
10,545
3,067
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Apollo
13
7 / 4 / 13
9,749
975
11,472
10,024
4,214
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
JeSuisErwan
Hun Batz
13
6 / 8 / 7
8,684
868
10,161
11,628
4,124
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Erlang Shen
NevoXEUU
Erlang Shen
12
7 / 7 / 8
8,670
867
12,800
15,437
12,895
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Freya
VoidKi
Freya
12
3 / 5 / 7
8,107
811
6,273
11,715
4,066
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
38
20
Kills
16
16
Deaths
20
28
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
BambooFTRW
Sun Wukong
10
3
9
4.83
W
Ah Puch
EggSalad113
Ah Puch
3
9
6
0.67
L
Hun Batz
JeSuisErwan
Hun Batz
6
8
7
1.19
L
Erlang Shen
NevoXEUU
Erlang Shen
7
7
8
1.57
L
Freya
VoidKi
Freya
3
5
7
1.3
W
Apollo
7
4
13
3.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,097
Damage
29,234
32,280
Taken
38,780
16,215
Mitigated
21,085
4,784
Healing
7,013
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
BambooFTRW
Sun Wukong
11,861
4,907
123
2,006
11,711
8,934
0
2,821
8,349
0
32,140
W
Ah Puch
EggSalad113
Ah Puch
8,764
556
0
1,385
10,545
3,067
301
1,244
8,818
21,437
0
L
Hun Batz
JeSuisErwan
Hun Batz
10,161
3,235
0
200
11,628
4,124
0
2,085
9,543
0
22,798
L
Erlang Shen
NevoXEUU
Erlang Shen
12,800
7,174
0
1,855
15,437
12,895
0
3,629
11,808
0
20,345
L
Freya
VoidKi
Freya
6,273
2,030
50
4,908
11,715
4,066
0
3,392
8,323
22,714
0
W
Apollo
11,472
7,123
0
1,270
10,024
4,214
456
1,800
7,845
0
21,989

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,148
Gold Earned
25,461
106
Minions Killed
104
3
Camps Cleared
6
541,661
Distance Traveled
517,495
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
10,246
1,025
47
5
1
205,998
1
W
Ah Puch
8,153
815
28
3
0
160,961
3
L
Hun Batz
8,684
868
39
4
2
166,385
1
L
Erlang Shen
8,670
867
14
1
3
185,290
0
L
Freya
8,107
811
51
5
1
165,820
0
W
Apollo
9,749
975
31
3
2
174,702
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role