Player Matchup

Sol
Sol
 
Sol
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ao Kuang
Ao Kuang
Fionnaghuala
Ao Kuang
Level 140
God Stats
516W - 405L
1,498 SR
Queue Stats
1,169W - 1,141L
1,476 Elo+
Party 1
Ravana
Ravana
Hippothotamus
Ravana
Level 141
God Stats
2W - 4L
1,500 SR
Queue Stats
178W - 108L
1,551 Elo+
Party 3
Odin
Odin
RockyBear01
Odin
Level 157
God Stats
14W - 6L
1,766 SR
Queue Stats
585W - 499L
1,582 Elo+
Party 1
Xbalanque
Xbalanque
iTzFALLEN
Xbalanque
Level 139
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 28L
1,515 Elo+
Party 3
Team Averages
Level 145
1,553 SR
1,525 Elo+

VS

Team Averages
Level 73
1,460 SR
1,515 Elo+
Rama
Rama
CrazyInc
Rama
Level 78
God Stats
0W - 2L
1,198 SR
Queue Stats
45W - 36L
1,456 Elo+
Party 4
Sylvanus
Sylvanus
Damagedpie
Sylvanus
Level 106
God Stats
0W - 2L
1,315 SR
Queue Stats
7W - 11L
1,443 Elo+
Party 2
Scylla
Scylla
Doggytalents007
Scylla
Level 67
God Stats
12W - 3L
1,690 SR
Queue Stats
134W - 119L
1,566 Elo+
Solo
Thor
Thor
Magnussaren77
Thor
Level 60
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 17L
1,616 Elo+
Party 2
Tyr
Tyr
ultraRylan
Tyr
Level 55
God Stats
16W - 11L
1,599 SR
Queue Stats
54W - 41L
1,493 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
11
3 / 2 / 3
6,158
616
4,949
4,105
1,046
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Ao Kuang
Fionnaghuala
Ao Kuang
11
1 / 0 / 0
6,135
614
3,129
7,354
5,159
Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

12
6 / 1 / 3
6,750
675
6,854
5,461
1,801
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

9
1 / 0 / 5
5,525
553
2,122
5,688
3,029
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Xbalanque
iTzFALLEN
Xbalanque
10
2 / 1 / 2
5,681
568
4,861
4,823
800
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
9
0 / 4 / 2
5,538
554
4,669
6,595
1,270
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sylvanus
Damagedpie
Sylvanus
7
0 / 2 / 1
4,797
480
2,519
7,304
3,236
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

10
1 / 3 / 0
5,587
559
692
4,324
918
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
3 / 3 / 0
5,870
587
3,218
7,637
1,981
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

11
0 / 1 / 0
6,127
613
3,449
6,272
2,568
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
7
13
Kills
4
4
Deaths
13
13
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
3
2
3
2.25
L
Rama
0
4
2
0.25
L
Sylvanus
Damagedpie
Sylvanus
0
2
1
0.25
L
1
3
0
0.33
W
Ao Kuang
Fionnaghuala
Ao Kuang
1
0
0
1
W
6
1
3
7.5
L
3
3
0
1
W
1
0
5
3.5
W
Xbalanque
iTzFALLEN
Xbalanque
2
1
2
3
L
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,915
Damage
14,547
27,431
Taken
32,132
11,835
Mitigated
9,973
10,398
Healing
8,238
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
4,949
1,024
0
1,378
4,105
1,046
1,162
451
3,654
36,951
0
L
Rama
4,669
3,499
0
250
6,595
1,270
0
31
6,564
0
32,395
L
Sylvanus
Damagedpie
Sylvanus
2,519
1,039
1,283
2,239
7,304
3,236
0
1,096
6,208
8,507
0
L
692
250
0
500
4,324
918
0
2,659
1,665
30,527
0
W
Ao Kuang
Fionnaghuala
Ao Kuang
3,129
502
0
4,286
7,354
5,159
0
0
7,354
36,540
0
W
6,854
1,732
0
2,523
5,461
1,801
0
1,356
4,105
0
37,167
L
3,218
950
0
1,758
7,637
1,981
0
1,213
6,424
0
26,130
W
2,122
804
0
875
5,688
3,029
108
959
4,729
0
9,578
W
Xbalanque
iTzFALLEN
Xbalanque
4,861
1,711
0
1,336
4,823
800
1,005
445
4,378
0
32,212
L
3,449
533
0
2,208
6,272
2,568
0
3,079
3,193
0
36,300

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,249
Gold Earned
27,919
330
Minions Killed
274
0
Camps Cleared
0
1,027,210
Distance Traveled
974,056
9
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
6,158
616
70
7
0
206,805
2
L
Rama
5,538
554
70
7
0
186,703
5
L
Sylvanus
4,797
480
13
1
0
182,506
4
L
Scylla
5,587
559
61
6
0
197,642
4
W
Ao Kuang
6,135
614
93
9
0
193,969
4
W
Ravana
6,750
675
78
8
0
236,198
2
L
Thor
5,870
587
45
5
0
188,053
2
W
Odin
5,525
553
17
2
0
203,526
1
W
Xbalanque
5,681
568
72
7
0
186,712
0
L
Tyr
6,127
613
85
9
0
219,152
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role