Player Matchup

Neith
Neith
CompWya
Neith
Level 66
God Stats
2W - 4L
1,516 SR
Queue Stats
106W - 104L
1,624 Elo+
Party 3
Kuzenbo
Kuzenbo
DropXVI
Kuzenbo
Level 61
God Stats
3W - 2L
1,726 SR
Queue Stats
144W - 149L
1,588 Elo+
Party 3
Nu Wa
Nu Wa
LostTanoj
Nu Wa
Level 104
God Stats
17W - 9L
1,419 SR
Queue Stats
151W - 138L
1,469 Elo+
Party 2
Cliodhna
Cliodhna
goosiy
Cliodhna
Level 104
God Stats
2W - 5L
1,500 SR
Queue Stats
179W - 180L
1,602 Elo+
Party 3
Hel
Hel
iMightBeDucky
Hel
Level 127
God Stats
2W - 7L
1,443 SR
Queue Stats
200W - 201L
1,494 Elo+
Party 2
Team Averages
Level 92
1,521 SR
1,555 Elo+

VS

Team Averages
Level 127
1,612 SR
1,488 Elo+
Sun Wukong
Sun Wukong
 
Sun Wukong
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
Ecl1p53
Neith
Level 128
God Stats
8W - 4L
1,667 SR
Queue Stats
281W - 255L
1,522 Elo+
Party 1
Loki
Loki
Festiel
Loki
Level 158
God Stats
7W - 1L
1,779 SR
Queue Stats
46W - 26L
1,612 Elo+
Party 1
Sol
Sol
Pantherapy
Sol
Level 123
God Stats
1W - 0L
1,519 SR
Queue Stats
2W - 3L
1,500 Elo+
Party 1
Baron Samedi
Baron Samedi
hawtloliis
Baron Samedi
Level 99
God Stats
6W - 4L
1,594 SR
Queue Stats
7W - 13L
1,308 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
CompWya
Neith
13
1 / 3 / 1
7,475
498
7,475
8,090
2,865
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Bow

Short Bow

+15%
Attack Speed

Kuzenbo
DropXVI
Kuzenbo
11
0 / 2 / 2
5,831
389
4,044
8,318
6,519
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Nu Wa
LostTanoj
Nu Wa
12
1 / 2 / 1
7,332
489
5,034
5,855
1,674
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cliodhna
goosiy
Cliodhna
13
1 / 5 / 1
7,481
499
7,505
13,267
4,815
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

13
0 / 6 / 1
7,817
521
5,355
11,500
4,019
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
17
5 / 2 / 1
10,213
681
8,102
15,985
11,953
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Neith
Ecl1p53
Neith
15
5 / 0 / 2
8,866
591
6,231
6,292
2,530
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Loki
Festiel
Loki
15
4 / 1 / 5
8,752
583
6,997
10,479
3,383
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

14
1 / 1 / 2
8,218
548
5,085
8,594
3,258
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Baron Samedi
hawtloliis
Baron Samedi
13
3 / 1 / 3
8,074
538
5,906
10,882
9,637
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
31
3
Kills
18
18
Deaths
5
6
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
 
Sun Wukong
5
2
1
2.75
L
Neith
CompWya
Neith
1
3
1
0.5
L
Kuzenbo
DropXVI
Kuzenbo
0
2
2
0.5
W
Neith
Ecl1p53
Neith
5
0
2
6
W
Loki
Festiel
Loki
4
1
5
6.5
L
Nu Wa
LostTanoj
Nu Wa
1
2
1
0.75
W
1
1
2
2
L
Cliodhna
goosiy
Cliodhna
1
5
1
0.3
W
Baron Samedi
hawtloliis
Baron Samedi
3
1
3
4.5
L
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,413
Damage
32,321
47,030
Taken
52,232
19,892
Mitigated
30,761
11,824
Healing
23,667
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
 
Sun Wukong
8,102
1,120
0
7,432
15,985
11,953
338
5,922
9,768
0
72,366
L
Neith
CompWya
Neith
7,475
2,672
601
2,517
8,090
2,865
490
2,081
6,009
0
53,505
L
Kuzenbo
DropXVI
Kuzenbo
4,044
1,557
0
528
8,318
6,519
0
2,654
5,664
16,773
0
W
Neith
Ecl1p53
Neith
6,231
2,024
0
2,727
6,292
2,530
553
1,154
5,138
0
65,199
W
Loki
Festiel
Loki
6,997
1,230
0
4,610
10,479
3,383
0
2,034
8,427
0
51,453
L
Nu Wa
LostTanoj
Nu Wa
5,034
1,299
0
661
5,855
1,674
152
1,758
4,097
38,281
0
W
5,085
1,230
0
4,391
8,594
3,258
1,248
2,698
5,896
52,599
5,786
L
Cliodhna
goosiy
Cliodhna
7,505
438
0
3,255
13,267
4,815
0
3,274
9,993
0
53,093
W
Baron Samedi
hawtloliis
Baron Samedi
5,906
396
632
3,875
10,882
9,637
0
2,312
8,570
34,402
8,145
L
5,355
294
0
4,262
11,500
4,019
636
0
11,500
57,230
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,936
Gold Earned
44,123
431
Minions Killed
544
0
Camps Cleared
0
1,437,287
Distance Traveled
1,478,706
17
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
10,213
681
156
10
0
304,514
5
L
Neith
7,475
498
88
6
0
271,952
7
L
Kuzenbo
5,831
389
23
2
0
312,183
3
W
Neith
8,866
591
121
8
0
271,666
1
W
Loki
8,752
583
89
6
0
338,163
3
L
Nu Wa
7,332
489
90
6
0
277,572
2
W
Sol
8,218
548
127
8
0
281,200
3
L
Cliodhna
7,481
499
97
6
0
326,222
1
W
Baron Samedi
8,074
538
51
3
0
283,163
8
L
Hel
7,817
521
133
9
0
249,358
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role