Player Matchup

Ares
Ares
AFHJEFF
Ares
Level 108
God Stats
1W - 7L
1,358 SR
Queue Stats
107W - 107L
1,422 Elo+
Solo
Kali
Kali
Felworen
Kali
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 22L
1,452 Elo+
Solo
Izanami
Izanami
Smallppt69
Izanami
Level 34
God Stats
4W - 5L
1,542 SR
Queue Stats
50W - 64L
1,235 Elo+
Solo
Artio
Artio
Trewhey96
Artio
Level 98
God Stats
7W - 4L
1,466 SR
Queue Stats
43W - 49L
1,456 Elo+
Solo
Agni
Agni
Wanders_13
Agni
Level 135
God Stats
9W - 3L
1,583 SR
Queue Stats
164W - 175L
1,378 Elo+
Solo
Team Averages
Level 89
1,490 SR
1,389 Elo+

VS

Team Averages
Level 83
1,453 SR
1,391 Elo+
Serqet
Serqet
ASTRIIDsS
Serqet
Level 86
God Stats
7W - 6L
1,483 SR
Queue Stats
145W - 151L
1,453 Elo+
Solo
Horus
Horus
DoctorKaboodle
Horus
Level 154
God Stats
1W - 0L
1,500 SR
Queue Stats
124W - 141L
1,453 Elo+
Party 1
Jormungandr
Jormungandr
Phantom515
Jormungandr
Level 94
God Stats
1W - 2L
1,500 SR
Queue Stats
151W - 152L
1,442 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Tre633
Ah Muzen Cab
Level 34
God Stats
3W - 7L
1,107 SR
Queue Stats
351W - 387L
1,298 Elo+
Solo
Poseidon
Poseidon
xExitium
Poseidon
Level 48
God Stats
2W - 1L
1,674 SR
Queue Stats
3W - 5L
1,309 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
AFHJEFF
Ares
12
1 / 4 / 4
7,515
418
5,230
17,694
12,770
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Kali
15
4 / 8 / 4
9,149
508
9,322
18,093
5,372
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Izanami
Smallppt69
Izanami
12
1 / 6 / 2
7,627
424
8,675
13,945
3,059
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Artio
Trewhey96
Artio
16
2 / 3 / 4
9,223
512
7,893
18,125
17,095
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

14
5 / 8 / 1
8,828
490
16,903
13,617
3,369
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
ASTRIIDsS
Serqet
17
6 / 5 / 8
10,124
562
9,005
17,016
6,147
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

15
3 / 3 / 20
9,986
555
5,974
19,556
24,611
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Jormungandr
Phantom515
Jormungandr
15
2 / 4 / 1
9,945
553
8,677
14,704
12,977
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ah Muzen Cab
Tre633
Ah Muzen Cab
17
11 / 0 / 6
10,981
610
17,772
12,396
5,033
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Poseidon
xExitium
Poseidon
18
7 / 1 / 12
11,223
624
18,591
14,659
5,633
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
76
13
Kills
29
29
Deaths
13
15
Assists
47
Player
Kills
Deaths
Assists
KDA
L
Ares
AFHJEFF
Ares
1
4
4
0.75
W
Serqet
ASTRIIDsS
Serqet
6
5
8
2
W
3
3
20
4.33
L
Kali
4
8
4
0.75
W
Jormungandr
Phantom515
Jormungandr
2
4
1
0.63
L
Izanami
Smallppt69
Izanami
1
6
2
0.33
W
Ah Muzen Cab
Tre633
Ah Muzen Cab
11
0
6
14
L
Artio
Trewhey96
Artio
2
3
4
1.33
L
5
8
1
0.69
W
Poseidon
xExitium
Poseidon
7
1
12
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,023
Damage
60,019
81,474
Taken
78,331
41,665
Mitigated
54,401
17,567
Healing
27,586
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ares
AFHJEFF
Ares
5,230
239
524
1,611
17,694
12,770
0
3,787
13,559
22,074
0
W
Serqet
ASTRIIDsS
Serqet
9,005
3,224
0
3,110
17,016
6,147
0
6,600
10,416
0
53,100
W
5,974
3,166
3,974
7,052
19,556
24,611
546
5,237
14,319
0
22,213
L
Kali
9,322
4,549
0
1,818
18,093
5,372
0
6,918
11,162
0
58,545
W
Jormungandr
Phantom515
Jormungandr
8,677
3,577
451
1,426
14,704
12,977
761
4,583
10,121
62,513
0
L
Izanami
Smallppt69
Izanami
8,675
6,928
0
2,944
13,945
3,059
0
2,404
11,081
0
48,333
W
Ah Muzen Cab
Tre633
Ah Muzen Cab
17,772
9,570
0
5,899
12,396
5,033
3,519
5,628
6,768
0
67,924
L
Artio
Trewhey96
Artio
7,893
487
632
8,173
18,125
17,095
0
7,347
10,217
58,263
0
L
16,903
923
0
1,865
13,617
3,369
0
6,812
6,255
58,014
0
W
Poseidon
xExitium
Poseidon
18,591
3,957
0
5,674
14,659
5,633
1,149
7,978
6,681
90,069
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,342
Gold Earned
52,259
433
Minions Killed
494
0
Camps Cleared
0
1,594,586
Distance Traveled
1,726,295
18
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
7,515
418
35
2
0
301,608
10
W
Serqet
10,124
562
82
5
0
373,290
3
W
Horus
9,986
555
21
1
0
341,225
10
L
Kali
9,149
508
87
5
0
356,393
3
W
Jormungandr
9,945
553
130
7
0
292,037
0
L
Izanami
7,627
424
101
6
0
305,608
1
W
Ah Muzen Cab
10,981
610
121
7
0
353,649
4
L
Artio
9,223
512
130
7
0
354,808
2
L
Agni
8,828
490
80
4
0
276,169
2
W
Poseidon
11,223
624
140
8
0
366,094
10

Distance Traveled

Minion Kills by Role

Gold Earned by Role