Player Matchup

Merlin
Merlin
LtCumAss
Merlin
Level 143
God Stats
0W - 2L
1,184 SR
Queue Stats
61W - 83L
1,502 Elo+
Party 2
Thanatos
Thanatos
Uli2k
Thanatos
Level 103
God Stats
6W - 3L
1,820 SR
Queue Stats
68W - 49L
1,564 Elo+
Party 1
The Morrigan
The Morrigan
ZeusGT7
The Morrigan
Level 149
God Stats
3W - 8L
1,337 SR
Queue Stats
83W - 77L
1,565 Elo+
Party 1
Gilgamesh
Gilgamesh
crazychubbs1999
Gilgamesh
Level 129
God Stats
2W - 5L
1,515 SR
Queue Stats
203W - 186L
1,564 Elo+
Party 2
Artemis
Artemis
xRaptorBladex
Artemis
Level 124
God Stats
3W - 5L
1,337 SR
Queue Stats
96W - 108L
1,452 Elo+
Party 2
Team Averages
Level 130
1,439 SR
1,529 Elo+

VS

Team Averages
Level 73
1,611 SR
1,553 Elo+
Hera
Hera
Beverlywood
Hera
Level 54
God Stats
22W - 20L
1,791 SR
Queue Stats
176W - 167L
1,546 Elo+
Party 3
Neith
Neith
Derrpypotato
Neith
Level 102
God Stats
11W - 15L
1,467 SR
Queue Stats
452W - 397L
1,577 Elo+
Party 3
Anubis
Anubis
NOlSESTORM
Anubis
Level 65
God Stats
22W - 24L
1,582 SR
Queue Stats
178W - 169L
1,501 Elo+
Party 3
Xing Tian
Xing Tian
ThePotatoCop
Xing Tian
Level 86
God Stats
5W - 3L
1,702 SR
Queue Stats
132W - 108L
1,577 Elo+
Solo
Achilles
Achilles
moosechin
Achilles
Level 59
God Stats
21W - 22L
1,511 SR
Queue Stats
240W - 215L
1,562 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
LtCumAss
Merlin
18
3 / 7 / 3
11,398
543
11,281
12,324
2,816
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thanatos
Uli2k
Thanatos
15
2 / 6 / 4
9,616
458
4,368
13,662
5,115
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

The Morrigan
ZeusGT7
The Morrigan
20
8 / 6 / 4
12,783
609
8,203
13,880
4,435
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gilgamesh
crazychubbs1999
Gilgamesh
19
0 / 2 / 1
11,186
533
7,040
18,385
16,821
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Artemis
16
3 / 8 / 0
9,879
470
8,776
15,453
3,422
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 5 / 2
10,319
491
7,070
8,942
3,216
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

20
13 / 3 / 6
13,080
623
18,619
14,454
4,204
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Anubis
NOlSESTORM
Anubis
18
4 / 3 / 8
10,955
522
7,723
10,254
5,453
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Xing Tian
ThePotatoCop
Xing Tian
17
1 / 2 / 3
10,450
498
8,731
13,801
16,436
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Achilles
moosechin
Achilles
18
6 / 3 / 10
10,906
519
10,473
17,693
18,090
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
57
16
Kills
28
29
Deaths
16
12
Assists
29
Player
Kills
Deaths
Assists
KDA
W
4
5
2
1
W
13
3
6
5.33
L
Merlin
LtCumAss
Merlin
3
7
3
0.64
W
Anubis
NOlSESTORM
Anubis
4
3
8
2.67
W
Xing Tian
ThePotatoCop
Xing Tian
1
2
3
1.25
L
Thanatos
Uli2k
Thanatos
2
6
4
0.67
L
The Morrigan
ZeusGT7
The Morrigan
8
6
4
1.67
L
Gilgamesh
crazychubbs1999
Gilgamesh
0
2
1
0.25
W
Achilles
moosechin
Achilles
6
3
10
3.67
L
Artemis
3
8
0
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,668
Damage
52,616
73,704
Taken
65,144
32,609
Mitigated
47,399
22,359
Healing
15,164
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,070
1,550
0
917
8,942
3,216
480
3,746
5,184
62,803
0
W
18,619
7,193
0
6,434
14,454
4,204
2,126
6,720
7,198
0
100,106
L
Merlin
LtCumAss
Merlin
11,281
173
0
20
12,324
2,816
0
2,250
10,074
72,318
922
W
Anubis
NOlSESTORM
Anubis
7,723
44
0
1,256
10,254
5,453
354
3,008
7,246
76,476
0
W
Xing Tian
ThePotatoCop
Xing Tian
8,731
1,413
0
2,921
13,801
16,436
222
2,613
11,188
59,900
0
L
Thanatos
Uli2k
Thanatos
4,368
396
0
9,464
13,662
5,115
0
5,727
7,775
0
45,336
L
The Morrigan
ZeusGT7
The Morrigan
8,203
1,460
0
993
13,880
4,435
312
2,865
10,454
92,513
0
L
Gilgamesh
crazychubbs1999
Gilgamesh
7,040
2,261
0
7,216
18,385
16,821
130
11,042
7,317
0
88,528
W
Achilles
moosechin
Achilles
10,473
3,077
0
3,636
17,693
18,090
776
5,469
12,224
0
51,822
L
Artemis
8,776
4,237
0
4,666
15,453
3,422
564
1,232
14,221
0
46,079

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,862
Gold Earned
55,710
616
Minions Killed
588
0
Camps Cleared
0
1,787,963
Distance Traveled
1,963,558
18
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
10,319
491
110
5
0
367,756
6
W
Neith
13,080
623
144
7
0
384,734
2
L
Merlin
11,398
543
124
6
0
353,254
1
W
Anubis
10,955
522
131
6
0
380,014
6
W
Xing Tian
10,450
498
126
6
0
408,625
4
L
Thanatos
9,616
458
82
4
0
317,147
5
L
The Morrigan
12,783
609
167
8
0
378,518
4
L
Gilgamesh
11,186
533
168
8
0
413,120
5
W
Achilles
10,906
519
77
4
0
422,429
3
L
Artemis
9,879
470
75
4
0
325,924
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role