Player Matchup

Izanami
Izanami
Gold III
 
Izanami
Gold III
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sobek
Sobek
Silver II
Belen21
Sobek
Silver II
Level 160
God Stats
2W - 1L
1,803 SR
Queue Stats
257W - 282L
927 MMR
Solo
He Bo
He Bo
Bronze III
BrBilada
He Bo
Bronze III
Level 148
God Stats
2W - 6L
1,857 SR
Queue Stats
17W - 13L
1,500 MMR
Party 1
Bellona
Bellona
Silver V
Nhanderu
Bellona
Silver V
Level 105
God Stats
5W - 10L
1,407 SR
Queue Stats
89W - 128L
641 MMR
Solo
Ravana
Ravana
Gold IV
hcnovaes
Ravana
Gold IV
Level 129
God Stats
6W - 7L
1,403 SR
Queue Stats
117W - 112L
1,412 MMR
Party 1
Team Averages
Silver II
Silver II
Average Tier
Level 140
1,594 SR
1,196 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 131
1,517 SR
1,321 MMR
Medusa
Medusa
Silver III
 
Medusa
Silver III
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Anubis
Anubis
Gold IV
LeetiMMV
Anubis
Gold IV
Level 69
God Stats
6W - 2L
1,945 SR
Queue Stats
116W - 122L
1,506 MMR
Solo
Shiva
Shiva
Gold III
Marsth
Shiva
Gold III
Level 147
God Stats
2W - 4L
1,353 SR
Queue Stats
86W - 90L
1,503 MMR
Solo
Mercury
Mercury
Bronze IV
Trappp
Mercury
Bronze IV
Level 154
God Stats
5W - 5L
1,500 SR
Queue Stats
105W - 94L
1,170 MMR
Party 2
Ymir
Ymir
Silver III
UnbeatableZ
Ymir
Silver III
Level 157
God Stats
0W - 2L
1,286 SR
Queue Stats
36W - 51L
927 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
16
9 / 1 / 4
10,236
682
11,610
9,362
3,976
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Sobek
Belen21
Sobek
12
0 / 0 / 16
8,008
534
4,329
12,005
13,297
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

He Bo
BrBilada
He Bo
14
6 / 3 / 5
8,461
564
8,248
6,549
2,069
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Bellona
Nhanderu
Bellona
13
2 / 4 / 4
8,237
549
5,740
15,319
12,673
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ravana
hcnovaes
Ravana
15
5 / 1 / 10
8,967
598
7,941
8,429
3,400
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Bans
ThothGebAthena

VS

Bans
ChaacCliodhnaBastet
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
14
2 / 4 / 2
8,167
544
5,253
9,705
2,936
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Anubis
LeetiMMV
Anubis
13
2 / 5 / 3
7,910
527
6,889
9,737
4,197
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shiva
Marsth
Shiva
13
3 / 4 / 3
7,931
529
10,560
12,384
13,705
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Mercury
Trappp
Mercury
13
2 / 3 / 1
7,775
518
6,307
11,341
3,402
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

10
0 / 6 / 4
6,672
445
3,463
12,504
8,557
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
22
22
Kills
9
9
Deaths
22
39
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
9
1
4
11
L
Medusa
 
Medusa
2
4
2
0.75
W
Sobek
Belen21
Sobek
0
0
16
8
W
He Bo
BrBilada
He Bo
6
3
5
2.83
L
Anubis
LeetiMMV
Anubis
2
5
3
0.7
L
Shiva
Marsth
Shiva
3
4
3
1.13
W
Bellona
Nhanderu
Bellona
2
4
4
1
L
Mercury
Trappp
Mercury
2
3
1
0.83
L
0
6
4
0.33
W
Ravana
hcnovaes
Ravana
5
1
10
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,868
Damage
32,472
51,664
Taken
55,671
35,415
Mitigated
32,797
15,988
Healing
12,512
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
11,610
7,652
0
3,302
9,362
3,976
3,292
842
8,520
0
88,660
L
Medusa
 
Medusa
5,253
1,903
0
2,120
9,705
2,936
454
1,042
8,655
0
57,036
W
Sobek
Belen21
Sobek
4,329
226
0
2,736
12,005
13,297
0
2,612
9,393
14,876
1,721
W
He Bo
BrBilada
He Bo
8,248
532
0
810
6,549
2,069
0
2,210
4,339
43,656
0
L
Anubis
LeetiMMV
Anubis
6,889
451
0
2,970
9,737
4,197
156
3,821
5,709
50,915
0
L
Shiva
Marsth
Shiva
10,560
2,047
512
1,571
12,384
13,705
29
2,322
9,991
0
43,998
W
Bellona
Nhanderu
Bellona
5,740
1,824
0
6,827
15,319
12,673
482
2,579
12,740
0
39,001
L
Mercury
Trappp
Mercury
6,307
1,801
0
3,366
11,341
3,402
0
2,050
9,209
0
45,486
L
3,463
784
62
1,911
12,504
8,557
160
2,531
9,895
18,035
0
W
Ravana
hcnovaes
Ravana
7,941
1,354
0
2,313
8,429
3,400
392
2,109
6,320
0
37,563

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,909
Gold Earned
38,455
395
Minions Killed
407
0
Camps Cleared
0
1,519,216
Distance Traveled
1,459,710
26
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
10,236
682
137
9
0
284,376
8
L
Medusa
8,167
544
101
7
0
277,656
3
W
Sobek
8,008
534
24
2
0
333,056
9
W
He Bo
8,461
564
92
6
0
309,498
5
L
Anubis
7,910
527
104
7
0
259,838
6
L
Shiva
7,931
529
96
6
0
307,105
2
W
Bellona
8,237
549
87
6
0
252,409
2
L
Mercury
7,775
518
83
6
0
324,980
2
L
Ymir
6,672
445
23
2
0
290,131
7
W
Ravana
8,967
598
55
4
0
339,877
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role