Player Matchup

Artio
Artio
Bishreksual
Artio
Level 23
God Stats
3W - 4L
1,757 SR
Queue Stats
71W - 91L
1,460 Elo+
Party 3
Baron Samedi
Baron Samedi
ChrlsBrwnNorris
Baron Samedi
Level 105
God Stats
12W - 9L
1,740 SR
Queue Stats
240W - 220L
1,616 Elo+
Party 1
Set
Set
Macslionheart
Set
Level 26
God Stats
3W - 5L
1,485 SR
Queue Stats
49W - 50L
1,431 Elo+
Party 1
Jormungandr
Jormungandr
Sapphigo
Jormungandr
Level 69
God Stats
6W - 9L
1,479 SR
Queue Stats
68W - 94L
1,438 Elo+
Party 3
Izanami
Izanami
THICKESTWeeb
Izanami
Level 115
God Stats
7W - 6L
1,628 SR
Queue Stats
143W - 144L
1,561 Elo+
Party 3
Team Averages
Level 68
1,618 SR
1,501 Elo+

VS

Team Averages
Level 71
1,420 SR
1,440 Elo+
Loki
Loki
AidrienV
Loki
Level 14
God Stats
4W - 7L
1,500 SR
Queue Stats
45W - 43L
1,435 Elo+
Party 2
Tiamat
Tiamat
HyodoIseed
Tiamat
Level 157
God Stats
2W - 0L
1,213 SR
Queue Stats
170W - 149L
1,547 Elo+
Solo
Fafnir
Fafnir
ProfessorWaffle
Fafnir
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 18L
1,525 Elo+
Party 2
Chernobog
Chernobog
THEKINGCOMET
Chernobog
Level 14
God Stats
1W - 0L
1,266 SR
Queue Stats
41W - 42L
1,437 Elo+
Party 2
Gilgamesh
Gilgamesh
cristiangenezi
Gilgamesh
Level 39
God Stats
1W - 1L
1,619 SR
Queue Stats
6W - 7L
1,257 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 0 / 0
3,706
618
1,279
3,943
1,422
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Baron Samedi
ChrlsBrwnNorris
Baron Samedi
6
0 / 2 / 0
3,631
605
1,762
3,231
1,024
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

5
0 / 2 / 0
3,401
567
864
4,544
1,183
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Jormungandr
Sapphigo
Jormungandr
3
0 / 1 / 0
2,898
483
615
1,328
507
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Izanami
THICKESTWeeb
Izanami
5
0 / 0 / 0
3,395
566
2,119
2,756
464
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
6
2 / 0 / 0
3,993
666
1,402
2,504
618
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Tiamat
HyodoIseed
Tiamat
8
2 / 0 / 2
4,692
782
3,265
2,909
1,640
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

6
0 / 0 / 0
3,900
650
1,039
4,088
1,757
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Chernobog
THEKINGCOMET
Chernobog
6
0 / 0 / 0
3,529
588
2,738
2,188
309
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Gilgamesh
cristiangenezi
Gilgamesh
8
0 / 0 / 0
4,253
709
510
1,759
675
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
6
0
Kills
4
5
Deaths
0
0
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Loki
2
0
0
2
L
0
0
0
0
L
Baron Samedi
ChrlsBrwnNorris
Baron Samedi
0
2
0
0
W
Tiamat
HyodoIseed
Tiamat
2
0
2
3
L
0
2
0
0
W
0
0
0
0
L
Jormungandr
Sapphigo
Jormungandr
0
1
0
0
W
Chernobog
THEKINGCOMET
Chernobog
0
0
0
0
L
Izanami
THICKESTWeeb
Izanami
0
0
0
0
W
Gilgamesh
cristiangenezi
Gilgamesh
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,639
Damage
8,954
15,802
Taken
13,448
4,600
Mitigated
4,999
6,733
Healing
6,639
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
1,402
147
0
1,163
2,504
618
0
982
1,522
0
11,490
L
1,279
349
140
1,957
3,943
1,422
0
368
3,575
5,756
0
L
Baron Samedi
ChrlsBrwnNorris
Baron Samedi
1,762
60
114
776
3,231
1,024
0
1,643
1,588
19,088
0
W
Tiamat
HyodoIseed
Tiamat
3,265
629
40
1,597
2,909
1,640
72
828
2,081
24,382
0
L
864
153
0
1,871
4,544
1,183
0
1,622
2,893
0
10,185
W
1,039
119
633
1,599
4,088
1,757
0
1,025
3,063
6,696
0
L
Jormungandr
Sapphigo
Jormungandr
615
399
0
545
1,328
507
0
0
1,230
3,412
0
W
Chernobog
THEKINGCOMET
Chernobog
2,738
1,101
0
1,101
2,188
309
0
254
1,934
0
20,082
L
Izanami
THICKESTWeeb
Izanami
2,119
1,992
0
1,330
2,756
464
0
671
2,085
0
20,307
W
Gilgamesh
cristiangenezi
Gilgamesh
510
132
0
506
1,759
675
486
447
1,192
0
18,205

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,031
Gold Earned
20,367
135
Minions Killed
164
0
Camps Cleared
0
495,306
Distance Traveled
644,816
3
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
3,993
666
26
4
0
148,330
1
L
Artio
3,706
618
12
2
0
124,863
1
L
Baron Samedi
3,631
605
35
6
0
104,635
0
W
Tiamat
4,692
782
44
7
0
133,902
4
L
Set
3,401
567
35
6
0
121,017
0
W
Fafnir
3,900
650
11
2
0
131,435
2
L
Jormungandr
2,898
483
9
2
0
34,531
0
W
Chernobog
3,529
588
39
7
0
111,231
1
L
Izanami
3,395
566
44
7
0
110,260
2
W
Gilgamesh
4,253
709
44
7
0
119,918
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role