Player Matchup

Fenrir
Fenrir
HLGxWOLF2014
Fenrir
Level 94
God Stats
3W - 5L
1,364 SR
Queue Stats
28W - 38L
1,400 Elo+
Party 1
Agni
Agni
SlamnSKulls4fun
Agni
Level 74
God Stats
40W - 54L
1,464 SR
Queue Stats
256W - 330L
1,374 Elo+
Solo
Achilles
Achilles
atuop_donte
Achilles
Level 22
God Stats
2W - 0L
1,500 SR
Queue Stats
3W - 11L
1,330 Elo+
Party 1
Team Averages
Level 63
1,443 SR
1,368 Elo+

VS

Team Averages
Level 77
1,479 SR
1,420 Elo+
Mercury
Mercury
Cbread_
Mercury
Level 125
God Stats
7W - 8L
1,655 SR
Queue Stats
165W - 157L
1,436 Elo+
Party 2
Horus
Horus
Fap_god-4
Horus
Level 101
God Stats
11W - 10L
1,408 SR
Queue Stats
221W - 246L
1,427 Elo+
Solo
Ra
Ra
itsGG_YT-6
Ra
Level 6
God Stats
0W - 2L
1,372 SR
Queue Stats
4W - 6L
1,399 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
14
3 / 2 / 5
9,023
694
8,209
9,613
8,891
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

15
5 / 1 / 4
9,428
725
14,472
5,708
2,046
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Achilles
atuop_donte
Achilles
14
2 / 0 / 6
8,678
668
8,088
13,342
14,690
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Cbread_
Mercury
11
2 / 3 / 0
7,713
593
5,724
10,498
4,187
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Horus
Fap_god-4
Horus
12
0 / 2 / 3
7,627
587
6,151
13,241
14,529
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

13
1 / 5 / 2
8,296
638
5,760
11,857
3,975
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
8
10
Kills
3
3
Deaths
10
15
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Mercury
Cbread_
Mercury
2
3
0
0.67
L
Horus
Fap_god-4
Horus
0
2
3
0.75
W
Fenrir
3
2
5
2.75
W
5
1
4
7
W
Achilles
atuop_donte
Achilles
2
0
6
5
L
1
5
2
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,769
Damage
17,635
28,663
Taken
35,596
25,627
Mitigated
22,691
4,733
Healing
11,511
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
Cbread_
Mercury
5,724
1,734
0
1,724
10,498
4,187
0
4,835
5,663
0
20,720
L
Horus
Fap_god-4
Horus
6,151
2,706
1,890
4,300
13,241
14,529
0
4,005
9,236
0
8,360
W
Fenrir
8,209
1,924
0
1,159
9,613
8,891
749
2,109
7,221
0
27,263
W
14,472
541
253
2,279
5,708
2,046
958
1,932
3,621
46,101
0
W
Achilles
atuop_donte
Achilles
8,088
1,826
0
1,042
13,342
14,690
205
2,294
10,639
0
18,433
L
5,760
445
1,091
2,506
11,857
3,975
0
6,423
5,434
38,776
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,129
Gold Earned
23,636
127
Minions Killed
120
6
Camps Cleared
4
709,898
Distance Traveled
663,266
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
7,713
593
26
2
3
219,385
2
L
Horus
7,627
587
18
1
1
229,024
1
W
Fenrir
9,023
694
42
3
5
229,730
0
W
Agni
9,428
725
56
4
1
225,211
6
W
Achilles
8,678
668
29
2
0
254,957
0
L
Ra
8,296
638
76
6
0
214,857
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role