Player Matchup

Ra
Ra
MoreProphecy
Ra
Level 145
God Stats
5W - 4L
1,232 SR
Queue Stats
57W - 34L
1,401 Elo+
Party 1
Thanatos
Thanatos
cookiemonster690
Thanatos
Level 6
God Stats
8W - 2L
1,500 SR
Queue Stats
52W - 27L
1,528 Elo+
Party 1
Hercules
Hercules
lilmike82002
Hercules
Level 118
God Stats
4W - 0L
1,860 SR
Queue Stats
72W - 42L
1,501 Elo+
Party 1
Team Averages
Level 90
1,531 SR
1,476 Elo+

VS

Team Averages
Level 110
1,530 SR
1,399 Elo+
Ullr
Ullr
AFKLexx
Ullr
Level 106
God Stats
0W - 1L
1,695 SR
Queue Stats
10W - 26L
1,427 Elo+
Party 2
Hercules
Hercules
Zecolmeia224
Hercules
Level 143
God Stats
1W - 1L
1,260 SR
Queue Stats
59W - 71L
1,503 Elo+
Solo
Hel
Hel
lUnburnedWitchl
Hel
Level 80
God Stats
0W - 1L
1,634 SR
Queue Stats
2W - 4L
1,266 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
7 / 0 / 12
9,020
902
11,355
6,068
2,277
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

13
6 / 1 / 11
8,248
825
6,697
5,770
2,945
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Hercules
lilmike82002
Hercules
13
10 / 0 / 10
8,836
884
7,677
5,419
3,319
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
AFKLexx
Ullr
10
1 / 7 / 0
6,406
641
2,934
10,343
3,550
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hercules
Zecolmeia224
Hercules
9
0 / 8 / 1
6,045
605
4,731
11,444
10,762
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

10
0 / 8 / 0
6,083
608
3,537
10,071
2,793
Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
2
23
Kills
1
1
Deaths
23
33
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Ullr
AFKLexx
Ullr
1
7
0
0.14
W
7
0
12
13
L
Hercules
Zecolmeia224
Hercules
0
8
1
0.06
W
6
1
11
11.5
L
0
8
0
0
W
Hercules
lilmike82002
Hercules
10
0
10
15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,729
Damage
11,202
17,257
Taken
31,858
8,541
Mitigated
17,105
9,869
Healing
6,038
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ullr
AFKLexx
Ullr
2,934
1,135
176
904
10,343
3,550
0
3,434
6,909
0
11,076
W
11,355
800
1,298
2,188
6,068
2,277
280
1,567
4,381
40,166
0
L
Hercules
Zecolmeia224
Hercules
4,731
403
0
1,840
11,444
10,762
0
3,906
7,538
0
12,287
W
6,697
1,523
307
4,440
5,770
2,945
273
743
4,883
0
13,832
L
3,537
63
861
2,257
10,071
2,793
0
4,418
5,653
19,594
0
W
Hercules
lilmike82002
Hercules
7,677
2,048
0
1,636
5,419
3,319
278
1,563
3,717
0
21,965

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,104
Gold Earned
18,534
133
Minions Killed
64
5
Camps Cleared
4
589,222
Distance Traveled
475,793
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ullr
6,406
641
16
2
4
155,883
0
W
Ra
9,020
902
75
8
2
184,213
0
L
Hercules
6,045
605
14
1
0
163,083
3
W
Thanatos
8,248
825
15
2
1
195,485
0
L
Hel
6,083
608
34
3
0
156,827
1
W
Hercules
8,836
884
43
4
2
209,524
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role