Player Matchup

Sol
Sol
LordDarchangel
Sol
Level 124
God Stats
2W - 1L
1,319 SR
Queue Stats
191W - 189L
1,561 Elo+
Party 1
Izanami
Izanami
Matthusula
Izanami
Level 139
God Stats
1W - 2L
1,258 SR
Queue Stats
98W - 85L
1,476 Elo+
Party 1
Achilles
Achilles
Mufcookie
Achilles
Level 104
God Stats
7W - 3L
1,500 SR
Queue Stats
392W - 228L
1,640 Elo+
Party 1
Artio
Artio
PmpDaddyScot
Artio
Level 104
God Stats
5W - 1L
1,568 SR
Queue Stats
77W - 68L
1,463 Elo+
Party 1
Da Ji
Da Ji
drew24
Da Ji
Level 128
God Stats
3W - 0L
1,500 SR
Queue Stats
122W - 114L
1,437 Elo+
Party 1
Team Averages
Level 120
1,429 SR
1,515 Elo+

VS

Team Averages
Level 57
1,470 SR
1,445 Elo+
Mercury
Mercury
 
Mercury
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ganesha
Ganesha
 
Ganesha
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hercules
Hercules
Akchito
Hercules
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 21L
1,488 Elo+
Solo
Atlas
Atlas
MikeSilverlance
Atlas
Level 16
God Stats
0W - 2L
1,268 SR
Queue Stats
5W - 10L
1,276 Elo+
Solo
Jing Wei
Jing Wei
chellyxx
Jing Wei
Level 27
God Stats
2W - 6L
1,583 SR
Queue Stats
97W - 100L
1,460 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 1 / 16
9,646
877
22,368
8,979
4,169
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
Matthusula
Izanami
17
8 / 3 / 11
10,089
917
17,205
14,074
7,438
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Achilles
Mufcookie
Achilles
15
4 / 2 / 8
9,271
843
13,231
16,523
15,345
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

16
1 / 3 / 16
9,969
906
5,517
16,887
22,965
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Da Ji
drew24
Da Ji
15
5 / 5 / 13
9,386
853
12,012
11,208
5,569
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
15
2 / 7 / 6
8,579
780
6,690
14,952
6,525
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ganesha
 
Ganesha
14
0 / 3 / 11
8,228
748
8,816
19,885
19,854
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate

Breastplate

+20
Physical Protection

Hercules
Akchito
Hercules
12
3 / 3 / 5
7,802
709
7,575
14,792
11,411
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

15
2 / 5 / 7
8,713
792
12,594
16,907
14,871
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Jing Wei
chellyxx
Jing Wei
16
5 / 3 / 5
8,685
790
11,332
10,526
4,578
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

84
Kill Participation
46
20
Kills
12
14
Deaths
21
64
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Mercury
 
Mercury
2
7
6
0.71
L
Ganesha
 
Ganesha
0
3
11
1.83
L
Hercules
Akchito
Hercules
3
3
5
1.83
W
2
1
16
10
W
Izanami
Matthusula
Izanami
8
3
11
4.5
L
2
5
7
1.1
W
Achilles
Mufcookie
Achilles
4
2
8
4
W
1
3
16
3
L
Jing Wei
chellyxx
Jing Wei
5
3
5
2.5
W
Da Ji
drew24
Da Ji
5
5
13
2.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,333
Damage
47,007
67,671
Taken
77,062
55,486
Mitigated
57,239
24,155
Healing
26,821
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
 
Mercury
6,690
2,657
2,144
3,631
14,952
6,525
528
5,468
9,484
0
18,544
L
Ganesha
 
Ganesha
8,816
810
2,354
6,826
19,885
19,854
193
8,040
11,845
18,231
0
L
Hercules
Akchito
Hercules
7,575
1,641
0
5,503
14,792
11,411
0
7,143
7,649
0
8,700
W
22,368
7,717
1,053
3,268
8,979
4,169
2,063
3,363
5,616
46,688
0
W
Izanami
Matthusula
Izanami
17,205
11,346
1,080
4,389
14,074
7,438
2,666
3,927
10,147
0
38,891
L
12,594
4,810
1,264
1,750
16,907
14,871
236
4,367
12,540
21,943
0
W
Achilles
Mufcookie
Achilles
13,231
1,184
942
3,784
16,523
15,345
228
4,612
11,911
0
23,582
W
5,517
137
2,578
3,918
16,887
22,965
25
5,912
10,975
8,312
0
L
Jing Wei
chellyxx
Jing Wei
11,332
8,147
1,218
2,131
10,526
4,578
525
2,867
7,659
0
25,313
W
Da Ji
drew24
Da Ji
12,012
2,022
1,538
1,605
11,208
5,569
296
3,596
7,612
0
14,757

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,361
Gold Earned
42,007
116
Minions Killed
97
0
Camps Cleared
0
1,093,046
Distance Traveled
1,058,428
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
8,579
780
26
2
0
205,098
0
L
Ganesha
8,228
748
1
0
0
233,144
0
L
Hercules
7,802
709
10
1
0
218,379
0
W
Sol
9,646
877
52
5
0
200,971
0
W
Izanami
10,089
917
42
4
0
204,458
0
L
Atlas
8,713
792
18
2
0
177,799
0
W
Achilles
9,271
843
17
2
0
239,022
0
W
Artio
9,969
906
1
0
0
239,915
0
L
Jing Wei
8,685
790
42
4
0
224,008
4
W
Da Ji
9,386
853
4
0
0
208,680
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role