Player Matchup

Chaac
Chaac
B I G SAD3798
Chaac
Level 69
God Stats
2W - 5L
1,064 SR
Queue Stats
184W - 201L
1,329 Elo+
Party 3
Awilix
Awilix
C9Tnight7
Awilix
Level 32
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 15L
1,172 Elo+
Solo
Cerberus
Cerberus
Nausicaa27978
Cerberus
Level 64
God Stats
3W - 7L
1,570 SR
Queue Stats
59W - 67L
1,286 Elo+
Solo
Ah Puch
Ah Puch
bridgers
Ah Puch
Level 69
God Stats
3W - 4L
1,138 SR
Queue Stats
83W - 100L
1,359 Elo+
Solo
Artemis
Artemis
eyenarbe
Artemis
Level 83
God Stats
6W - 4L
1,489 SR
Queue Stats
168W - 190L
1,283 Elo+
Party 3
Team Averages
Level 63
1,352 SR
1,286 Elo+

VS

Team Averages
Level 75
1,366 SR
1,394 Elo+
Chernobog
Chernobog
Guismachado81
Chernobog
Level 34
God Stats
2W - 2L
1,183 SR
Queue Stats
75W - 108L
1,284 Elo+
Party 1
Ah Puch
Ah Puch
JSargentoMayson
Ah Puch
Level 107
God Stats
1W - 1L
1,500 SR
Queue Stats
37W - 37L
1,444 Elo+
Party 2
Nemesis
Nemesis
Jorginho_sjc_br
Nemesis
Level 46
God Stats
2W - 4L
1,104 SR
Queue Stats
84W - 121L
1,282 Elo+
Party 1
Cerberus
Cerberus
TTV_Revolve
Cerberus
Level 104
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 6L
1,500 Elo+
Solo
Shiva
Shiva
math2305assis
Shiva
Level 82
God Stats
8W - 6L
1,542 SR
Queue Stats
31W - 27L
1,460 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
6 / 7 / 1
11,549
502
16,691
31,564
23,945
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Awilix
C9Tnight7
Awilix
15
2 / 7 / 1
9,616
418
1,881
14,882
5,959
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Cerberus
Nausicaa27978
Cerberus
15
0 / 6 / 3
10,137
441
5,905
24,720
29,687
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Ah Puch
bridgers
Ah Puch
14
5 / 8 / 1
10,184
443
10,320
18,185
10,872
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Artemis
eyenarbe
Artemis
18
4 / 5 / 4
11,457
498
13,872
16,104
5,400
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
Guismachado81
Chernobog
19
2 / 1 / 13
11,517
501
8,963
15,365
6,622
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

20
22 / 5 / 6
14,518
631
30,412
15,845
6,101
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

19
4 / 3 / 11
12,069
525
10,772
21,410
13,160
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cerberus
TTV_Revolve
Cerberus
5
0 / 5 / 1
6,970
303
761
6,008
3,169
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

17
5 / 4 / 5
11,065
481
14,603
18,672
14,303
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
69
17
Kills
33
33
Deaths
18
10
Assists
36
Player
Kills
Deaths
Assists
KDA
L
6
7
1
0.93
L
Awilix
C9Tnight7
Awilix
2
7
1
0.36
W
Chernobog
Guismachado81
Chernobog
2
1
13
8.5
W
22
5
6
5
W
4
3
11
3.17
L
Cerberus
Nausicaa27978
Cerberus
0
6
3
0.25
W
Cerberus
TTV_Revolve
Cerberus
0
5
1
0.1
L
Ah Puch
bridgers
Ah Puch
5
8
1
0.69
L
Artemis
eyenarbe
Artemis
4
5
4
1.2
W
5
4
5
1.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,669
Damage
65,511
105,455
Taken
77,300
75,863
Mitigated
43,355
24,282
Healing
20,609
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
16,691
3,510
0
11,480
31,564
23,945
1,512
8,654
22,910
0
74,532
L
Awilix
C9Tnight7
Awilix
1,881
90
0
57
14,882
5,959
1,428
7,186
7,696
97
36,793
W
Chernobog
Guismachado81
Chernobog
8,963
5,167
0
6,112
15,365
6,622
1,660
2,093
13,272
0
81,369
W
30,412
2,977
0
4,769
15,845
6,101
1,592
3,352
12,493
88,787
1,706
W
10,772
5,808
0
6,771
21,410
13,160
0
2,739
18,671
0
86,830
L
Cerberus
Nausicaa27978
Cerberus
5,905
358
122
3,586
24,720
29,687
1,249
4,538
19,672
55,473
0
W
Cerberus
TTV_Revolve
Cerberus
761
138
0
578
6,008
3,169
0
654
5,354
6,114
0
L
Ah Puch
bridgers
Ah Puch
10,320
1,301
0
5,731
18,185
10,872
82
6,097
12,088
42,542
0
L
Artemis
eyenarbe
Artemis
13,872
7,539
0
3,306
16,104
5,400
1,340
4,429
10,482
0
84,142
W
14,603
3,784
214
2,165
18,672
14,303
2,264
7,484
11,188
0
54,632

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,943
Gold Earned
56,139
524
Minions Killed
481
0
Camps Cleared
0
1,816,949
Distance Traveled
1,877,154
10
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
11,549
502
101
4
0
364,053
1
L
Awilix
9,616
418
78
3
0
395,376
0
W
Chernobog
11,517
501
113
5
0
404,072
1
W
Ah Puch
14,518
631
146
6
0
409,568
0
W
Nemesis
12,069
525
118
5
0
485,084
0
L
Cerberus
10,137
441
137
6
0
397,864
0
W
Cerberus
6,970
303
22
1
0
165,059
1
L
Ah Puch
10,184
443
77
3
0
310,263
2
L
Artemis
11,457
498
131
6
0
349,393
7
W
Shiva
11,065
481
82
4
0
413,371
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role