Player Matchup

Fenrir
Fenrir
CrimsonRiot8168
Fenrir
Level 42
God Stats
10W - 15L
1,596 SR
Queue Stats
403W - 393L
1,395 Elo+
Party 1
Hera
Hera
DivineK1A
Hera
Level 37
God Stats
3W - 0L
1,500 SR
Queue Stats
19W - 29L
1,594 Elo+
Solo
Yemoja
Yemoja
V0ID SCAVENG3R
Yemoja
Level 29
God Stats
7W - 1L
1,710 SR
Queue Stats
42W - 53L
1,189 Elo+
Party 1
Chaac
Chaac
bristol0nt0p
Chaac
Level 29
God Stats
14W - 14L
1,454 SR
Queue Stats
452W - 463L
1,120 Elo+
Party 1
Cernunnos
Cernunnos
swimmerguyDJ
Cernunnos
Level 39
God Stats
17W - 20L
1,472 SR
Queue Stats
227W - 233L
1,400 Elo+
Party 1
Team Averages
Level 35
1,547 SR
1,340 Elo+

VS

Team Averages
Level 65
1,488 SR
1,484 Elo+
Kuzenbo
Kuzenbo
DaKipper
Kuzenbo
Level 63
God Stats
3W - 1L
1,741 SR
Queue Stats
14W - 12L
1,584 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Mrgameandkirby-
Tsukuyomi
Level 106
God Stats
1W - 1L
1,703 SR
Queue Stats
31W - 17L
1,653 Elo+
Party 2
Tiamat
Tiamat
Rappy_McRaptor
Tiamat
Level 64
God Stats
0W - 3L
1,127 SR
Queue Stats
16W - 25L
1,305 Elo+
Party 2
Bellona
Bellona
imYarbles
Bellona
Level 40
God Stats
0W - 3L
1,112 SR
Queue Stats
28W - 43L
1,316 Elo+
Party 2
Neith
Neith
zomBdylan
Neith
Level 52
God Stats
2W - 4L
1,757 SR
Queue Stats
50W - 38L
1,561 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
3 / 0 / 1
6,339
634
3,335
5,726
1,822
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hera
11
0 / 1 / 0
6,315
632
1,610
4,718
1,294
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

9
0 / 0 / 0
5,522
552
1,250
4,639
2,025
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

12
3 / 2 / 1
6,767
677
2,964
7,481
3,428
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cernunnos
swimmerguyDJ
Cernunnos
9
0 / 0 / 0
5,261
526
4,792
3,989
1,174
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
DaKipper
Kuzenbo
8
0 / 1 / 0
5,000
500
2,682
6,284
5,997
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Tsukuyomi
Mrgameandkirby-
Tsukuyomi
9
0 / 4 / 0
5,151
515
2,559
6,909
1,790
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

10
1 / 0 / 0
5,305
531
2,187
3,053
1,404
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Bellona
imYarbles
Bellona
4
0 / 1 / 0
3,872
387
576
1,999
981
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Neith
zomBdylan
Neith
9
0 / 0 / 0
4,973
497
2,365
3,502
925
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
1
6
Kills
1
3
Deaths
6
2
Assists
0
Player
Kills
Deaths
Assists
KDA
W
3
0
1
3.5
L
Kuzenbo
DaKipper
Kuzenbo
0
1
0
0
W
Hera
0
1
0
0
L
Tsukuyomi
Mrgameandkirby-
Tsukuyomi
0
4
0
0
L
1
0
0
1
W
0
0
0
0
W
3
2
1
1.75
L
Bellona
imYarbles
Bellona
0
1
0
0
W
Cernunnos
swimmerguyDJ
Cernunnos
0
0
0
0
L
Neith
zomBdylan
Neith
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,951
Damage
10,369
26,553
Taken
21,747
9,743
Mitigated
11,097
10,397
Healing
7,386
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,335
712
0
2,748
5,726
1,822
42
1,132
4,594
0
33,742
L
Kuzenbo
DaKipper
Kuzenbo
2,682
1,256
107
1,843
6,284
5,997
0
1,080
5,174
12,051
0
W
Hera
1,610
227
0
1,370
4,718
1,294
383
1,277
3,441
35,729
0
L
Tsukuyomi
Mrgameandkirby-
Tsukuyomi
2,559
1,121
0
2,403
6,909
1,790
0
0
6,909
0
27,416
L
2,187
41
0
1,122
3,053
1,404
140
1,216
1,704
26,550
0
W
1,250
456
990
1,741
4,639
2,025
0
1,611
3,028
11,951
0
W
2,964
935
0
1,980
7,481
3,428
2,464
0
7,481
0
30,837
L
Bellona
imYarbles
Bellona
576
280
0
726
1,999
981
0
0
1,999
0
7,282
W
Cernunnos
swimmerguyDJ
Cernunnos
4,792
1,832
0
1,568
3,989
1,174
0
849
3,140
0
37,043
L
Neith
zomBdylan
Neith
2,365
478
0
1,185
3,502
925
0
401
3,101
0
30,939

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,204
Gold Earned
24,301
319
Minions Killed
222
0
Camps Cleared
0
948,209
Distance Traveled
877,798
10
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
6,339
634
69
7
0
217,969
2
L
Kuzenbo
5,000
500
14
1
0
196,939
2
W
Hera
6,315
632
84
8
0
181,779
1
L
Tsukuyomi
5,151
515
65
7
0
204,974
0
L
Tiamat
5,305
531
51
5
0
208,794
6
W
Yemoja
5,522
552
26
3
0
172,087
2
W
Chaac
6,767
677
60
6
0
180,559
2
L
Bellona
3,872
387
18
2
0
73,338
1
W
Cernunnos
5,261
526
80
8
0
195,815
3
L
Neith
4,973
497
74
7
0
193,753
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role