Player Matchup

Khepri
Khepri
ITZ SATURN3368
Khepri
Level 15
God Stats
5W - 5L
1,155 SR
Queue Stats
176W - 236L
1,224 Elo+
Party 1
Baron Samedi
Baron Samedi
PanecitoDeDios
Baron Samedi
Level 138
God Stats
22W - 12L
1,576 SR
Queue Stats
159W - 131L
1,417 Elo+
Party 1
Da Ji
Da Ji
UNSTABL3xpro
Da Ji
Level 49
God Stats
3W - 2L
1,323 SR
Queue Stats
252W - 322L
1,309 Elo+
Party 1
Team Averages
Level 67
1,351 SR
1,317 Elo+

VS

Team Averages
Level 53
1,317 SR
1,027 Elo+
Jormungandr
Jormungandr
Blairhelbig
Jormungandr
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 42L
1,169 Elo+
Party 2
Neith
Neith
Gramps on PH
Neith
Level 101
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 85L
1,187 Elo+
Party 2
Hades
Hades
makaron98
Hades
Level 32
God Stats
6W - 8L
951 SR
Queue Stats
24W - 56L
725 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 5 / 10
8,148
679
3,438
10,656
7,154
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Baron Samedi
PanecitoDeDios
Baron Samedi
15
8 / 2 / 11
10,463
872
16,888
13,327
7,814
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
11 / 2 / 6
10,708
892
11,235
10,564
4,514
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Blairhelbig
Jormungandr
13
3 / 7 / 4
9,399
783
10,140
15,263
14,106
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

13
2 / 6 / 5
8,093
674
6,892
9,058
3,390
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Hades
makaron98
Hades
13
4 / 7 / 4
8,817
735
8,795
11,971
9,487
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
22
20
Kills
9
9
Deaths
20
27
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
Blairhelbig
Jormungandr
3
7
4
0.71
L
2
6
5
0.75
W
1
5
10
1.2
W
Baron Samedi
PanecitoDeDios
Baron Samedi
8
2
11
6.75
W
11
2
6
7
L
Hades
makaron98
Hades
4
7
4
0.86

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,561
Damage
25,827
34,547
Taken
36,292
19,482
Mitigated
26,983
13,723
Healing
4,646
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
Blairhelbig
Jormungandr
10,140
4,039
0
456
15,263
14,106
0
8,261
7,002
21,673
0
L
6,892
4,201
360
1,192
9,058
3,390
0
4,756
4,302
0
22,450
W
3,438
620
0
940
10,656
7,154
0
6,108
4,548
12,467
0
W
Baron Samedi
PanecitoDeDios
Baron Samedi
16,888
3,955
2,432
7,180
13,327
7,814
427
9,849
3,478
43,511
0
W
11,235
3,500
0
3,171
10,564
4,514
232
3,755
6,809
0
35,173
L
Hades
makaron98
Hades
8,795
761
261
2,377
11,971
9,487
0
7,309
4,662
18,713
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,319
Gold Earned
26,309
148
Minions Killed
95
9
Camps Cleared
2
565,070
Distance Traveled
494,724
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
9,399
783
23
2
1
150,743
0
L
Neith
8,093
674
46
4
1
178,184
3
W
Khepri
8,148
679
19
2
1
190,534
1
W
Baron Samedi
10,463
872
83
7
2
164,092
1
W
Da Ji
10,708
892
46
4
6
210,444
4
L
Hades
8,817
735
26
2
0
165,797
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role