Player Matchup

Yemoja
Yemoja
 
Yemoja
Level 49
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mulan
Mulan
Jazarck
Mulan
Level 107
God Stats
37W - 35L
1,506 SR
Queue Stats
64W - 63L
1,508 Elo+
Party 1
Mercury
Mercury
Nightwink525
Mercury
Level 144
God Stats
2W - 2L
1,500 SR
Queue Stats
97W - 106L
1,586 Elo+
Party 1
Charybdis
Charybdis
SlaitherN7
Charybdis
Level 45
God Stats
28W - 26L
1,562 SR
Queue Stats
33W - 41L
1,465 Elo+
Party 1
Nu Wa
Nu Wa
TheUrbanNinja01
Nu Wa
Level 108
God Stats
12W - 9L
1,541 SR
Queue Stats
35W - 33L
1,554 Elo+
Party 1
Team Averages
Level 91
1,522 SR
1,523 Elo+

VS

Team Averages
Level 57
1,513 SR
1,451 Elo+
Izanami
Izanami
 
Izanami
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Thanatos
Thanatos
Maryington
Thanatos
Level 46
God Stats
16W - 30L
1,408 SR
Queue Stats
88W - 107L
1,414 Elo+
Solo
Tyr
Tyr
devildocBLZ
Tyr
Level 48
God Stats
3W - 3L
1,597 SR
Queue Stats
146W - 169L
1,445 Elo+
Party 3
Ganesha
Ganesha
undead hitm4n
Ganesha
Level 86
God Stats
17W - 20L
1,506 SR
Queue Stats
176W - 179L
1,471 Elo+
Party 3
Neith
Neith
xx_biggman420
Neith
Level 19
God Stats
37W - 45L
1,553 SR
Queue Stats
51W - 72L
1,427 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
 
Yemoja
10
0 / 0 / 8
5,536
1,107
740
1,487
1,244
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mulan
Jazarck
Mulan
11
3 / 0 / 7
6,719
1,344
4,661
2,939
2,196
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mercury
Nightwink525
Mercury
11
2 / 0 / 7
6,206
1,241
6,088
2,889
934
Charybdis
SlaitherN7
Charybdis
11
3 / 0 / 5
6,281
1,256
3,609
2,850
736
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

11
2 / 0 / 7
6,103
1,221
4,804
1,168
299
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Team 1 Tickets

435

VS

Team 2 Tickets

291

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
9
0 / 1 / 0
5,121
1,024
1,985
2,272
614
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Thanatos
Maryington
Thanatos
9
0 / 3 / 0
4,913
983
1,492
4,580
1,434
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

9
0 / 3 / 0
5,162
1,032
1,604
6,214
4,956
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Ganesha
10
0 / 1 / 0
5,656
1,131
3,315
6,796
3,489
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

9
0 / 2 / 0
4,927
985
413
2,287
683

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
0
10
Kills
0
0
Deaths
10
34
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Yemoja
 
Yemoja
0
0
8
4
L
Izanami
 
Izanami
0
1
0
0
W
Mulan
Jazarck
Mulan
3
0
7
6.5
L
Thanatos
Maryington
Thanatos
0
3
0
0
W
Mercury
Nightwink525
Mercury
2
0
7
5.5
W
Charybdis
SlaitherN7
Charybdis
3
0
5
5.5
W
2
0
7
5.5
L
0
3
0
0
L
Ganesha
0
1
0
0
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,902
Damage
8,809
11,333
Taken
22,149
5,409
Mitigated
11,176
4,973
Healing
2,377
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yemoja
 
Yemoja
740
373
1,802
312
1,487
1,244
0
677
748
2,704
0
L
Izanami
 
Izanami
1,985
1,071
0
26
2,272
614
0
520
1,670
0
11,839
W
Mulan
Jazarck
Mulan
4,661
1,050
603
579
2,939
2,196
0
682
2,197
0
7,930
L
Thanatos
Maryington
Thanatos
1,492
69
0
751
4,580
1,434
0
1,066
3,376
0
3,951
W
Mercury
Nightwink525
Mercury
6,088
3,473
0
500
2,889
934
0
748
2,082
0
17,724
W
Charybdis
SlaitherN7
Charybdis
3,609
2,131
0
834
2,850
736
0
956
1,863
0
17,572
W
4,804
359
0
343
1,168
299
0
252
916
14,564
0
L
1,604
298
0
387
6,214
4,956
0
992
5,078
0
7,096
L
Ganesha
3,315
167
213
938
6,796
3,489
0
1,548
5,062
12,106
0
L
413
110
0
62
2,287
683
0
786
1,419
0
1,904

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,845
Gold Earned
25,779
99
Minions Killed
58
6
Camps Cleared
3
489,786
Distance Traveled
326,191
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
5,536
1,107
6
1
0
93,126
0
L
Izanami
5,121
1,024
28
6
1
59,693
0
W
Mulan
6,719
1,344
7
1
2
94,077
0
L
Thanatos
4,913
983
6
1
0
52,016
0
W
Mercury
6,206
1,241
24
5
3
115,723
0
W
Charybdis
6,281
1,256
41
8
0
84,186
0
W
Nu Wa
6,103
1,221
21
4
1
102,674
0
L
Tyr
5,162
1,032
21
4
1
88,666
0
L
Ganesha
5,656
1,131
0
0
0
98,224
0
L
Neith
4,927
985
3
1
1
27,592
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role