Player Matchup

Cthulhu
Cthulhu
Blaine27
Cthulhu
Level 80
God Stats
0W - 1L
1,314 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Indra Cipactli
Morgan Le Fay
Level 160
God Stats
15W - 15L
1,510 SR
Queue Stats
799W - 802L
1,537 Elo+
Solo
Ravana
Ravana
Mythicaleo
Ravana
Level 129
God Stats
38W - 30L
1,503 SR
Queue Stats
435W - 450L
1,509 Elo+
Solo
Chernobog
Chernobog
OakThought57474
Chernobog
Level 109
God Stats
0W - 2L
1,500 SR
Queue Stats
24W - 30L
1,320 Elo+
Party 2
King Arthur
King Arthur
PwrBttm6969
King Arthur
Level 115
God Stats
10W - 17L
1,127 SR
Queue Stats
69W - 67L
1,406 Elo+
Solo
Team Averages
Level 119
1,391 SR
1,454 Elo+

VS

Team Averages
Level 97
1,581 SR
1,497 Elo+
Ravana
Ravana
Coolpcjr2
Ravana
Level 102
God Stats
1W - 0L
1,500 SR
Queue Stats
86W - 82L
1,494 Elo+
Solo
Chaac
Chaac
Deathstroke_10PR
Chaac
Level 83
God Stats
54W - 39L
1,694 SR
Queue Stats
530W - 563L
1,515 Elo+
Party 1
Ah Puch
Ah Puch
El_Jincho_Pelu
Ah Puch
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
479W - 534L
1,518 Elo+
Party 1
Gilgamesh
Gilgamesh
FMJ573
Gilgamesh
Level 109
God Stats
5W - 6L
1,805 SR
Queue Stats
565W - 597L
1,476 Elo+
Solo
Neith
Neith
Lambrox98
Neith
Level 86
God Stats
2W - 6L
1,408 SR
Queue Stats
86W - 101L
1,483 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Blaine27
Cthulhu
18
7 / 7 / 2
12,089
465
18,014
30,625
36,085
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Morgan Le Fay
Indra Cipactli
Morgan Le Fay
14
1 / 2 / 2
10,178
391
12,234
10,910
3,167
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ravana
Mythicaleo
Ravana
17
0 / 7 / 5
10,687
411
12,300
18,903
7,411
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Chernobog
OakThought57474
Chernobog
16
3 / 13 / 4
11,213
431
16,242
25,285
8,916
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

King Arthur
PwrBttm6969
King Arthur
18
3 / 7 / 0
11,991
461
16,883
34,286
48,843
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
Coolpcjr2
Ravana
20
16 / 0 / 9
16,708
643
23,132
21,961
12,614
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

20
4 / 2 / 17
14,069
541
22,262
34,050
37,383
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

19
4 / 4 / 8
12,726
489
21,406
19,248
6,268
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Gilgamesh
FMJ573
Gilgamesh
20
9 / 3 / 13
14,765
568
16,103
27,790
28,316
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Neith
Lambrox98
Neith
20
3 / 5 / 9
13,974
537
12,460
16,273
6,239
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
92
14
Kills
36
36
Deaths
14
13
Assists
56
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
Blaine27
Cthulhu
7
7
2
1.14
W
Ravana
Coolpcjr2
Ravana
16
0
9
20.5
W
4
2
17
6.25
W
4
4
8
2
W
Gilgamesh
FMJ573
Gilgamesh
9
3
13
5.17
L
Morgan Le Fay
Indra Cipactli
Morgan Le Fay
1
2
2
1
W
Neith
Lambrox98
Neith
3
5
9
1.5
L
Ravana
Mythicaleo
Ravana
0
7
5
0.36
L
Chernobog
OakThought57474
Chernobog
3
13
4
0.38
L
King Arthur
PwrBttm6969
King Arthur
3
7
0
0.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,673
Damage
95,363
120,009
Taken
119,322
104,422
Mitigated
90,820
20,344
Healing
48,568
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
Blaine27
Cthulhu
18,014
1,259
213
4,331
30,625
36,085
8
6,341
24,126
48,302
0
W
Ravana
Coolpcjr2
Ravana
23,132
6,757
0
9,947
21,961
12,614
1,744
4,154
17,807
0
146,133
W
22,262
8,442
526
17,997
34,050
37,383
1,532
2,647
31,403
0
88,458
W
21,406
900
0
7,463
19,248
6,268
1,678
12,351
6,897
75,676
0
W
Gilgamesh
FMJ573
Gilgamesh
16,103
3,376
3,581
5,876
27,790
28,316
838
5,808
21,982
4,164
63,819
L
Morgan Le Fay
Indra Cipactli
Morgan Le Fay
12,234
1,854
0
3,910
10,910
3,167
0
5,687
5,223
58,983
0
W
Neith
Lambrox98
Neith
12,460
4,657
0
3,178
16,273
6,239
6,994
6,276
9,997
0
101,337
L
Ravana
Mythicaleo
Ravana
12,300
3,113
0
4,940
18,903
7,411
0
2,211
16,364
0
87,897
L
Chernobog
OakThought57474
Chernobog
16,242
10,686
268
3,766
25,285
8,916
1,438
3,186
22,019
0
84,582
L
King Arthur
PwrBttm6969
King Arthur
16,883
1,884
0
2,916
34,286
48,843
0
4,687
29,599
991
83,012

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,158
Gold Earned
72,242
619
Minions Killed
669
0
Camps Cleared
0
2,203,127
Distance Traveled
2,609,171
15
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
12,089
465
70
3
0
471,921
0
W
Ravana
16,708
643
181
7
0
590,626
2
W
Chaac
14,069
541
128
5
0
530,261
0
W
Ah Puch
12,726
489
114
4
0
472,135
0
W
Gilgamesh
14,765
568
81
3
0
571,825
7
L
Morgan Le Fay
10,178
391
114
4
0
351,399
6
W
Neith
13,974
537
165
6
0
444,324
1
L
Ravana
10,687
411
121
5
0
527,185
1
L
Chernobog
11,213
431
147
6
0
410,865
2
L
King Arthur
11,991
461
167
6
0
441,757
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role