Player Matchup

Loki
Loki
 
Loki
Level 43
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Freya
Freya
Delanoh
Freya
Level 106
God Stats
1W - 3L
1,598 SR
Queue Stats
9W - 10L
1,390 Elo+
Solo
Ares
Ares
EsHoraDeComer
Ares
Level 18
God Stats
0W - 2L
1,261 SR
Queue Stats
20W - 22L
1,388 Elo+
Party 2
Olorun
Olorun
LordKanashibari
Olorun
Level 69
God Stats
12W - 12L
1,278 SR
Queue Stats
336W - 342L
1,431 Elo+
Solo
Bacchus
Bacchus
Slayajay
Bacchus
Level 126
God Stats
67W - 63L
1,560 SR
Queue Stats
988W - 1,046L
1,407 Elo+
Solo
Team Averages
Level 72
1,439 SR
1,423 Elo+

VS

Team Averages
Level 94
1,376 SR
1,414 Elo+
Anubis
Anubis
Caelus331
Anubis
Level 104
God Stats
55W - 43L
1,537 SR
Queue Stats
236W - 255L
1,426 Elo+
Solo
Cernunnos
Cernunnos
Chlove
Cernunnos
Level 48
God Stats
1W - 0L
1,149 SR
Queue Stats
16W - 8L
1,500 Elo+
Solo
Zeus
Zeus
DankaJP
Zeus
Level 95
God Stats
13W - 11L
1,491 SR
Queue Stats
135W - 165L
1,372 Elo+
Party 1
King Arthur
King Arthur
DarkHs11
King Arthur
Level 122
God Stats
2W - 2L
1,238 SR
Queue Stats
87W - 108L
1,392 Elo+
Party 1
Arachne
Arachne
Lihmorango
Arachne
Level 101
God Stats
4W - 3L
1,465 SR
Queue Stats
153W - 189L
1,382 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
12
6 / 4 / 3
7,965
531
5,286
8,821
2,617
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Freya
Delanoh
Freya
12
2 / 2 / 3
6,844
456
3,863
9,374
2,854
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Magic Focus

Magic Focus

+20
Magical Power

11
2 / 4 / 3
6,995
466
3,320
11,852
7,686
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate

Breastplate

+20
Physical Protection

12
4 / 6 / 3
7,654
510
5,776
11,659
4,662
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bacchus
Slayajay
Bacchus
13
6 / 0 / 4
8,429
562
7,021
9,012
6,033
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Caelus331
Anubis
12
2 / 2 / 7
8,042
536
4,129
6,100
4,810
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cernunnos
Chlove
Cernunnos
13
2 / 3 / 5
7,892
526
8,691
7,458
2,371
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Zeus
DankaJP
Zeus
15
10 / 4 / 3
9,488
633
15,624
11,201
3,928
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

King Arthur
DarkHs11
King Arthur
12
0 / 7 / 2
6,739
449
4,087
10,612
6,358
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Arachne
Lihmorango
Arachne
14
2 / 4 / 4
8,059
537
3,093
9,459
2,896
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
37
20
Kills
16
16
Deaths
20
16
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Loki
 
Loki
6
4
3
1.88
W
Anubis
Caelus331
Anubis
2
2
7
2.75
W
Cernunnos
Chlove
Cernunnos
2
3
5
1.5
W
Zeus
DankaJP
Zeus
10
4
3
2.88
W
King Arthur
DarkHs11
King Arthur
0
7
2
0.14
L
Freya
Delanoh
Freya
2
2
3
1.75
L
2
4
3
0.88
W
Arachne
Lihmorango
Arachne
2
4
4
1
L
4
6
3
0.92
L
Bacchus
Slayajay
Bacchus
6
0
4
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,266
Damage
35,624
50,718
Taken
44,830
23,852
Mitigated
20,363
14,903
Healing
12,782
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
 
Loki
5,286
1,249
0
3,298
8,821
2,617
0
2,427
6,365
0
38,479
W
Anubis
Caelus331
Anubis
4,129
352
0
1,394
6,100
4,810
308
2,063
3,957
30,541
0
W
Cernunnos
Chlove
Cernunnos
8,691
3,593
0
2,432
7,458
2,371
959
4,010
3,448
0
51,990
W
Zeus
DankaJP
Zeus
15,624
3,948
0
6,006
11,201
3,928
1,218
4,904
6,055
55,919
2,076
W
King Arthur
DarkHs11
King Arthur
4,087
273
0
1,822
10,612
6,358
217
4,799
5,210
0
31,221
L
Freya
Delanoh
Freya
3,863
1,205
24
3,268
9,374
2,854
559
3,175
6,199
36,099
0
L
3,320
227
0
681
11,852
7,686
351
4,710
7,116
15,380
0
W
Arachne
Lihmorango
Arachne
3,093
2,218
0
1,128
9,459
2,896
631
3,371
5,980
0
39,739
L
5,776
2,552
322
3,309
11,659
4,662
1,140
7,593
4,030
36,797
0
L
Bacchus
Slayajay
Bacchus
7,021
559
62
3,939
9,012
6,033
165
1,730
6,874
34,292
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,887
Gold Earned
40,220
311
Minions Killed
380
0
Camps Cleared
0
1,296,354
Distance Traveled
1,373,919
5
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
7,965
531
75
5
0
210,613
2
W
Anubis
8,042
536
39
3
0
248,735
1
W
Cernunnos
7,892
526
98
7
0
267,221
2
W
Zeus
9,488
633
96
6
0
266,676
2
W
King Arthur
6,739
449
64
4
0
291,750
4
L
Freya
6,844
456
61
4
0
281,148
0
L
Ares
6,995
466
17
1
0
253,136
0
W
Arachne
8,059
537
83
6
0
299,537
1
L
Olorun
7,654
510
77
5
0
236,954
2
L
Bacchus
8,429
562
81
5
0
314,503
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role