Player Matchup

Hercules
Hercules
Phoenix_StealZ
Hercules
Level 21
God Stats
0W - 1L
1,200 SR
Queue Stats
4W - 12L
1,710 Elo+
Party 2
Chaac
Chaac
Sir_Pradox
Chaac
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
76W - 114L
1,500 Elo+
Party 1
Fafnir
Fafnir
Sotexlogic101
Fafnir
Level 24
God Stats
1W - 1L
1,500 SR
Queue Stats
17W - 29L
1,710 Elo+
Party 2
Awilix
Awilix
assasinhy
Awilix
Level 128
God Stats
0W - 2L
1,500 SR
Queue Stats
80W - 118L
1,377 Elo+
Party 1
Bastet
Bastet
lobieskilledyew-
Bastet
Level 36
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 26L
1,710 Elo+
Party 2
Team Averages
Level 45
1,440 SR
1,602 Elo+

VS

Team Averages
Level 76
1,500 SR
1,508 Elo+
Sol
Sol
Dankkhr
Sol
Level 21
God Stats
1W - 1L
1,500 SR
Queue Stats
21W - 24L
1,496 Elo+
Solo
Freya
Freya
IcyMerry
Freya
Level 154
God Stats
1W - 3L
1,500 SR
Queue Stats
84W - 78L
1,372 Elo+
Party 3
Merlin
Merlin
NMOsinbad
Merlin
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 5L
1,612 Elo+
Solo
Ratatoskr
Ratatoskr
Nugentwo
Ratatoskr
Level 158
God Stats
3W - 5L
1,500 SR
Queue Stats
592W - 521L
1,559 Elo+
Party 3
Hera
Hera
oO iTz TIGER Oo
Hera
Level 29
God Stats
2W - 0L
1,500 SR
Queue Stats
8W - 6L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
15
2 / 11 / 7
9,567
683
7,432
19,502
10,870
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Chaac
14
1 / 11 / 4
8,151
582
7,269
20,109
18,921
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

14
1 / 9 / 2
8,716
623
3,340
21,229
27,780
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Awilix
assasinhy
Awilix
19
3 / 9 / 9
10,508
751
11,170
18,639
7,116
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

20
8 / 6 / 2
11,903
850
9,594
15,778
6,406
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
20
11 / 2 / 23
12,240
874
22,230
12,162
5,812
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Freya
IcyMerry
Freya
19
4 / 3 / 28
11,379
813
18,874
12,282
7,117
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Merlin
NMOsinbad
Merlin
20
19 / 3 / 17
12,775
913
25,439
7,960
3,312
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ratatoskr
Nugentwo
Ratatoskr
19
12 / 2 / 18
11,930
852
9,063
7,762
5,921
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 25% Basic Attack damage for 6s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
0 / 6 / 28
9,812
701
8,830
8,393
2,678
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
160
15
Kills
46
46
Deaths
16
24
Assists
114
Player
Kills
Deaths
Assists
KDA
W
Sol
11
2
23
11.25
W
Freya
IcyMerry
Freya
4
3
28
6
W
Merlin
NMOsinbad
Merlin
19
3
17
9.17
W
Ratatoskr
Nugentwo
Ratatoskr
12
2
18
10.5
L
Hercules
2
11
7
0.5
L
Chaac
1
11
4
0.27
L
1
9
2
0.22
L
Awilix
assasinhy
Awilix
3
9
9
0.83
L
8
6
2
1.5
W
0
6
28
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,805
Damage
84,436
95,257
Taken
48,559
71,093
Mitigated
24,840
15,282
Healing
19,920
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
22,230
10,672
0
5,553
12,162
5,812
2,725
1,114
11,048
39,818
3,150
W
Freya
IcyMerry
Freya
18,874
5,865
1,762
6,290
12,282
7,117
616
1,397
10,885
35,964
0
W
Merlin
NMOsinbad
Merlin
25,439
2,894
944
1,520
7,960
3,312
651
319
7,641
46,513
0
W
Ratatoskr
Nugentwo
Ratatoskr
9,063
2,606
970
807
7,762
5,921
719
161
7,601
0
17,052
L
Hercules
7,432
1,529
51
2,334
19,502
10,870
0
14,884
4,618
0
17,375
L
Chaac
7,269
1,216
0
1,895
20,109
18,921
0
16,230
3,879
0
18,109
L
3,340
1,040
419
1,795
21,229
27,780
0
16,132
5,097
7,923
0
L
Awilix
assasinhy
Awilix
11,170
3,393
1,195
4,229
18,639
7,116
0
14,515
4,124
0
25,388
L
9,594
1,335
110
3,254
15,778
6,406
0
11,525
4,253
0
30,473
W
8,830
3,460
1,436
638
8,393
2,678
520
349
8,013
17,305
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,845
Gold Earned
58,136
109
Minions Killed
166
0
Camps Cleared
0
1,168,846
Distance Traveled
1,328,160
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
12,240
874
64
5
0
256,177
0
W
Freya
11,379
813
31
2
0
246,359
0
W
Merlin
12,775
913
41
3
0
259,259
0
W
Ratatoskr
11,930
852
14
1
0
309,586
4
L
Hercules
9,567
683
22
2
0
199,131
0
L
Chaac
8,151
582
12
1
0
212,575
2
L
Fafnir
8,716
623
8
1
0
227,184
0
L
Awilix
10,508
751
25
2
0
251,009
0
L
Bastet
11,903
850
42
3
0
278,947
0
W
Hera
9,812
701
16
1
0
256,779
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role